Searched defs:in_vehicle (Results 1 – 20 of 20) sorted by relevance
63 bool in_vehicle() const { in in_vehicle() function
243 item_location advanced_inv_area::get_container( bool in_vehicle ) in get_container()
24 bool in_vehicle = false; member
563 bool in_vehicle = pane.in_vehicle() && squares[data_location].id == area && sel == area && in print_header() local1711 bool in_vehicle = square.can_store_in_vehicle(); in draw_squares() local
1599 bool in_vehicle = player_character.in_vehicle && player_character.controlling_vehicle; in display() local
1722 bool in_vehicle = false; in creature_in_field() local
362 const bool in_vehicle = who.in_vehicle && who.controlling_vehicle; in start() local
3066 bool in_vehicle = player_character.in_vehicle; in part_displayed_at() local
110 bool in_vehicle; //Party is in a vehicle. variable
1403 qboolean in_vehicle; member1672 qboolean in_vehicle; member
1941 bool const in_vehicle = s.uiStatusFlags & (SOLDIER_DRIVER | SOLDIER_PASSENGER); in SetSoldierGridNo() local