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Searched defs:idCameraPosition (Results 1 – 5 of 5) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A Dsplines.h146 idCameraPosition() { time = 0; name = "position"; } in idCameraPosition() function
147 idCameraPosition( const char *p ) { name = p; } in idCameraPosition() function
148 idCameraPosition( long t ) { time = t; } in idCameraPosition() function
/dports/games/iortcw/iortcw-1.51c/MP/code/splines/
H A Dsplines.h392 idCameraPosition( const char *p ) { in idCameraPosition() function
396 idCameraPosition() { in idCameraPosition() function
401 idCameraPosition( long t ) { in idCameraPosition() function
/dports/games/iortcw/iortcw-1.51c/SP/code/splines/
H A Dsplines.h392 idCameraPosition( const char *p ) { in idCameraPosition() function
396 idCameraPosition() { in idCameraPosition() function
401 idCameraPosition( long t ) { in idCameraPosition() function
/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/
H A Dsplines.h379 idCameraPosition(const char *p) { in idCameraPosition() function
383 idCameraPosition() { in idCameraPosition() function
388 idCameraPosition(long t) { in idCameraPosition() function
/dports/games/netradiant/netradiant-20150621-src/libs/splines/
H A Dsplines.h380 idCameraPosition( const char *p ) { in idCameraPosition() function
384 idCameraPosition() { in idCameraPosition() function
389 idCameraPosition( long t ) { in idCameraPosition() function