1 //===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file exposes a function named BuildMI, which is useful for dramatically
10 // simplifying how MachineInstr's are created.  It allows use of code like this:
11 //
12 //   M = BuildMI(MBB, MI, DL, TII.get(X86::ADD8rr), Dst)
13 //           .addReg(argVal1)
14 //           .addReg(argVal2);
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
19 #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
20 
21 #include "llvm/ADT/ArrayRef.h"
22 #include "llvm/CodeGen/GlobalISel/Utils.h"
23 #include "llvm/CodeGen/MachineBasicBlock.h"
24 #include "llvm/CodeGen/MachineFunction.h"
25 #include "llvm/CodeGen/MachineInstr.h"
26 #include "llvm/CodeGen/MachineInstrBundle.h"
27 #include "llvm/CodeGen/MachineOperand.h"
28 #include "llvm/CodeGen/TargetRegisterInfo.h"
29 #include "llvm/IR/InstrTypes.h"
30 #include "llvm/IR/Intrinsics.h"
31 #include "llvm/Support/ErrorHandling.h"
32 #include <cassert>
33 #include <cstdint>
34 
35 namespace llvm {
36 
37 class MCInstrDesc;
38 class MDNode;
39 
40 namespace RegState {
41 
42 enum {
43   /// Register definition.
44   Define = 0x2,
45   /// Not emitted register (e.g. carry, or temporary result).
46   Implicit = 0x4,
47   /// The last use of a register.
48   Kill = 0x8,
49   /// Unused definition.
50   Dead = 0x10,
51   /// Value of the register doesn't matter.
52   Undef = 0x20,
53   /// Register definition happens before uses.
54   EarlyClobber = 0x40,
55   /// Register 'use' is for debugging purpose.
56   Debug = 0x80,
57   /// Register reads a value that is defined inside the same instruction or
58   /// bundle.
59   InternalRead = 0x100,
60   /// Register that may be renamed.
61   Renamable = 0x200,
62   DefineNoRead = Define | Undef,
63   ImplicitDefine = Implicit | Define,
64   ImplicitKill = Implicit | Kill
65 };
66 
67 } // end namespace RegState
68 
69 class MachineInstrBuilder {
70   MachineFunction *MF = nullptr;
71   MachineInstr *MI = nullptr;
72 
73 public:
74   MachineInstrBuilder() = default;
75 
76   /// Create a MachineInstrBuilder for manipulating an existing instruction.
77   /// F must be the machine function that was used to allocate I.
MachineInstrBuilder(MachineFunction & F,MachineInstr * I)78   MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
MachineInstrBuilder(MachineFunction & F,MachineBasicBlock::iterator I)79   MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I)
80       : MF(&F), MI(&*I) {}
81 
82   /// Allow automatic conversion to the machine instruction we are working on.
83   operator MachineInstr*() const { return MI; }
84   MachineInstr *operator->() const { return MI; }
iterator()85   operator MachineBasicBlock::iterator() const { return MI; }
86 
87   /// If conversion operators fail, use this method to get the MachineInstr
88   /// explicitly.
getInstr()89   MachineInstr *getInstr() const { return MI; }
90 
91   /// Get the register for the operand index.
92   /// The operand at the index should be a register (asserted by
93   /// MachineOperand).
getReg(unsigned Idx)94   Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); }
95 
96   /// Add a new virtual register operand.
97   const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0,
98                                     unsigned SubReg = 0) const {
99     assert((flags & 0x1) == 0 &&
100            "Passing in 'true' to addReg is forbidden! Use enums instead.");
101     MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
102                                                flags & RegState::Define,
103                                                flags & RegState::Implicit,
104                                                flags & RegState::Kill,
105                                                flags & RegState::Dead,
106                                                flags & RegState::Undef,
107                                                flags & RegState::EarlyClobber,
108                                                SubReg,
109                                                flags & RegState::Debug,
110                                                flags & RegState::InternalRead,
111                                                flags & RegState::Renamable));
112     return *this;
113   }
114 
115   /// Add a virtual register definition operand.
116   const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0,
117                                     unsigned SubReg = 0) const {
118     return addReg(RegNo, Flags | RegState::Define, SubReg);
119   }
120 
121   /// Add a virtual register use operand. It is an error for Flags to contain
122   /// `RegState::Define` when calling this function.
