Searched defs:init_fire (Results 1 – 7 of 7) sorted by relevance
75 void World::init_fire() in init_fire() function in World
81 static int init_fire = -10; // reset on new game and load game variable
627 short walker::init_fire() in init_fire() function in walker632 short walker::init_fire(short xdir, short ydir) in init_fire() function in walker
762 init_fire(int ac, char *av[]) in init_fire() function
930 init_fire(ModeInfo * mi) in init_fire() function
963 init_fire(ModeInfo * mi) in init_fire() function