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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/opengl/
H A DOpenGLAPI.h40 # define glGetTexImage __static__glGetTexImage macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/
H A Dimages.py282 def glGetTexImage( target, level,format,type=type, array=None, outputType=bytes ): function
378 def glGetTexImage( target, level,format,type, array=None, outputType=bytes ): function
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/
H A Dimages.py283 def glGetTexImage( target, level,format,type=type, array=None, outputType=bytes ): function
379 def glGetTexImage( target, level,format,type, array=None, outputType=bytes ): function
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DOpenGl_GlCore11Fwd.hxx409 inline void glGetTexImage (GLenum target, GLint level, in glGetTexImage() function
/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/
H A DOpenGl_GlCore11Fwd.hxx409 inline void glGetTexImage (GLenum target, GLint level, in glGetTexImage() function
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DOpenGl_GlCore11Fwd.hxx356 inline void glGetTexImage (GLenum target, GLint level, in glGetTexImage() function
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/
H A Dgl-decs.h125 static GLGETTEXIMAGEPROC glGetTexImage = NULL; variable
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/
H A Dnative-taglet.properties141 glGetTexImage=glGetTexImage.xml key
/dports/graphics/jogamp-jogl/jogl/make/
H A Dnative-taglet.properties248 glGetTexImage=man4/xhtml/glGetTexImage.xml key
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Djwzgles.h163 #define glGetTexImage jwzgles_glGetTexImage macro
/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/
H A DOpenGL.cs438 public static GetTexImage glGetTexImage { get; private set; } property in OpenRA.Platforms.Default.OpenGL
/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/
H A Djwzgles.h164 #define glGetTexImage jwzgles_glGetTexImage macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/
H A Dgl3w.h881 #define glGetTexImage gl3wGetTexImage macro
/dports/math/curv/curv-0.5/extern/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h665 #define glGetTexImage gl3wGetTexImage macro
/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h665 #define glGetTexImage gl3wGetTexImage macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/GL/
H A Dgl3w.h665 #define glGetTexImage gl3wGetTexImage macro
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/libs/gl3w/GL/
H A Dgl3w.h665 #define glGetTexImage gl3wGetTexImage macro
/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h665 #define glGetTexImage gl3wGetTexImage macro
/dports/graphics/gliv/gliv-1.9.7/src/include/
H A Dopengl_wrapper.h289 #define glGetTexImage(...) OPENGL_VOID_CALL(glGetTexImage, __VA_ARGS__) macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_glsym.h756 RGLSYMGLGETTEXIMAGEPROC glGetTexImage; variable
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_glsym.h756 RGLSYMGLGETTEXIMAGEPROC glGetTexImage; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/
H A DglwApi.inl358 #define glGetTexImage glwGetTexImage macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_glsym.h756 RGLSYMGLGETTEXIMAGEPROC glGetTexImage; variable
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_glsym.h756 RGLSYMGLGETTEXIMAGEPROC glGetTexImage; variable
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_glsym.h756 RGLSYMGLGETTEXIMAGEPROC glGetTexImage; variable

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