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Searched defs:id_unit (Results 1 – 6 of 6) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DUnitTable.cpp941 bool CUnitTable::CanBuildUnit(int id_builder, int id_unit) { in CanBuildUnit()
/dports/games/freeciv/freeciv-2.6.6/server/
H A Dsavegame.c1678 int id_unit, id_trans; in player_load_units_transporter() local
H A Dsavegame2.c6180 int id_unit, id_trans; in sg_load_player_units_transport() local
/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dsavegame.c1678 int id_unit, id_trans; in player_load_units_transporter() local
H A Dsavegame2.c6180 int id_unit, id_trans; in sg_load_player_units_transport() local
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/
H A DAAIBuildTable.cpp2458 bool AAIBuildTable::CanBuildUnit(int id_builder, int id_unit) in CanBuildUnit()