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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES2/VERSION/
H A DGLES2_2_0.py121 glGetShaderiv=wrapper.wrapper(glGetShaderiv).setOutput( variable
281 glGetShaderiv = wrapper.wrapper( glGetShaderiv ).setOutput( variable
/dports/emulators/sameboy/SameBoy-0.14.7/SDL/
H A Dopengl_compat.h41 #define glGetShaderiv GL_COMPAT_WRAPPER(glGetShaderiv) macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/
H A DGL_2_0.py59 glGetShaderiv=wrapper.wrapper(glGetShaderiv).setOutput( variable
255 def glGetShaderiv( baseOperation, shader, pname, status=None ): function
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/
H A DGL_2_0.py59 glGetShaderiv=wrapper.wrapper(glGetShaderiv).setOutput( variable
255 def glGetShaderiv( baseOperation, shader, pname, status=None ): function
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/
H A Dshaders.py77 glGetShaderiv = alternate( GL.glGetShaderiv, shader_objects.glGetObjectParameterivARB ) variable
/dports/emulators/vt100/terminal-simulator-0.2/vt100/
H A Dopengl.c17 static PFNGLGETSHADERIVPROC glGetShaderiv; variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/
H A Dshaders.py80 glGetShaderiv = alternate( GL.glGetShaderiv, shader_objects.glGetObjectParameterivARB ) variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/video/
H A Dshaders.cpp333 PFNGLGETSHADERIVPROC glGetShaderiv; variable
/dports/games/stormbaancoureur/stormbaancoureur-2.1.6/src-common/
H A Dogl.cxx77 …PFNGLGETSHADERIVPROC glGetShaderiv = (PFNGLGETSHADERIVPROC) glXGetProcAddressARB((const GLub… in OglPrepareShaders() local
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dwx-sdl2-glw.h9 PFNGLGETSHADERIVPROC glGetShaderiv; member
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/VERSION/
H A DGLES2_2_0.py121 glGetShaderiv=wrapper.wrapper(glGetShaderiv).setOutput( variable
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/
H A DGL.cpp127 Func3<void, GLuint, GLenum, GLint*> glGetShaderiv; variable
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/samples/opengl/pyramid/
H A Doglpfuncs.h244 #define glGetShaderiv my_glGetShaderiv macro
/dports/games/stratagus/stratagus-3.2.0/src/video/
H A Dshaders.cpp50 PFNGLGETSHADERIVPROC glGetShaderiv; variable
/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsm/
H A Dglsmsym.h63 #define glGetShaderiv rglGetShaderiv macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glGetShaderiv rglGetShaderiv macro
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsm/
H A Dglsmsym.h78 #define glGetShaderiv rglGetShaderiv macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsm/
H A Dglsmsym.h82 #define glGetShaderiv rglGetShaderiv macro

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