/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/opengl/ |
H A D | OpenGLAPI.h | 23 # define glCullFace __static__glCullFace macro
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/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/ |
H A D | glstate.h | 163 void glCullFace(GLenum mode) in glCullFace() function
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES/src/StateCacheManager/ |
H A D | OgreGLESNullStateCacheManagerImp.cpp | 54 glCullFace(mCullFace); in initializeCache() local
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H A D | OgreGLESStateCacheManagerImp.cpp | 50 glCullFace(mCullFace); in initializeCache() local
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/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/ |
H A D | SDL_GL_extensions.c | 200 GL_DEBUG( glCullFace )( GL_BACK ); // GL_POLYGON_BIT in SDL_GL_set_gl_mode() local
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_GlCore11Fwd.hxx | 54 inline void glCullFace (GLenum theMode) in glCullFace() function
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_GlCore11Fwd.hxx | 54 inline void glCullFace (GLenum theMode) in glCullFace() function
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_GlCore11Fwd.hxx | 50 inline void glCullFace (GLenum theMode) in glCullFace() function
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsm/ |
H A D | glsmsym.h | 114 #define glCullFace rglCullFace macro
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/dports/editors/lazarus/lazarus/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 698 procedure glCullFace(mode: GLenum); cdecl; external libname; procedure
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 698 procedure glCullFace(mode: GLenum); cdecl; external libname; procedure
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/dports/editors/lazarus-qt5/lazarus/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 698 procedure glCullFace(mode: GLenum); cdecl; external libname; procedure
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/lcl/interfaces/customdrawn/android/ |
H A D | gles.pas | 698 procedure glCullFace(mode: GLenum); cdecl; external libname; procedure
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glCullFace rglCullFace macro
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsm/ |
H A D | glsmsym.h | 129 #define glCullFace rglCullFace macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsm/ |
H A D | glsmsym.h | 133 #define glCullFace rglCullFace macro
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/dports/net-im/dendrite/dendrite-0.5.1/vendor/golang.org/x/mobile/gl/ |
H A D | work_windows.go | 454 glCullFace = libGLESv2.NewProc("glCullFace") var
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | loadgl.h | 138 #define glCullFace dglCullFace macro
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