/dports/graphics/wdune/wdune-1.926/src/ |
H A D | NodeNormal.h | 49 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeTextureCoordinate.h | 50 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeMultiTextureTransform.h | 56 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeMultiTextureCoordinate.h | 53 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeMultiGeneratedTextureCoordinate.h | 55 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeCoordinateDouble.h | 55 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeTextureCoordinateGenerator.h | 59 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeTextureTransform.h | 53 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeColorRGBA.h | 52 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeContourPolyline2D.h | 50 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeLineProperties.h | 54 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeImageTextureAtlas.h | 61 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeFillProperties.h | 55 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodePointProperties.h | 56 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeAudioClip.h | 59 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeColor.h | 49 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeSphere.h | 59 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodePolyline2D.h | 58 virtual bool isInvalidChildNode(void) { return !m_scene->isX3d(); } in isInvalidChildNode() function
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H A D | NodeText.h | 83 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodePolypoint2D.h | 57 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeMultiTexture.h | 70 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeCoordinate.h | 55 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeCylinder.h | 60 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodePointSet.h | 55 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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H A D | NodeCone.h | 63 virtual bool isInvalidChildNode(void) { return true; } in isInvalidChildNode() function
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