Home
last modified time | relevance | path

Searched defs:idxToUse (Results 1 – 1 of 1) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DFrameBuffer.cpp1179 int idxToUse = (matchidx >= 0) ? matchidx : FindASlot(); in SetBackBufferAsRenderTexture() local
1453 int idxToUse=-1; in ActiveTextureBuffer() local