/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/compat/ |
H A D | gl_es_compat.h | 52 inline void glRecti(int x1, int y1, int x2, int y2) in glRecti() function
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/magic_uv/lib/ |
H A D | bglx.py | 100 def glRecti(x0, y0, x1, y1): function
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/dports/x11-toolkits/py-fltk/pyFltk-1.3.4.1/src/ |
H A D | Fl_Gl_Stubs.cxx | 74 void glRecti( int x1, int y1, int x2, int y2 ) {} in glRecti() function
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/dports/graphics/blender/blender-2.91.0/intern/glew-mx/intern/ |
H A D | gl-deprecated.h | 388 #define glRecti DO_NOT_USE_glRecti macro
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | jwzgles.h | 271 #define glRecti jwzgles_glRecti macro
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/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/ |
H A D | jwzgles.h | 277 #define glRecti jwzgles_glRecti macro
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_GlCore11.hxx | 971 inline void glRecti (GLint x1, GLint y1, GLint x2, GLint y2) in glRecti() function
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/dports/graphics/gliv/gliv-1.9.7/src/include/ |
H A D | opengl_wrapper.h | 210 #define glRecti(...) OPENGL_VOID_CALL(glRecti, __VA_ARGS__) macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_glsym.h | 677 RGLSYMGLRECTIPROC glRecti; variable
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | gl_gl_h.ads | 1768 procedure glRecti subprogspec
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopenglfunctions_1_0.h | 1468 inline void QOpenGLFunctions_1_0::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti() function
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopenglfunctions_1_0.h | 1468 inline void QOpenGLFunctions_1_0::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti() function
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopenglfunctions_1_0.h | 1468 inline void QOpenGLFunctions_1_0::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti() function
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopenglfunctions_1_0.h | 1468 inline void QOpenGLFunctions_1_0::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti() function
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopenglfunctions_1_0.h | 1468 inline void QOpenGLFunctions_1_0::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti() function
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopenglfunctions_1_0.h | 1468 inline void QOpenGLFunctions_1_0::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti() function
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