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Searched defs:has_spell (Results 1 – 6 of 6) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dspellbook.h51 bool has_spell(int spell) { // Has a spell. in has_spell() function
/dports/editors/vim/vim-8.2.3745/src/
H A Ddrawline.c332 int has_spell = FALSE; // this buffer has spell checking in win_line() local
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmonster.cc2905 bool monster::has_spell(spell_type spell) const in has_spell() function in monster
H A Dplayer.cc5272 bool player::has_spell(spell_type spell) const in has_spell() function in player
/dports/editors/neovim/neovim-0.6.1/src/nvim/
H A Dscreen.c2064 bool has_spell = false; // this buffer has spell checking in win_line() local
/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/
H A Dintrinsics.cc1617 USECODE_INTRINSIC(has_spell) { in USECODE_INTRINSIC() argument