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Searched defs:in_vehicle (Results 1 – 20 of 20) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dadvanced_inv_pane.h63 bool in_vehicle() const { in in_vehicle() function
H A Dadvanced_inv_area.cpp243 item_location advanced_inv_area::get_container( bool in_vehicle ) in get_container()
H A Duistate.h24 bool in_vehicle = false; member
H A Dadvanced_inv.cpp563 bool in_vehicle = pane.in_vehicle() && squares[data_location].id == area && sel == area && in print_header() local
1711 bool in_vehicle = square.can_store_in_vehicle(); in draw_squares() local
H A Dovermap_ui.cpp1599 bool in_vehicle = player_character.in_vehicle && player_character.controlling_vehicle; in display() local
H A Dmap_field.cpp1722 bool in_vehicle = false; in creature_in_field() local
H A Dactivity_actor.cpp362 const bool in_vehicle = who.in_vehicle && who.controlling_vehicle; in start() local
H A Dvehicle.cpp3066 bool in_vehicle = player_character.in_vehicle; in part_displayed_at() local
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dadvanced_inv_pane.h63 bool in_vehicle() const { in in_vehicle() function
H A Dadvanced_inv_area.cpp243 item_location advanced_inv_area::get_container( bool in_vehicle ) in get_container()
H A Duistate.h24 bool in_vehicle = false; member
H A Dadvanced_inv.cpp563 bool in_vehicle = pane.in_vehicle() && squares[data_location].id == area && sel == area && in print_header() local
1711 bool in_vehicle = square.can_store_in_vehicle(); in draw_squares() local
H A Dovermap_ui.cpp1599 bool in_vehicle = player_character.in_vehicle && player_character.controlling_vehicle; in display() local
H A Dmap_field.cpp1722 bool in_vehicle = false; in creature_in_field() local
H A Dactivity_actor.cpp362 const bool in_vehicle = who.in_vehicle && who.controlling_vehicle; in start() local
H A Dvehicle.cpp3066 bool in_vehicle = player_character.in_vehicle; in part_displayed_at() local
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Dparty.h110 bool in_vehicle; //Party is in a vehicle. variable
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_local.h1403 qboolean in_vehicle; member
1672 qboolean in_vehicle; member
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_local.h1403 qboolean in_vehicle; member
1672 qboolean in_vehicle; member
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSoldier_Control.cc1941 bool const in_vehicle = s.uiStatusFlags & (SOLDIER_DRIVER | SOLDIER_PASSENGER); in SetSoldierGridNo() local