Home
last modified time | relevance | path

Searched defs:isVSyncEnabled (Results 1 – 19 of 19) sorted by relevance

/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLSupport/include/EGL/
H A DOgreEGLWindow.h96 bool isVSyncEnabled() const { in isVSyncEnabled() function
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreRenderWindow.h144 virtual bool isVSyncEnabled() const { return false; } in isVSyncEnabled() function
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreRenderWindow.h167 virtual bool isVSyncEnabled() const { return false; } in isVSyncEnabled() function
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/SDL/
H A DOgreSDLWindow.cpp198 bool SDLWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::SDLWindow
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/SDL/
H A DOgreSDLWindow.cpp198 bool SDLWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::SDLWindow
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/include/
H A DOgreD3D11RenderWindow.h126 bool isVSyncEnabled() const { return mVSync || mUseFlipMode; } in isVSyncEnabled() function
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/openglsdl/
H A Dopenglsdl-graphics.cpp343 bool OpenGLSdlGraphicsManager::isVSyncEnabled() { in isVSyncEnabled() function in OpenGLSdlGraphicsManager
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/GLX/
H A DOgreGLXWindow.cpp579 bool GLXWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::GLXWindow
/dports/games/py-fife/fifengine-0.4.2/engine/core/video/
H A Drenderbackend.cpp216 bool RenderBackend::isVSyncEnabled() const { in isVSyncEnabled() function in FIFE::RenderBackend
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/OSX/
H A DOgreOSXCarbonWindow.cpp433 bool OSXCarbonWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::OSXCarbonWindow
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/GLX/
H A DOgreGLXWindow.cpp590 bool GLXWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::GLXWindow
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLSupport/src/GLX/
H A DOgreGLXWindow.cpp645 bool GLXWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::GLXWindow
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/win32/
H A DOgreWin32Window.cpp721 bool Win32Window::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::Win32Window
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLSupport/src/win32/
H A DOgreWin32Window.cpp768 bool Win32Window::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::Win32Window
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D9/src/
H A DOgreD3D9RenderWindow.cpp698 bool D3D9RenderWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::D3D9RenderWindow
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/Win32/
H A DOgreWin32Window.cpp720 bool Win32Window::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::Win32Window
/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.cpp525 bool OpenGLSdlGraphics3dManager::isVSyncEnabled() const { in isVSyncEnabled() function in OpenGLSdlGraphics3dManager
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/src/
H A DOgreD3D9RenderWindow.cpp720 bool D3D9RenderWindow::isVSyncEnabled() const in isVSyncEnabled() function in Ogre::D3D9RenderWindow
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/system/
H A Dsettings.cpp1341 bool Settings::isVSyncEnabled() const in isVSyncEnabled() function in Settings