/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/ARB/ |
H A D | buffer_storage.py | 45 glBufferStorage=wrapper.wrapper(glBufferStorage).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/ARB/ |
H A D | buffer_storage.py | 45 glBufferStorage=wrapper.wrapper(glBufferStorage).setInputArraySize( variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_4_4.py | 23 glBufferStorage=wrapper.wrapper(glBufferStorage).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_4_4.py | 23 glBufferStorage=wrapper.wrapper(glBufferStorage).setInputArraySize( variable
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | ARB_buffer_storage.h | 43 #define glBufferStorage dolBufferStorage macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | buffer_storage.py | 25 def glBufferStorage(target,size,data,flags):pass function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | buffer_storage.py | 25 def glBufferStorage(target,size,data,flags):pass function
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_buffer_storage.java | 60 void glBufferStorage(@GLenum int target, in glBufferStorage() method
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H A D | GL44.java | 67 void glBufferStorage(@GLenum int target, in glBufferStorage() method
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_4_4.py | 59 def glBufferStorage(target,size,data,flags):pass function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_4_4.py | 59 def glBufferStorage(target,size,data,flags):pass function
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsm/ |
H A D | glsmsym.h | 165 #define glBufferStorage rglBufferStorage macro
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/dports/graphics/jogamp-jogl/jogl/make/config/jogl/ |
H A D | gl-impl-CustomJavaCode-gl4bc.java | 499 public final void glBufferStorage(int target, long size, Buffer data, int flags) { in glBufferStorage() method
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 181 #define glBufferStorage rglBufferStorage macro
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsm/ |
H A D | glsmsym.h | 181 #define glBufferStorage rglBufferStorage macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsm/ |
H A D | glsmsym.h | 185 #define glBufferStorage rglBufferStorage macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/ |
H A D | gl3w.h | 685 #define glBufferStorage gl3wBufferStorage macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/ |
H A D | glwApi.inl | 50 #define glBufferStorage glwBufferStorage macro
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