Searched defs:iso_mode (Results 1 – 12 of 12) sorted by relevance
283 iso_mode = True variable
540 const bool iso_mode = rot == iso_rotate::yes && use_tiles && tile_iso; in get_movement_action_from_delta() local562 const bool iso_mode = rot == iso_rotate::yes && use_tiles && tile_iso; in get_delta_from_movement_action() local
812 bool iso_mode = false; // should this context follow the game's isometric settings? variable
917 bool iso_mode; variable
2066 bool iso_mode = false; in add() local
1090 const bool iso_mode = tile_iso; in draw() local
57 u_short iso_mode; /* files access mode and type */ member