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Searched defs:getSector (Results 1 – 21 of 21) sorted by relevance

/dports/sysutils/cdrkit/cdrkit-1.1.11/3rd-party/geteltorito/
H A Dgeteltorito.pl46 sub getSector{ subroutine
/dports/audio/spotify-tui/spotify-tui-0.25.0/cargo-crates/tracing-0.1.17/benches/
H A Dsubscriber.rs48 /// Simulates a subscriber that records span data.
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_spec.c219 getSector in getSector() function
/dports/games/heretic/glheretic-1.2/
H A Dp_spec.c317 sector_t *getSector(int currentSector,int line,int side) in getSector() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_spec.c317 sector_t *getSector(int currentSector, int line, int side) in getSector() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_spec.c324 sector_t *getSector(int currentSector, int line, int side) in getSector() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_spec.c269 getSector in getSector() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_spec.c299 getSector in getSector() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_spec.c299 getSector in getSector() function
/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.h116 Sector *getSector() const { in getSector() function
H A Dgame.cpp460 const Sector *Map::getSector(int x, int y) const { in getSector() function in Map
466 Sector *Map::getSector(int x, int y) { in getSector() function in Map
/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/gba/
H A Dlevel.h544 const RoomInfo::Sector* getSector(int32 roomIndex, int32 x, int32 z) { in getSector() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_spec.c265 sector_t* getSector in getSector() function
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_spec.c226 sector_t* getSector in getSector() function
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_spec.h215 inline sector_t *getSector (int currentSector, int line, int side) in getSector() function
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_spec.c243 sector_t* getSector in getSector() function
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_spec.h212 inline sector_t *getSector (int currentSector, int line, int side) in getSector() function
H A Dp_snapshot.h576 sector_t* getSector() const { return mSector; } in getSector() function
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dobjects.h799 Sector *getSector(int16 u, int16 v) { in getSector() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_spec.c571 sector_t* getSector ( int currentSector, int linelisti, int side ) in getSector() function
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dformat.h1908 Sector* getSector(int sx, int sz) { in getSector() function
6690 Room::Sector& getSector(int roomIndex, int x, int z, int &dx, int &dz) const { in getSector() function
6709 Room::Sector& getSector(int roomIndex, int x, int z, int &sectorIndex) { in getSector() function
6719 Room::Sector* getSector(int16 &roomIndex, const vec3 &pos) { in getSector() function