123   const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0,
124                                     unsigned SubReg = 0) const {
125     assert(!(Flags & RegState::Define) &&
126            "Misleading addUse defines register, use addReg instead.");
127     return addReg(RegNo, Flags, SubReg);
128   }
129 
130   /// Add a new immediate operand.
addImm(int64_t Val)131   const MachineInstrBuilder &addImm(int64_t Val) const {
132     MI->addOperand(*MF, MachineOperand::CreateImm(Val));
133     return *this;
134   }
135 
addCImm(const ConstantInt * Val)136   const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
137     MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
138     return *this;
139   }
140 
addFPImm(const ConstantFP * Val)141   const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
142     MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
143     return *this;
144   }
145 
146   const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
147                                     unsigned TargetFlags = 0) const {
148     MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
149     return *this;
150   }
151 
addFrameIndex(int Idx)152   const MachineInstrBuilder &addFrameIndex(int Idx) const {
153     MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
154     return *this;
155   }
156 
157   const MachineInstrBuilder &
158   addConstantPoolIndex(unsigned Idx, int Offset = 0,
159                        unsigned TargetFlags = 0) const {
160     MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
161     return *this;
162   }
163 
164   const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
165                                           unsigned TargetFlags = 0) const {
166     MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
167                                                           TargetFlags));
168     return *this;
169   }
170 
171   const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
172                                                unsigned TargetFlags = 0) const {
173     MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
174     return *this;
175   }
176 
177   const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
178                                               int64_t Offset = 0,
179                                               unsigned TargetFlags = 0) const {
180     MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
181     return *this;
182   }
183 
184   const MachineInstrBuilder &addExternalSymbol(const char *FnName,
185                                                unsigned TargetFlags = 0) const {
186     MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
187     return *this;
188   }
189 
190   const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
191                                              int64_t Offset = 0,
192                                              unsigned TargetFlags = 0) const {
193     MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
194     return *this;
195   }
196 
addRegMask(const uint32_t * Mask)197   const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
198     MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
199     return *this;
200   }
201 
addMemOperand(MachineMemOperand * MMO)202   const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
203     MI->addMemOperand(*MF, MMO);
204     return *this;
205   }
206 
207   const MachineInstrBuilder &
setMemRefs(ArrayRef<MachineMemOperand * > MMOs)208   setMemRefs(ArrayRef<MachineMemOperand *> MMOs) const {
209     MI->setMemRefs(*MF, MMOs);
210     return *this;
211   }
212 
cloneMemRefs(const MachineInstr & OtherMI)213   const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const {
214     MI->cloneMemRefs(*MF, OtherMI);
215     return *this;
216   }
217 
218   const MachineInstrBuilder &
cloneMergedMemRefs(ArrayRef<const MachineInstr * > OtherMIs)219   cloneMergedMemRefs(ArrayRef<const MachineInstr *> OtherMIs) const {
220     MI->cloneMergedMemRefs(*MF, OtherMIs);
221     return *this;
222   }
223 
add(const MachineOperand & MO)224   const MachineInstrBuilder &add(const MachineOperand &MO) const {
225     MI->addOperand(*MF, MO);
226     return *this;
227   }
228 
add(ArrayRef<MachineOperand> MOs)229   const MachineInstrBuilder &add(ArrayRef<MachineOperand> MOs) const {
230     for (const MachineOperand &MO : MOs) {
231       MI->addOperand(*MF, MO);
232     }
233     return *this;
234   }
235 
addMetadata(const MDNode * MD)236   const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
237     MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
238     assert((MI->isDebugValueLike() ? static_cast<bool>(MI->getDebugVariable())
239                                    : true) &&
240            "first MDNode argument of a DBG_VALUE not a variable");
241     assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel())
242                                : true) &&
243            "first MDNode argument of a DBG_LABEL not a label");
244     return *this;
245   }
246 
addCFIIndex(unsigned CFIIndex)247   const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
248     MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
249     return *this;
250   }
251 
addIntrinsicID(Intrinsic::ID ID)252   const MachineInstrBuilder &addIntrinsicID(Intrinsic::ID ID) const {
253     MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID));
254     return *this;
255   }
256 
addPredicate(CmpInst::Predicate Pred)257   const MachineInstrBuilder &addPredicate(CmpInst::Predicate Pred) const {
258     MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred));
259     return *this;
260   }
261 
addShuffleMask(ArrayRef<int> Val)262   const MachineInstrBuilder &addShuffleMask(ArrayRef<int> Val) const {
263     MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val));
264     return *this;
265   }
266 
267   const MachineInstrBuilder &addSym(MCSymbol *Sym,
268                                     unsigned char TargetFlags = 0) const {
269     MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags));
270     return *this;
271   }
272 
setMIFlags(unsigned Flags)273   const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
274     MI->setFlags(Flags);
275     return *this;
276   }
277 
setMIFlag(MachineInstr::MIFlag Flag)278   const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
279     MI->setFlag(Flag);
280     return *this;
281   }
282 
283   // Add a displacement from an existing MachineOperand with an added offset.
