1 //===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file exposes a function named BuildMI, which is useful for dramatically
11 // simplifying how MachineInstr's are created.  It allows use of code like this:
12 //
13 //   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
18 #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
19 
20 #include "llvm/CodeGen/MachineFunction.h"
21 #include "llvm/CodeGen/MachineInstrBundle.h"
22 #include "llvm/Support/ErrorHandling.h"
23 
24 namespace llvm {
25 
26 class MCInstrDesc;
27 class MDNode;
28 
29 namespace RegState {
30   enum {
31     Define         = 0x2,
32     Implicit       = 0x4,
33     Kill           = 0x8,
34     Dead           = 0x10,
35     Undef          = 0x20,
36     EarlyClobber   = 0x40,
37     Debug          = 0x80,
38     InternalRead   = 0x100,
39     DefineNoRead   = Define | Undef,
40     ImplicitDefine = Implicit | Define,
41     ImplicitKill   = Implicit | Kill
42   };
43 }
44 
45 class MachineInstrBuilder {
46   MachineFunction *MF;
47   MachineInstr *MI;
48 public:
MachineInstrBuilder()49   MachineInstrBuilder() : MF(nullptr), MI(nullptr) {}
50 
51   /// Create a MachineInstrBuilder for manipulating an existing instruction.
52   /// F must be the machine function  that was used to allocate I.
MachineInstrBuilder(MachineFunction & F,MachineInstr * I)53   MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
54 
55   /// Allow automatic conversion to the machine instruction we are working on.
56   ///
57   operator MachineInstr*() const { return MI; }
58   MachineInstr *operator->() const { return MI; }
iterator()59   operator MachineBasicBlock::iterator() const { return MI; }
60 
61   /// If conversion operators fail, use this method to get the MachineInstr
62   /// explicitly.
getInstr()63   MachineInstr *getInstr() const { return MI; }
64 
65   /// addReg - Add a new virtual register operand...
66   ///
67   const
68   MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0,
69                               unsigned SubReg = 0) const {
70     assert((flags & 0x1) == 0 &&
71            "Passing in 'true' to addReg is forbidden! Use enums instead.");
72     MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
73                                                flags & RegState::Define,
74                                                flags & RegState::Implicit,
75                                                flags & RegState::Kill,
76                                                flags & RegState::Dead,
77                                                flags & RegState::Undef,
78                                                flags & RegState::EarlyClobber,
79                                                SubReg,
80                                                flags & RegState::Debug,
81                                                flags & RegState::InternalRead));
82     return *this;
83   }
84 
85   /// addImm - Add a new immediate operand.
86   ///
addImm(int64_t Val)87   const MachineInstrBuilder &addImm(int64_t Val) const {
88     MI->addOperand(*MF, MachineOperand::CreateImm(Val));
89     return *this;
90   }
91 
addCImm(const ConstantInt * Val)92   const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
93     MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
94     return *this;
95   }
96 
addFPImm(const ConstantFP * Val)97   const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
98     MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
99     return *this;
100   }
101 
102   const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
103                                     unsigned char TargetFlags = 0) const {
104     MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
105     return *this;
106   }
107 
addFrameIndex(int Idx)108   const MachineInstrBuilder &addFrameIndex(int Idx) const {
109     MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
110     return *this;
111   }
112 
113   const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
114                                                   int Offset = 0,
115                                           unsigned char TargetFlags = 0) const {
116     MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
117     return *this;
118   }
119 
120   const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
121                                           unsigned char TargetFlags = 0) const {
122     MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
123                                                           TargetFlags));
124     return *this;
125   }
126 
127   const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
128                                           unsigned char TargetFlags = 0) const {
129     MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
130     return *this;
131   }
132 
133   const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
134                                               int64_t Offset = 0,
135                                           unsigned char TargetFlags = 0) const {
136     MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
