Searched defs:gl_usage (Results 1 – 2 of 2) sorted by relevance
200 GLenum gl_usage = GL_STATIC_DRAW; in buffer_create_buffer_object() local
5345 …uct wined3d_gl_bo *wined3d_device_get_bo(struct wined3d_device *device, UINT size, GLenum gl_usage,