284   const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
285                                      unsigned char TargetFlags = 0) const {
286     // If caller specifies new TargetFlags then use it, otherwise the
287     // default behavior is to copy the target flags from the existing
288     // MachineOperand. This means if the caller wants to clear the
289     // target flags it needs to do so explicitly.
290     if (0 == TargetFlags)
291       TargetFlags = Disp.getTargetFlags();
292 
293     switch (Disp.getType()) {
294       default:
295         llvm_unreachable("Unhandled operand type in addDisp()");
296       case MachineOperand::MO_Immediate:
297         return addImm(Disp.getImm() + off);
298       case MachineOperand::MO_ConstantPoolIndex:
299         return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off,
300                                     TargetFlags);
301       case MachineOperand::MO_GlobalAddress:
302         return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
303                                 TargetFlags);
304       case MachineOperand::MO_BlockAddress:
305         return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off,
306                                TargetFlags);
307       case MachineOperand::MO_JumpTableIndex:
308         assert(off == 0 && "cannot create offset into jump tables");
309         return addJumpTableIndex(Disp.getIndex(), TargetFlags);
310     }
311   }
312 
setPCSections(MDNode * MD)313   const MachineInstrBuilder &setPCSections(MDNode *MD) const {
314     if (MD)
315       MI->setPCSections(*MF, MD);
316     return *this;
317   }
318 
319   /// Copy all the implicit operands from OtherMI onto this one.
320   const MachineInstrBuilder &
copyImplicitOps(const MachineInstr & OtherMI)321   copyImplicitOps(const MachineInstr &OtherMI) const {
322     MI->copyImplicitOps(*MF, OtherMI);
323     return *this;
324   }
325 
constrainAllUses(const TargetInstrInfo & TII,const TargetRegisterInfo & TRI,const RegisterBankInfo & RBI)326   bool constrainAllUses(const TargetInstrInfo &TII,
327                         const TargetRegisterInfo &TRI,
328                         const RegisterBankInfo &RBI) const {
329     return constrainSelectedInstRegOperands(*MI, TII, TRI, RBI);
330   }
331 };
332 
333 /// Set of metadata that should be preserved when using BuildMI(). This provides
334 /// a more convenient way of preserving DebugLoc and PCSections.
335 class MIMetadata {
336 public:
337   MIMetadata() = default;
338   MIMetadata(DebugLoc DL, MDNode *PCSections = nullptr)
DL(std::move (DL))339       : DL(std::move(DL)), PCSections(PCSections) {}
340   MIMetadata(const DILocation *DI, MDNode *PCSections = nullptr)
DL(DI)341       : DL(DI), PCSections(PCSections) {}
MIMetadata(const Instruction & From)342   explicit MIMetadata(const Instruction &From)
343       : DL(From.getDebugLoc()),
344         PCSections(From.getMetadata(LLVMContext::MD_pcsections)) {}
MIMetadata(const MachineInstr & From)345   explicit MIMetadata(const MachineInstr &From)
346       : DL(From.getDebugLoc()), PCSections(From.getPCSections()) {}
347 
getDL()348   const DebugLoc &getDL() const { return DL; }
getPCSections()349   MDNode *getPCSections() const { return PCSections; }
350 
351 private:
352   DebugLoc DL;
353   MDNode *PCSections = nullptr;
354 };
355 
356 /// Builder interface. Specify how to create the initial instruction itself.
BuildMI(MachineFunction & MF,const MIMetadata & MIMD,const MCInstrDesc & MCID)357 inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD,
358                                    const MCInstrDesc &MCID) {
359   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
360            .setPCSections(MIMD.getPCSections());
361 }
362 
363 /// This version of the builder sets up the first operand as a
364 /// destination virtual register.
