/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/EXT/ |
H A D | separate_shader_objects.py | 131 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable 151 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable
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H A D | direct_state_access.py | 511 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES2/EXT/ |
H A D | separate_shader_objects.py | 81 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable 101 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/EXT/ |
H A D | separate_shader_objects.py | 81 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable 101 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable
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H A D | direct_state_access.py | 511 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/EXT/ |
H A D | separate_shader_objects.py | 81 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable 101 glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/EXT/ |
H A D | separate_shader_objects.py | 146 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function 149 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | separate_shader_objects.py | 146 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function 149 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/EXT/ |
H A D | separate_shader_objects.py | 146 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function 149 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | separate_shader_objects.py | 146 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function 149 def glProgramUniformMatrix4fvEXT(program,location,count,transpose,value):pass function
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/ |
H A D | EXT_separate_shader_objects.java | 166 …void glProgramUniformMatrix4fvEXT(@GLuint int program, int location, @AutoSize(value = "value", ex… in glProgramUniformMatrix4fvEXT() method
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/ |
H A D | glsym_es3.h | 398 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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H A D | glsym_es2.h | 389 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/ |
H A D | glsym_es3.h | 398 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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H A D | glsym_es2.h | 389 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/ |
H A D | glsym_es2.h | 389 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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H A D | glsym_es3.h | 398 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/ |
H A D | glsym_es3.h | 398 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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H A D | glsym_es2.h | 389 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsym/ |
H A D | glsym_es2.h | 389 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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H A D | glsym_es3.h | 398 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/ |
H A D | glsym_es3.h | 398 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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H A D | glsym_es2.h | 389 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/ |
H A D | glsym_es3.h | 398 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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H A D | glsym_es2.h | 389 #define glProgramUniformMatrix4fvEXT __rglgen_glProgramUniformMatrix4fvEXT macro
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