137     return *this;
138   }
139 
140   const MachineInstrBuilder &addExternalSymbol(const char *FnName,
141                                           unsigned char TargetFlags = 0) const {
142     MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
143     return *this;
144   }
145 
146   const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
147                                              int64_t Offset = 0,
148                                           unsigned char TargetFlags = 0) const {
149     MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
150     return *this;
151   }
152 
addRegMask(const uint32_t * Mask)153   const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
154     MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
155     return *this;
156   }
157 
addMemOperand(MachineMemOperand * MMO)158   const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
159     MI->addMemOperand(*MF, MMO);
160     return *this;
161   }
162 
setMemRefs(MachineInstr::mmo_iterator b,MachineInstr::mmo_iterator e)163   const MachineInstrBuilder &setMemRefs(MachineInstr::mmo_iterator b,
164                                         MachineInstr::mmo_iterator e) const {
165     MI->setMemRefs(b, e);
166     return *this;
167   }
168 
169 
addOperand(const MachineOperand & MO)170   const MachineInstrBuilder &addOperand(const MachineOperand &MO) const {
171     MI->addOperand(*MF, MO);
172     return *this;
173   }
174 
addMetadata(const MDNode * MD)175   const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
176     MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
177     assert((MI->isDebugValue() ? MI->getDebugVariable().Verify() : true) &&
178            "first MDNode argument of a DBG_VALUE not a DIVariable");
179     return *this;
180   }
181 
addCFIIndex(unsigned CFIIndex)182   const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
183     MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
184     return *this;
185   }
186 
addSym(MCSymbol * Sym)187   const MachineInstrBuilder &addSym(MCSymbol *Sym) const {
188     MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym));
189     return *this;
190   }
191 
setMIFlags(unsigned Flags)192   const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
193     MI->setFlags(Flags);
194     return *this;
195   }
196 
setMIFlag(MachineInstr::MIFlag Flag)197   const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
198     MI->setFlag(Flag);
199     return *this;
200   }
201 
202   // Add a displacement from an existing MachineOperand with an added offset.
203   const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
204                                      unsigned char TargetFlags = 0) const {
205     switch (Disp.getType()) {
206       default:
207         llvm_unreachable("Unhandled operand type in addDisp()");
208       case MachineOperand::MO_Immediate:
209         return addImm(Disp.getImm() + off);
210       case MachineOperand::MO_GlobalAddress: {
211         // If caller specifies new TargetFlags then use it, otherwise the
212         // default behavior is to copy the target flags from the existing
213         // MachineOperand. This means if the caller wants to clear the
214         // target flags it needs to do so explicitly.
215         if (TargetFlags)
216           return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
217                                   TargetFlags);
218         return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
219                                 Disp.getTargetFlags());
220       }
221     }
222   }
223 
224   /// Copy all the implicit operands from OtherMI onto this one.
copyImplicitOps(const MachineInstr * OtherMI)225   const MachineInstrBuilder &copyImplicitOps(const MachineInstr *OtherMI) {
226     MI->copyImplicitOps(*MF, OtherMI);
227     return *this;
228   }
229 };
230 
231 /// BuildMI - Builder interface.  Specify how to create the initial instruction
232 /// itself.
233 ///
BuildMI(MachineFunction & MF,DebugLoc DL,const MCInstrDesc & MCID)234 inline MachineInstrBuilder BuildMI(MachineFunction &MF,
235                                    DebugLoc DL,
236                                    const MCInstrDesc &MCID) {
237   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL));
238 }
239 
240 /// BuildMI - This version of the builder sets up the first operand as a
241 /// destination virtual register.
242 ///
BuildMI(MachineFunction & MF,DebugLoc DL,const MCInstrDesc & MCID,unsigned DestReg)243 inline MachineInstrBuilder BuildMI(MachineFunction &MF,
244                                    DebugLoc DL,
245                                    const MCInstrDesc &MCID,
246                                    unsigned DestReg) {
247   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL))
248            .addReg(DestReg, RegState::Define);
249 }
250 
251 /// BuildMI - This version of the builder inserts the newly-built
252 /// instruction before the given position in the given MachineBasicBlock, and
253 /// sets up the first operand as a destination virtual register.