BuildMI(MachineFunction & MF,const MIMetadata & MIMD,const MCInstrDesc & MCID,Register DestReg)365 inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD,
366                                    const MCInstrDesc &MCID, Register DestReg) {
367   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
368            .setPCSections(MIMD.getPCSections())
369            .addReg(DestReg, RegState::Define);
370 }
371 
372 /// This version of the builder inserts the newly-built instruction before
373 /// the given position in the given MachineBasicBlock, and sets up the first
374 /// operand as a destination virtual register.
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::iterator I,const MIMetadata & MIMD,const MCInstrDesc & MCID,Register DestReg)375 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
376                                    MachineBasicBlock::iterator I,
377                                    const MIMetadata &MIMD,
378                                    const MCInstrDesc &MCID, Register DestReg) {
379   MachineFunction &MF = *BB.getParent();
380   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
381   BB.insert(I, MI);
382   return MachineInstrBuilder(MF, MI)
383            .setPCSections(MIMD.getPCSections())
384            .addReg(DestReg, RegState::Define);
385 }
386 
387 /// This version of the builder inserts the newly-built instruction before
388 /// the given position in the given MachineBasicBlock, and sets up the first
389 /// operand as a destination virtual register.
390 ///
391 /// If \c I is inside a bundle, then the newly inserted \a MachineInstr is
392 /// added to the same bundle.
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::instr_iterator I,const MIMetadata & MIMD,const MCInstrDesc & MCID,Register DestReg)393 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
394                                    MachineBasicBlock::instr_iterator I,
395                                    const MIMetadata &MIMD,
396                                    const MCInstrDesc &MCID, Register DestReg) {
397   MachineFunction &MF = *BB.getParent();
398   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
399   BB.insert(I, MI);
400   return MachineInstrBuilder(MF, MI)
401            .setPCSections(MIMD.getPCSections())
402            .addReg(DestReg, RegState::Define);
403 }
404 
BuildMI(MachineBasicBlock & BB,MachineInstr & I,const MIMetadata & MIMD,const MCInstrDesc & MCID,Register DestReg)405 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
406                                    const MIMetadata &MIMD,
407                                    const MCInstrDesc &MCID, Register DestReg) {
408   // Calling the overload for instr_iterator is always correct.  However, the
409   // definition is not available in headers, so inline the check.
410   if (I.isInsideBundle())
411     return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID,
412                    DestReg);
413   return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID, DestReg);
414 }
415 
BuildMI(MachineBasicBlock & BB,MachineInstr * I,const MIMetadata & MIMD,const MCInstrDesc & MCID,Register DestReg)416 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
417                                    const MIMetadata &MIMD,
418                                    const MCInstrDesc &MCID, Register DestReg) {
419   return BuildMI(BB, *I, MIMD, MCID, DestReg);
420 }
421 
422 /// This version of the builder inserts the newly-built instruction before the
423 /// given position in the given MachineBasicBlock, and does NOT take a
424 /// destination register.
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::iterator I,const MIMetadata & MIMD,const MCInstrDesc & MCID)425 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
426                                    MachineBasicBlock::iterator I,
427                                    const MIMetadata &MIMD,
428                                    const MCInstrDesc &MCID) {
429   MachineFunction &MF = *BB.getParent();
430   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
431   BB.insert(I, MI);
432   return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections());
433 }
434 
BuildMI(MachineBasicBlock & BB,MachineBasicBlock::instr_iterator I,const MIMetadata & MIMD,const MCInstrDesc & MCID)435 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
436                                    MachineBasicBlock::instr_iterator I,
437                                    const MIMetadata &MIMD,
438                                    const MCInstrDesc &MCID) {
439   MachineFunction &MF = *BB.getParent();
440   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
441   BB.insert(I, MI);
442   return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections());
443 }
444 
BuildMI(MachineBasicBlock & BB,MachineInstr & I,const MIMetadata & MIMD,const MCInstrDesc & MCID)445 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
446                                    const MIMetadata &MIMD,
447                                    const MCInstrDesc &MCID) {
448   // Calling the overload for instr_iterator is always correct.  However, the
449   // definition is not available in headers, so inline the check.
