Searched defs:ignoreCollisions (Results 1 – 3 of 3) sorted by relevance
176 void Actor::adjustPosition(const osg::Vec3f& offset, bool ignoreCollisions) in adjustPosition()
189 int ignoreCollisions ) in inittab()
1256 …::Ptr World::moveObjectBy(const Ptr& ptr, osg::Vec3f vec, bool moveToActive, bool ignoreCollisions) in moveObjectBy()