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Searched defs:isBone (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/dae/
H A DdaeRTransforms.cpp39 osg::Transform* daeReader::processOsgMatrixTransform(domNode *node, bool isBone) in processOsgMatrixTransform()
H A DdaeReader.cpp572 bool isBone = skeleton || isJoint(node); in processNode() local
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/dae/
H A DdaeReader.cpp572 bool isBone = skeleton || isJoint(node); in processNode() local
/dports/games/openmw/openmw-openmw-0.47.0/components/nif/
H A Dnode.hpp180 bool isBone{false}; member