254 ///
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::iterator I,DebugLoc DL,const MCInstrDesc & MCID,unsigned DestReg)255 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
256                                    MachineBasicBlock::iterator I,
257                                    DebugLoc DL,
258                                    const MCInstrDesc &MCID,
259                                    unsigned DestReg) {
260   MachineFunction &MF = *BB.getParent();
261   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
262   BB.insert(I, MI);
263   return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
264 }
265 
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::instr_iterator I,DebugLoc DL,const MCInstrDesc & MCID,unsigned DestReg)266 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
267                                    MachineBasicBlock::instr_iterator I,
268                                    DebugLoc DL,
269                                    const MCInstrDesc &MCID,
270                                    unsigned DestReg) {
271   MachineFunction &MF = *BB.getParent();
272   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
273   BB.insert(I, MI);
274   return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
275 }
276 
BuildMI(MachineBasicBlock & BB,MachineInstr * I,DebugLoc DL,const MCInstrDesc & MCID,unsigned DestReg)277 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
278                                    MachineInstr *I,
279                                    DebugLoc DL,
280                                    const MCInstrDesc &MCID,
281                                    unsigned DestReg) {
282   if (I->isInsideBundle()) {
283     MachineBasicBlock::instr_iterator MII = I;
284     return BuildMI(BB, MII, DL, MCID, DestReg);
285   }
286 
287   MachineBasicBlock::iterator MII = I;
288   return BuildMI(BB, MII, DL, MCID, DestReg);
289 }
290 
291 /// BuildMI - This version of the builder inserts the newly-built
292 /// instruction before the given position in the given MachineBasicBlock, and
293 /// does NOT take a destination register.
294 ///
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::iterator I,DebugLoc DL,const MCInstrDesc & MCID)295 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
296                                    MachineBasicBlock::iterator I,
297                                    DebugLoc DL,
298                                    const MCInstrDesc &MCID) {
299   MachineFunction &MF = *BB.getParent();
300   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
301   BB.insert(I, MI);
302   return MachineInstrBuilder(MF, MI);
303 }
304 
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::instr_iterator I,DebugLoc DL,const MCInstrDesc & MCID)305 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
306                                    MachineBasicBlock::instr_iterator I,
307                                    DebugLoc DL,
308                                    const MCInstrDesc &MCID) {
309   MachineFunction &MF = *BB.getParent();
310   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
311   BB.insert(I, MI);
312   return MachineInstrBuilder(MF, MI);
313 }
314 
BuildMI(MachineBasicBlock & BB,MachineInstr * I,DebugLoc DL,const MCInstrDesc & MCID)315 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
316                                    MachineInstr *I,
317                                    DebugLoc DL,
318                                    const MCInstrDesc &MCID) {
319   if (I->isInsideBundle()) {
320     MachineBasicBlock::instr_iterator MII = I;
321     return BuildMI(BB, MII, DL, MCID);
322   }
323 
324   MachineBasicBlock::iterator MII = I;
325   return BuildMI(BB, MII, DL, MCID);
326 }
327 
328 /// BuildMI - This version of the builder inserts the newly-built
329 /// instruction at the end of the given MachineBasicBlock, and does NOT take a
330 /// destination register.
331 ///
BuildMI(MachineBasicBlock * BB,DebugLoc DL,const MCInstrDesc & MCID)332 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
333                                    DebugLoc DL,
334                                    const MCInstrDesc &MCID) {
335   return BuildMI(*BB, BB->end(), DL, MCID);
336 }
337 
338 /// BuildMI - This version of the builder inserts the newly-built
339 /// instruction at the end of the given MachineBasicBlock, and sets up the first
340 /// operand as a destination virtual register.
