Searched defs:get_building_work (Results 1 – 6 of 6) sorted by relevance
/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | production_program.cc | 101 bool ProductionProgram::Action::get_building_work(Game&, ProductionSite&, Worker&) const { in get_building_work() function in Widelands::ProductionProgram::Action 665 bool ProductionProgram::ActCallWorker::get_building_work(Game& game, in get_building_work() function in Widelands::ProductionProgram::ActCallWorker 880 bool ProductionProgram::ActProduce::get_building_work(Game& game, in get_building_work() function in Widelands::ProductionProgram::ActProduce 928 bool ProductionProgram::ActRecruit::get_building_work(Game& game, in get_building_work() function in Widelands::ProductionProgram::ActRecruit 1307 bool ProductionProgram::ActConstruct::get_building_work(Game& game, in get_building_work() function in Widelands::ProductionProgram::ActConstruct
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H A D | dismantlesite.cc | 194 bool DismantleSite::get_building_work(Game& game, Worker& worker, bool) { in get_building_work() function in Widelands::DismantleSite
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H A D | constructionsite.cc | 551 bool ConstructionSite::get_building_work(Game& game, Worker& worker, bool) { in get_building_work() function in Widelands::ConstructionSite
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H A D | militarysite.cc | 792 bool MilitarySite::get_building_work(Game& game, Worker& worker, bool) { in get_building_work() function in Widelands::MilitarySite
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H A D | building.cc | 590 bool Building::get_building_work(Game&, Worker& worker, bool) { in get_building_work() function in Widelands::Building
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H A D | productionsite.cc | 856 bool ProductionSite::get_building_work(Game& game, Worker& worker, bool const success) { in get_building_work() function in Widelands::ProductionSite
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