450   if (I.isInsideBundle())
451     return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID);
452   return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID);
453 }
454 
BuildMI(MachineBasicBlock & BB,MachineInstr * I,const MIMetadata & MIMD,const MCInstrDesc & MCID)455 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
456                                    const MIMetadata &MIMD,
457                                    const MCInstrDesc &MCID) {
458   return BuildMI(BB, *I, MIMD, MCID);
459 }
460 
461 /// This version of the builder inserts the newly-built instruction at the end
462 /// of the given MachineBasicBlock, and does NOT take a destination register.
BuildMI(MachineBasicBlock * BB,const MIMetadata & MIMD,const MCInstrDesc & MCID)463 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
464                                    const MIMetadata &MIMD,
465                                    const MCInstrDesc &MCID) {
466   return BuildMI(*BB, BB->end(), MIMD, MCID);
467 }
468 
469 /// This version of the builder inserts the newly-built instruction at the
470 /// end of the given MachineBasicBlock, and sets up the first operand as a
471 /// destination virtual register.
BuildMI(MachineBasicBlock * BB,const MIMetadata & MIMD,const MCInstrDesc & MCID,Register DestReg)472 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
473                                    const MIMetadata &MIMD,
474                                    const MCInstrDesc &MCID, Register DestReg) {
475   return BuildMI(*BB, BB->end(), MIMD, MCID, DestReg);
476 }
477 
478 /// This version of the builder builds a DBG_VALUE intrinsic
479 /// for either a value in a register or a register-indirect
480 /// address.  The convention is that a DBG_VALUE is indirect iff the
481 /// second operand is an immediate.
482 MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
483                             const MCInstrDesc &MCID, bool IsIndirect,
484                             Register Reg, const MDNode *Variable,
485                             const MDNode *Expr);
486 
487 /// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic
488 /// for a MachineOperand.
489 MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
490                             const MCInstrDesc &MCID, bool IsIndirect,
491                             ArrayRef<MachineOperand> MOs,
492                             const MDNode *Variable, const MDNode *Expr);
493 
494 /// This version of the builder builds a DBG_VALUE intrinsic
495 /// for either a value in a register or a register-indirect
496 /// address and inserts it at position I.
497 MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
498                             MachineBasicBlock::iterator I, const DebugLoc &DL,
499                             const MCInstrDesc &MCID, bool IsIndirect,
500                             Register Reg, const MDNode *Variable,
501                             const MDNode *Expr);
502 
503 /// This version of the builder builds a DBG_VALUE, DBG_INSTR_REF, or
504 /// DBG_VALUE_LIST intrinsic for a machine operand and inserts it at position I.
505 MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
506                             MachineBasicBlock::iterator I, const DebugLoc &DL,
507                             const MCInstrDesc &MCID, bool IsIndirect,
508                             ArrayRef<MachineOperand> MOs,
509                             const MDNode *Variable, const MDNode *Expr);
510 
511 /// Clone a DBG_VALUE whose value has been spilled to FrameIndex.
512 MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB,
513                                     MachineBasicBlock::iterator I,
514                                     const MachineInstr &Orig, int FrameIndex,
515                                     Register SpillReg);
516 MachineInstr *
517 buildDbgValueForSpill(MachineBasicBlock &BB, MachineBasicBlock::iterator I,
518                       const MachineInstr &Orig, int FrameIndex,
519                       SmallVectorImpl<const MachineOperand *> &SpilledOperands);
520 
521 /// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when
522 /// modifying an instruction in place while iterating over a basic block.
523 void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg);
524 
getDefRegState(bool B)525 inline unsigned getDefRegState(bool B) {
526   return B ? RegState::Define : 0;
527 }
getImplRegState(bool B)528 inline unsigned getImplRegState(bool B) {
529   return B ? RegState::Implicit : 0;
530 }
getKillRegState(bool B)531 inline unsigned getKillRegState(bool B) {
532   return B ? RegState::Kill : 0;
533 }
getDeadRegState(bool B)534 inline unsigned getDeadRegState(bool B) {
535   return B ? RegState::Dead : 0;
536 }
getUndefRegState(bool B)537 inline unsigned getUndefRegState(bool B) {
538   return B ? RegState::Undef : 0;
539 }
getInternalReadRegState(bool B)540 inline unsigned getInternalReadRegState(bool B) {
541   return B ? RegState::InternalRead : 0;
542 }
getDebugRegState(bool B)543 inline unsigned getDebugRegState(bool B) {
544   return B ? RegState::Debug : 0;
545 }
getRenamableRegState(bool B)546 inline unsigned getRenamableRegState(bool B) {
547   return B ? RegState::Renamable : 0;
548 }
549 
550 /// Get all register state flags from machine operand \p RegOp.
