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Searched defs:generateCollisionMask (Results 1 – 5 of 5) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DSkeletalSprite.h65 bool generateCollisionMask; variable
H A DCore.h1217 virtual void generateCollisionMask(RenderObject *r){} in generateCollisionMask() function
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DEntity.cpp72 void Entity::generateCollisionMask(int ovrCollideRadius) in generateCollisionMask() function in Entity
H A DDSQ.cpp3332 void DSQ::generateCollisionMask(RenderObject *r) in generateCollisionMask() function in DSQ
H A DGame.cpp2778 void Game::generateCollisionMask(Quad *q, float overrideCollideRadius /* = 0 */) in generateCollisionMask() function in Game