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Searched defs:init_fire (Results 1 – 7 of 7) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOW_FIRE.cpp75 void World::init_fire() in init_fire() function in World
H A DOWORLD_Z.cpp81 static int init_fire = -10; // reset on new game and load game variable
/dports/games/openglad/openglad-0.98/src/
H A Dwalker.cpp627 short walker::init_fire() in init_fire() function in walker
632 short walker::init_fire(short xdir, short ydir) in init_fire() function in walker
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dfbo_firecube.c762 init_fire(int ac, char *av[]) in init_fire() function
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dfbo_firecube.c762 init_fire(int ac, char *av[]) in init_fire() function
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Dglforestfire.c930 init_fire(ModeInfo * mi) in init_fire() function
/dports/x11/xlockmore/xlockmore-5.67/modes/glx/
H A Dfire.c963 init_fire(ModeInfo * mi) in init_fire() function