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Searched defs:get_effects (Results 1 – 8 of 8) sorted by relevance

/dports/games/freeciv/freeciv-2.6.6/common/
H A Deffects.c128 struct effect_list *get_effects(enum effect_type effect_type) in get_effects() function
/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Deffects.c128 struct effect_list *get_effects(enum effect_type effect_type) in get_effects() function
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dgamewin.h368 inline Effects_manager *get_effects() const { in get_effects() function
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Drich_text_label.cpp2702 Vector<Variant> RichTextLabel::get_effects() { in get_effects() function in RichTextLabel
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Drich_text_label.cpp2702 Vector<Variant> RichTextLabel::get_effects() { in get_effects() function in RichTextLabel
/dports/graphics/cluttermm/cluttermm-1.17.3/clutter/cluttermm/
H A Dactor.cc4021 std::vector< Glib::RefPtr<Effect> > Actor::get_effects() in get_effects() function in Clutter::Actor
4026 std::vector< Glib::RefPtr<const Effect> > Actor::get_effects() const in get_effects() function in Clutter::Actor
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dcreature.cpp1365 std::vector<effect> Creature::get_effects() const in get_effects() function in Creature
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dcreature.cpp1365 std::vector<effect> Creature::get_effects() const in get_effects() function in Creature