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Searched defs:glBindFragDataLocation (Results 1 – 25 of 511) sorted by relevance

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/dports/emulators/sameboy/SameBoy-0.14.7/SDL/
H A Dopengl_compat.h37 #define glBindFragDataLocation GL_COMPAT_WRAPPER(glBindFragDataLocation) macro
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/
H A DGL_3_0.py89 glBindFragDataLocation=wrapper.wrapper(glBindFragDataLocation).setInputArraySize( variable
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/
H A DGL_3_0.py89 glBindFragDataLocation=wrapper.wrapper(glBindFragDataLocation).setInputArraySize( variable
/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsm/
H A Dglsmsym.h59 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsm/
H A Dglsmsym.h74 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsm/
H A Dglsmsym.h74 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glBindFragDataLocation rglBindFragDataLocation macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DGL30.java247 …void glBindFragDataLocation(@GLuint int program, @GLuint int colorNumber, @NullTerminated @Const @… in glBindFragDataLocation() method
250 …void glBindFragDataLocation(@GLuint int program, @GLuint int colorNumber, @NullTerminated CharSequ… in glBindFragDataLocation() method
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_3_0.h443 #define glBindFragDataLocation dolBindFragDataLocation macro
/dports/graphics/jogamp-jogl/jogl/make/
H A Dnative-taglet.properties22 glBindFragDataLocation=man4/xhtml/glBindFragDataLocation.xml key
/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/
H A DOpenGL.cs377 public static BindFragDataLocation glBindFragDataLocation { get; private set; } property in OpenRA.Platforms.Default.OpenGL
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_3_0.py249 def glBindFragDataLocation(program,color,name):pass function
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_3_0.py265 def glBindFragDataLocation(program,color,name):pass function
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/
H A Dgl3w.h655 #define glBindFragDataLocation gl3wBindFragDataLocation macro
/dports/math/curv/curv-0.5/extern/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h866 #define glBindFragDataLocation gl3wBindFragDataLocation macro
/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h866 #define glBindFragDataLocation gl3wBindFragDataLocation macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/GL/
H A Dgl3w.h866 #define glBindFragDataLocation gl3wBindFragDataLocation macro
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/libs/gl3w/GL/
H A Dgl3w.h866 #define glBindFragDataLocation gl3wBindFragDataLocation macro

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