341 ///
BuildMI(MachineBasicBlock * BB,DebugLoc DL,const MCInstrDesc & MCID,unsigned DestReg)342 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
343                                    DebugLoc DL,
344                                    const MCInstrDesc &MCID,
345                                    unsigned DestReg) {
346   return BuildMI(*BB, BB->end(), DL, MCID, DestReg);
347 }
348 
349 /// BuildMI - This version of the builder builds a DBG_VALUE intrinsic
350 /// for either a value in a register or a register-indirect+offset
351 /// address.  The convention is that a DBG_VALUE is indirect iff the
352 /// second operand is an immediate.
353 ///
BuildMI(MachineFunction & MF,DebugLoc DL,const MCInstrDesc & MCID,bool IsIndirect,unsigned Reg,unsigned Offset,const MDNode * Variable,const MDNode * Expr)354 inline MachineInstrBuilder BuildMI(MachineFunction &MF, DebugLoc DL,
355                                    const MCInstrDesc &MCID, bool IsIndirect,
356                                    unsigned Reg, unsigned Offset,
357                                    const MDNode *Variable, const MDNode *Expr) {
358   assert(DIVariable(Variable).Verify() && "not a DIVariable");
359   assert(DIExpression(Expr).Verify() && "not a DIExpression");
360   if (IsIndirect)
361     return BuildMI(MF, DL, MCID)
362         .addReg(Reg, RegState::Debug)
363         .addImm(Offset)
364         .addMetadata(Variable)
365         .addMetadata(Expr);
366   else {
367     assert(Offset == 0 && "A direct address cannot have an offset.");
368     return BuildMI(MF, DL, MCID)
369         .addReg(Reg, RegState::Debug)
370         .addReg(0U, RegState::Debug)
371         .addMetadata(Variable)
372         .addMetadata(Expr);
373   }
374 }
375 
376 /// BuildMI - This version of the builder builds a DBG_VALUE intrinsic
377 /// for either a value in a register or a register-indirect+offset
378 /// address and inserts it at position I.
379 ///
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::iterator I,DebugLoc DL,const MCInstrDesc & MCID,bool IsIndirect,unsigned Reg,unsigned Offset,const MDNode * Variable,const MDNode * Expr)380 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
381                                    MachineBasicBlock::iterator I, DebugLoc DL,
382                                    const MCInstrDesc &MCID, bool IsIndirect,
383                                    unsigned Reg, unsigned Offset,
384                                    const MDNode *Variable, const MDNode *Expr) {
385   assert(DIVariable(Variable).Verify() && "not a DIVariable");
386   assert(DIExpression(Expr).Verify() && "not a DIExpression");
387   MachineFunction &MF = *BB.getParent();
388   MachineInstr *MI =
389       BuildMI(MF, DL, MCID, IsIndirect, Reg, Offset, Variable, Expr);
390   BB.insert(I, MI);
391   return MachineInstrBuilder(MF, MI);
392 }
393 
394 
getDefRegState(bool B)395 inline unsigned getDefRegState(bool B) {
396   return B ? RegState::Define : 0;
397 }
getImplRegState(bool B)398 inline unsigned getImplRegState(bool B) {
399   return B ? RegState::Implicit : 0;
400 }
getKillRegState(bool B)401 inline unsigned getKillRegState(bool B) {
402   return B ? RegState::Kill : 0;
403 }
getDeadRegState(bool B)404 inline unsigned getDeadRegState(bool B) {
405   return B ? RegState::Dead : 0;
406 }
getUndefRegState(bool B)407 inline unsigned getUndefRegState(bool B) {
408   return B ? RegState::Undef : 0;
409 }
getInternalReadRegState(bool B)410 inline unsigned getInternalReadRegState(bool B) {
411   return B ? RegState::InternalRead : 0;
412 }
getDebugRegState(bool B)413 inline unsigned getDebugRegState(bool B) {
414   return B ? RegState::Debug : 0;
415 }
416 
417 
418 /// Helper class for constructing bundles of MachineInstrs.
