1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef NUVIE_FONTS_FONT_MANAGER_H 24 #define NUVIE_FONTS_FONT_MANAGER_H 25 26 #include "ultima/shared/std/string.h" 27 28 namespace Ultima { 29 namespace Nuvie { 30 31 class Configuration; 32 class Font; 33 34 #define NUVIE_FONT_NORMAL 0 35 #define NUVIE_FONT_GARG 1 36 37 class FontManager { 38 Configuration *config; 39 40 Std::vector<Font *> fonts; 41 uint16 num_fonts; 42 Font *conv_font; 43 Font *conv_garg_font; 44 unsigned char *conv_font_data; 45 uint8 *conv_font_widths; 46 public: 47 48 FontManager(Configuration *cfg); 49 ~FontManager(); 50 51 bool init(nuvie_game_t game_type); 52 53 54 Font *get_font(uint16 font_number); get_conv_font()55 Font *get_conv_font() { 56 return conv_font; 57 } get_conv_garg_font()58 Font *get_conv_garg_font() { 59 return conv_garg_font; 60 } 61 62 protected: 63 64 bool initU6(); 65 bool initWOU(Std::string filename); 66 bool initWOUSystemFont(); 67 bool initConvFonts(nuvie_game_t game_type); 68 }; 69 70 } // End of namespace Nuvie 71 } // End of namespace Ultima 72 73 #endif 74