1 #ifndef __INTERFACE_MENUS_H
2 #define __INTERFACE_MENUS_H
3 
4 /*
5 	interface_menus.h
6 
7 	Copyright (C) 1991-2001 and beyond by Bungie Studios, Inc.
8 	and the "Aleph One" developers.
9 
10 	This program is free software; you can redistribute it and/or modify
11 	it under the terms of the GNU General Public License as published by
12 	the Free Software Foundation; either version 3 of the License, or
13 	(at your option) any later version.
14 
15 	This program is distributed in the hope that it will be useful,
16 	but WITHOUT ANY WARRANTY; without even the implied warranty of
17 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 	GNU General Public License for more details.
19 
20 	This license is contained in the file "COPYING",
21 	which is included with this source code; it is available online at
22 	http://www.gnu.org/licenses/gpl.html
23 
24 	Thursday, September 28, 1995 7:02:23 PM- rdm created.
25 
26 */
27 
28 enum { /* Menus available during the game */
29 	mGame= 128,
30 	iPause= 1,
31 	iSave,
32 	iRevert,
33 	iCloseGame,
34 	iQuitGame
35 };
36 
37 enum { /* Menu interface... */
38 	mInterface= 129,
39 	iNewGame= 1,
40 	iLoadGame,
41 	iGatherGame,
42 	iJoinGame,
43 	iPreferences,
44 	iReplayLastFilm,
45 	iSaveLastFilm,
46 	iReplaySavedFilm,
47 	iCredits,
48 	iQuit,
49 	iCenterButton,
50 	iPlaySingletonLevel,
51 	iAbout
52 };
53 
54 /* This is the menu with nothing in the title, so that it doesn't show up */
55 /* when the menu bar is drawn atexit.. */
56 enum {
57 	mFakeEmptyMenu= 130
58 };
59 
60 #endif
61 
62