/dports/net-im/dendrite/dendrite-0.5.1/vendor/golang.org/x/mobile/gl/ |
H A D | work.c | 25 static void glUniform1ui(GLint location, GLuint v0) { gles3missing(); } in glUniform1ui() function
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | GL.cpp | 147 Func2<void, GLint, GLuint> glUniform1ui; variable
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsm/ |
H A D | glsmsym.h | 101 #define glUniform1ui rglUniform1ui macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsmsym.h | 116 #define glUniform1ui rglUniform1ui macro
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsm/ |
H A D | glsmsym.h | 116 #define glUniform1ui rglUniform1ui macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsm/ |
H A D | glsmsym.h | 120 #define glUniform1ui rglUniform1ui macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/GLES2/ |
H A D | gl2chromium_autogen.h | 201 #define glUniform1ui GLES2_GET_FUN(Uniform1ui) macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/GLES2/ |
H A D | gl2chromium_autogen.h | 202 #define glUniform1ui GLES2_GET_FUN(Uniform1ui) macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_3_0.h | 467 #define glUniform1ui dolUniform1ui macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 402 def glUniform1ui(location,v0):pass function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 418 def glUniform1ui(location,v0):pass function
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/GLES3/ |
H A D | gles3w.h | 796 #define glUniform1ui gleswUniform1ui macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/ |
H A D | gl3w.h | 1088 #define glUniform1ui gl3wUniform1ui macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL30.java | 224 void glUniform1ui(int location, @GLuint int v0); in glUniform1ui() method
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/dports/math/curv/curv-0.5/extern/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.h | 868 #define glUniform1ui gl3wUniform1ui macro
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_GlFunctions.hxx | 789 opencascade::PFNGLUNIFORM1UIPROC glUniform1ui; member
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_GlFunctions.hxx | 789 opencascade::PFNGLUNIFORM1UIPROC glUniform1ui; member
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.h | 868 #define glUniform1ui gl3wUniform1ui macro
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