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Searched defs:hitPos (Results 1 – 25 of 56) sorted by relevance

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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_rendering/raytracing/
H A Dmaterial.cpp147 const SFVEC3F hitPos = aHitInfo.m_HitPoint * m_scale; in Generate() local
177 SFVEC3F hitPos = aHitInfo.m_HitPoint * m_scale; in Generate() local
221 SFVEC3F hitPos = aHitInfo.m_HitPoint * m_scale; in Generate() local
238 const SFVEC3F hitPos = aHitInfo.m_HitPoint * m_scale; in Generate() local
263 const SFVEC3F hitPos = aHitInfo.m_HitPoint * m_scale; in Generate() local
287 const SFVEC3F hitPos = aHitInfo.m_HitPoint * m_scale; in Generate() local
310 const SFVEC3F hitPos = aHitInfo.m_HitPoint * m_scale; in Generate() local
/dports/games/blobby/blobby-1.0/src/state/
H A DGameState.cpp88 Vector2 hitPos = mMatch->getBallPosition() + in presentGame() local
96 Vector2 hitPos = mMatch->getBallPosition() + in presentGame() local
/dports/games/pioneer/pioneer-20210723/src/graphics/opengl/
H A DShieldMaterial.h24 Uniform hitPos[MAX_SHIELD_HITS]; variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/15_Navigation/
H A DNavigation.cpp277 Vector3 hitPos; in SetPathPoint() local
304 Vector3 hitPos; in AddOrRemoveObject() local
349 bool Navigation::Raycast(float maxDistance, Vector3& hitPos, Drawable*& hitDrawable) in Raycast()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/08_Decals/
H A DDecals.cpp255 Vector3 hitPos; in PaintDecal() local
279 bool Decals::Raycast(float maxDistance, Vector3& hitPos, Drawable*& hitDrawable) in Raycast()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/39_CrowdNavigation/
H A DCrowdNavigation.cpp345 Vector3 hitPos; in SetPathPoint() local
365 Vector3 hitPos; in AddOrRemoveObject() local
382 bool CrowdNavigation::Raycast(float maxDistance, Vector3& hitPos, Drawable*& hitDrawable) in Raycast()
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DClient_Update.cpp745 void Client::PlayerHitBlockWithSpade(spades::client::Player *p, Vector3 hitPos, in PlayerHitBlockWithSpade()
943 spades::Vector3 hitPos, spades::client::Player *by) { in BulletHitPlayer()
1004 void Client::BulletHitBlock(Vector3 hitPos, IntVector3 blockPos, IntVector3 normal) { in BulletHitBlock()
1072 spades::Vector3 hitPos) { in AddBulletTracer()
H A DGameMap.h147 Vector3 hitPos; member
H A DWorld.h140 Vector3 hitPos; member
/dports/games/pioneer/pioneer-20210723/src/
H A DShields.h25 vector3f hitPos[MAX_SHIELD_HITS]; member
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/testbed/scenes/raycast/
H A DRaycastScene.h85 rp3d::Vector3 hitPos = raycastInfo.worldPoint; in notifyRaycastHit() local
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/
H A DbeamEffect.cpp186 sf::Vector3f hitPos(targetLocation.x, targetLocation.y, targetOffset.z); in setTarget() local
/dports/security/hs-cryptol/cryptol-2.11.0/_cabal_deps/lens-5.0.1/examples/
H A DPong.hs83 hitPos (x,y) (u,v) = ypos function
/dports/www/hs-postgrest/postgrest-8.0.0/_cabal_deps/lens-4.19.2/examples/
H A DPong.hs83 hitPos (x,y) (u,v) = ypos function
/dports/devel/hs-git-annex/git-annex-8.20210903/_cabal_deps/lens-4.19.1/examples/
H A DPong.hs83 hitPos (x,y) (u,v) = ypos function
/dports/devel/hs-haskell-language-server/haskell-language-server-1.4.0/_cabal_deps/lens-5.0.1/examples/
H A DPong.hs83 hitPos (x,y) (u,v) = ypos function
/dports/www/hs-DAV/DAV-1.3.4/_cabal_deps/lens-4.19.2/examples/
H A DPong.hs83 hitPos (x,y) (u,v) = ypos function
/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DProjectileFlyBState.cpp219 Position hitPos; in init() local
H A DProjectile.cpp111 …Position hitPos = Position(_trajectory.at(0).x/16, _trajectory.at(0).y/16, _trajectory.at(0).z/24); in calculateTrajectory() local
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DBeamLaser.cpp290 float3 hitPos; in FireInternal() local
/dports/math/vtk9/VTK-9.1.0/Rendering/Core/
H A DvtkPropPicker.cxx261 double hitPos[3] = { 0.0, 0.0, 0.0 }; in PickProp3DRay() local
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/
H A DvtkPropPicker.cxx273 double hitPos[3] = {0.0, 0.0, 0.0}; in PickProp3DRay() local
/dports/games/openspades/openspades-0.1.3/Sources/Audio/
H A DALDevice.cpp319 IntVector3 hitPos; in UpdateObstruction() local
653 IntVector3 hitPos; in Respatialize() local
/dports/misc/usd/USD-21.11/pxr/imaging/plugin/hdEmbree/
H A Drenderer.cpp766 GfVec3f hitPos = GfVec3f(rayHit.ray.org_x + rayHit.ray.tfar * rayHit.ray.dir_x, in _ComputeDepth() local
878 GfVec3f hitPos = GfVec3f(rayHit.ray.org_x + rayHit.ray.tfar * rayHit.ray.dir_x, in _ComputeColor() local
/dports/comms/cubicsdr/CubicSDR-0248e5a/src/ui/
H A DGLPanel.cpp183 …CubicVR::vec4 hitPos = CubicVR::mat4::vec4_multiply(CubicVR::vec4(pos_in.x, pos_in.y, 0.0, 1.0), t… in hitTest() local

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