Searched defs:generate_global (Results 1 – 4 of 4) sorted by relevance
/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | visual_shader_nodes.cpp | 433 String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int… in generate_global() function in VisualShaderNodeTexture 806 String VisualShaderNodeCubeMap::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int… in generate_global() function in VisualShaderNodeCubeMap 3041 String VisualShaderNodeScalarUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_typ… in generate_global() function in VisualShaderNodeScalarUniform 3082 String VisualShaderNodeBooleanUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_ty… in generate_global() function in VisualShaderNodeBooleanUniform 3123 String VisualShaderNodeColorUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type… in generate_global() function in VisualShaderNodeColorUniform 3167 String VisualShaderNodeVec3Uniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type,… in generate_global() function in VisualShaderNodeVec3Uniform 3208 String VisualShaderNodeTransformUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_… in generate_global() function in VisualShaderNodeTransformUniform 3269 String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_ty… in generate_global() function in VisualShaderNodeTextureUniform 3508 String VisualShaderNodeCubeMapUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_ty… in generate_global() function in VisualShaderNodeCubeMapUniform
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H A D | visual_shader.cpp | 70 String VisualShaderNode::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) … in generate_global() function in VisualShaderNode 2688 String VisualShaderNodeGlobalExpression::generate_global(Shader::Mode p_mode, VisualShader::Type p_… in generate_global() function in VisualShaderNodeGlobalExpression
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | visual_shader_nodes.cpp | 433 String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int… in generate_global() function in VisualShaderNodeTexture 806 String VisualShaderNodeCubeMap::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int… in generate_global() function in VisualShaderNodeCubeMap 3041 String VisualShaderNodeScalarUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_typ… in generate_global() function in VisualShaderNodeScalarUniform 3082 String VisualShaderNodeBooleanUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_ty… in generate_global() function in VisualShaderNodeBooleanUniform 3123 String VisualShaderNodeColorUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type… in generate_global() function in VisualShaderNodeColorUniform 3167 String VisualShaderNodeVec3Uniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type,… in generate_global() function in VisualShaderNodeVec3Uniform 3208 String VisualShaderNodeTransformUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_… in generate_global() function in VisualShaderNodeTransformUniform 3269 String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_ty… in generate_global() function in VisualShaderNodeTextureUniform 3508 String VisualShaderNodeCubeMapUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_ty… in generate_global() function in VisualShaderNodeCubeMapUniform
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H A D | visual_shader.cpp | 70 String VisualShaderNode::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) … in generate_global() function in VisualShaderNode 2688 String VisualShaderNodeGlobalExpression::generate_global(Shader::Mode p_mode, VisualShader::Type p_… in generate_global() function in VisualShaderNodeGlobalExpression
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