419 ///
420 /// MIBundleBuilder can create a bundle from scratch by inserting new
421 /// MachineInstrs one at a time, or it can create a bundle from a sequence of
422 /// existing MachineInstrs in a basic block.
423 class MIBundleBuilder {
424   MachineBasicBlock &MBB;
425   MachineBasicBlock::instr_iterator Begin;
426   MachineBasicBlock::instr_iterator End;
427 
428 public:
429   /// Create an MIBundleBuilder that inserts instructions into a new bundle in
430   /// BB above the bundle or instruction at Pos.
MIBundleBuilder(MachineBasicBlock & BB,MachineBasicBlock::iterator Pos)431   MIBundleBuilder(MachineBasicBlock &BB,
432                   MachineBasicBlock::iterator Pos)
433     : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
434 
435   /// Create a bundle from the sequence of instructions between B and E.
MIBundleBuilder(MachineBasicBlock & BB,MachineBasicBlock::iterator B,MachineBasicBlock::iterator E)436   MIBundleBuilder(MachineBasicBlock &BB,
437                   MachineBasicBlock::iterator B,
438                   MachineBasicBlock::iterator E)
439     : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
440     assert(B != E && "No instructions to bundle");
441     ++B;
442     while (B != E) {
443       MachineInstr *MI = B;
444       ++B;
445       MI->bundleWithPred();
446     }
447   }
448 
449   /// Create an MIBundleBuilder representing an existing instruction or bundle
450   /// that has MI as its head.
MIBundleBuilder(MachineInstr * MI)451   explicit MIBundleBuilder(MachineInstr *MI)
452     : MBB(*MI->getParent()), Begin(MI), End(getBundleEnd(MI)) {}
453 
454   /// Return a reference to the basic block containing this bundle.
getMBB()455   MachineBasicBlock &getMBB() const { return MBB; }
456 
457   /// Return true if no instructions have been inserted in this bundle yet.
458   /// Empty bundles aren't representable in a MachineBasicBlock.
empty()459   bool empty() const { return Begin == End; }
460 
461   /// Return an iterator to the first bundled instruction.
begin()462   MachineBasicBlock::instr_iterator begin() const { return Begin; }
463 
464   /// Return an iterator beyond the last bundled instruction.
end()465   MachineBasicBlock::instr_iterator end() const { return End; }
466 
467   /// Insert MI into this bundle before I which must point to an instruction in
468   /// the bundle, or end().
insert(MachineBasicBlock::instr_iterator I,MachineInstr * MI)469   MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
470                           MachineInstr *MI) {
471     MBB.insert(I, MI);
472     if (I == Begin) {
473       if (!empty())
474         MI->bundleWithSucc();
475       Begin = MI;
476       return *this;
477     }
478     if (I == End) {
479       MI->bundleWithPred();
480       return *this;
481     }
482     // MI was inserted in the middle of the bundle, so its neighbors' flags are
483     // already fine. Update MI's bundle flags manually.
484     MI->setFlag(MachineInstr::BundledPred);
485     MI->setFlag(MachineInstr::BundledSucc);
486     return *this;
487   }
488 
489   /// Insert MI into MBB by prepending it to the instructions in the bundle.
490   /// MI will become the first instruction in the bundle.
prepend(MachineInstr * MI)491   MIBundleBuilder &prepend(MachineInstr *MI) {
492     return insert(begin(), MI);
493   }
494 
495   /// Insert MI into MBB by appending it to the instructions in the bundle.
496   /// MI will become the last instruction in the bundle.
append(MachineInstr * MI)497   MIBundleBuilder &append(MachineInstr *MI) {
498     return insert(end(), MI);
499   }
500 };
501 
502 } // End llvm namespace
503 
504 #endif
505