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Searched defs:glMinSampleShadingARB (Results 1 – 25 of 111) sorted by relevance

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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_sample_shading.java51 void glMinSampleShadingARB(@GLclampf float value); in glMinSampleShadingARB() method
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dsample_shading.py18 def glMinSampleShadingARB(value):pass function
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dsample_shading.py18 def glMinSampleShadingARB(value):pass function
/dports/graphics/milton/milton-1.9.1/src/
H A Dgl_helpers.cc15 …f void glMinSampleShadingARBProc(GLclampf value); glMinSampleShadingARBProc* glMinSampleShadingARB; variable
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/
H A Dgl3w.h948 #define glMinSampleShadingARB gl3wMinSampleShadingARB macro
/dports/math/curv/curv-0.5/extern/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h952 #define glMinSampleShadingARB gl3wMinSampleShadingARB macro
/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h952 #define glMinSampleShadingARB gl3wMinSampleShadingARB macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/GL/
H A Dgl3w.h952 #define glMinSampleShadingARB gl3wMinSampleShadingARB macro
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/libs/gl3w/GL/
H A Dgl3w.h952 #define glMinSampleShadingARB gl3wMinSampleShadingARB macro
/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/libs/gl3w/GL/
H A Dgl3w.h952 #define glMinSampleShadingARB gl3wMinSampleShadingARB macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsym/
H A Dglsym_gl.h1827 #define glMinSampleShadingARB __rglgen_glMinSampleShadingARB macro
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.cpp1786 PFNGLMINSAMPLESHADINGARBPROC glMinSampleShadingARB = NULL; variable

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