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Searched defs:is_textured (Results 1 – 4 of 4) sorted by relevance

/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/rsx/
H A Drsx_lib_gl.cpp1907 bool is_textured = v[0].texture_blend_mode != 0; in vertex_preprocessing() local
2002 bool is_textured = v[0].texture_blend_mode != 0; in push_primitive() local
2977 bool is_textured = v[0].texture_blend_mode != 0; in rsx_gl_push_quad() local
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/rsx/
H A Drsx_lib_gl.cpp1907 bool is_textured = v[0].texture_blend_mode != 0; in vertex_preprocessing() local
2002 bool is_textured = v[0].texture_blend_mode != 0; in push_primitive() local
2977 bool is_textured = v[0].texture_blend_mode != 0; in rsx_gl_push_quad() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/
H A Dmaterial.cpp261 bool material::is_textured() const in is_textured() function in material
/dports/games/avp/avp-20170505/src/win95/
H A Dchnkload.cpp1716 BOOL is_textured (int type) in is_textured() function