getRegState(const MachineOperand & RegOp)551 inline unsigned getRegState(const MachineOperand &RegOp) {
552   assert(RegOp.isReg() && "Not a register operand");
553   return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) |
554          getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) |
555          getUndefRegState(RegOp.isUndef()) |
556          getInternalReadRegState(RegOp.isInternalRead()) |
557          getDebugRegState(RegOp.isDebug()) |
558          getRenamableRegState(RegOp.getReg().isPhysical() &&
559                               RegOp.isRenamable());
560 }
561 
562 /// Helper class for constructing bundles of MachineInstrs.
563 ///
564 /// MIBundleBuilder can create a bundle from scratch by inserting new
565 /// MachineInstrs one at a time, or it can create a bundle from a sequence of
566 /// existing MachineInstrs in a basic block.
567 class MIBundleBuilder {
568   MachineBasicBlock &MBB;
569   MachineBasicBlock::instr_iterator Begin;
570   MachineBasicBlock::instr_iterator End;
571 
572 public:
573   /// Create an MIBundleBuilder that inserts instructions into a new bundle in
574   /// BB above the bundle or instruction at Pos.
MIBundleBuilder(MachineBasicBlock & BB,MachineBasicBlock::iterator Pos)575   MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos)
576       : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
577 
578   /// Create a bundle from the sequence of instructions between B and E.
MIBundleBuilder(MachineBasicBlock & BB,MachineBasicBlock::iterator B,MachineBasicBlock::iterator E)579   MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B,
580                   MachineBasicBlock::iterator E)
581       : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
582     assert(B != E && "No instructions to bundle");
583     ++B;
584     while (B != E) {
585       MachineInstr &MI = *B;
586       ++B;
587       MI.bundleWithPred();
588     }
589   }
590 
591   /// Create an MIBundleBuilder representing an existing instruction or bundle
592   /// that has MI as its head.
MIBundleBuilder(MachineInstr * MI)593   explicit MIBundleBuilder(MachineInstr *MI)
594       : MBB(*MI->getParent()), Begin(MI),
595         End(getBundleEnd(MI->getIterator())) {}
596 
597   /// Return a reference to the basic block containing this bundle.
getMBB()598   MachineBasicBlock &getMBB() const { return MBB; }
599 
600   /// Return true if no instructions have been inserted in this bundle yet.
601   /// Empty bundles aren't representable in a MachineBasicBlock.
empty()602   bool empty() const { return Begin == End; }
603 
604   /// Return an iterator to the first bundled instruction.
begin()605   MachineBasicBlock::instr_iterator begin() const { return Begin; }
606 
607   /// Return an iterator beyond the last bundled instruction.
end()608   MachineBasicBlock::instr_iterator end() const { return End; }
609 
610   /// Insert MI into this bundle before I which must point to an instruction in
611   /// the bundle, or end().
insert(MachineBasicBlock::instr_iterator I,MachineInstr * MI)612   MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
613                           MachineInstr *MI) {
614     MBB.insert(I, MI);
615     if (I == Begin) {
616       if (!empty())
617         MI->bundleWithSucc();
618       Begin = MI->getIterator();
619       return *this;
620     }
621     if (I == End) {
622       MI->bundleWithPred();
623       return *this;
624     }
625     // MI was inserted in the middle of the bundle, so its neighbors' flags are
626     // already fine. Update MI's bundle flags manually.
627     MI->setFlag(MachineInstr::BundledPred);
628     MI->setFlag(MachineInstr::BundledSucc);
629     return *this;
630   }
631 
632   /// Insert MI into MBB by prepending it to the instructions in the bundle.
633   /// MI will become the first instruction in the bundle.
prepend(MachineInstr * MI)634   MIBundleBuilder &prepend(MachineInstr *MI) {
635     return insert(begin(), MI);
636   }
637 
638   /// Insert MI into MBB by appending it to the instructions in the bundle.
639   /// MI will become the last instruction in the bundle.
append(MachineInstr * MI)640   MIBundleBuilder &append(MachineInstr *MI) {
641     return insert(end(), MI);
642   }
643 };
644 
645 } // end namespace llvm
646 
647 #endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H
648