1 /* $Id: kconfig.c,v 1.19.4.1 2003/06/06 22:12:55 btb Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14 
15 #ifdef HAVE_CONFIG_H
16 #include <conf.h>
17 #endif
18 
19 /*
20  *
21  * Routines to configure keyboard, joystick, etc..
22  *
23  * Old Log:
24  * Revision 1.18  1995/10/29  20:14:10  allender
25  * don't read mouse 30x/sec.  Still causes problems -- left with
26  * exposure at > 60 frame/s
27  *
28  * Revision 1.17  1995/10/27  14:16:35  allender
29  * don't set lastreadtime when doing mouse stuff if we didn't
30  * read mouse this frame
31  *
32  * Revision 1.16  1995/10/24  18:10:22  allender
33  * get mouse stuff working right this time?
34  *
35  * Revision 1.15  1995/10/23  14:50:50  allender
36  * corrected values for control type in kc_set_controls
37  *
38  * Revision 1.14  1995/10/21  16:36:54  allender
39  * fix up mouse read time
40  *
41  * Revision 1.13  1995/10/20  00:46:53  allender
42  * fix up mouse reading problem
43  *
44  * Revision 1.12  1995/10/19  13:36:38  allender
45  * mouse support in kconfig screens
46  *
47  * Revision 1.11  1995/10/18  21:06:06  allender
48  * removed Int3 in cruise stuff -- was in there for debugging and
49  * now not needed
50  *
51  * Revision 1.10  1995/10/17  13:12:47  allender
52  * fixed config menus so buttons don't get configured
53  *
54  * Revision 1.9  1995/10/15  23:07:55  allender
55  * added return key as second button for primary fire
56  *
57  * Revision 1.8  1995/09/05  08:49:47  allender
58  * change 'PADRTN' label to 'ENTER'
59  *
60  * Revision 1.7  1995/09/01  15:38:22  allender
61  * took out cap of reading controls max 25 times/sec
62  *
63  * Revision 1.6  1995/09/01  13:33:59  allender
64  * erase all old text
65  *
66  * Revision 1.5  1995/08/18  10:20:55  allender
67  * keep controls reading to 25 times/s max so fast
68  * frame rates don't mess up control reading
69  *
70  * Revision 1.4  1995/07/28  15:43:13  allender
71  * make mousebutton control primary fire
72  *
73  * Revision 1.3  1995/07/26  17:04:32  allender
74  * new defaults and make joystick main button work correctly
75  *
76  * Revision 1.2  1995/07/17  08:51:03  allender
77  * fixed up configuration menus to look right
78  *
79  * Revision 1.1  1995/05/16  15:26:56  allender
80  * Initial revision
81  *
82  * Revision 2.11  1995/08/23  16:08:04  john
83  * Added version 2 of external controls that passes the ship
84  * position and orientation the drivers.
85  *
86  * Revision 2.10  1995/07/07  16:48:01  john
87  * Fixed bug with new interface.
88  *
89  * Revision 2.9  1995/07/03  15:02:32  john
90  * Added new version of external controls for Cybermouse absolute position.
91  *
92  * Revision 2.8  1995/06/30  12:30:28  john
93  * Added -Xname command line.
94  *
95  * Revision 2.7  1995/03/30  16:36:56  mike
96  * text localization.
97  *
98  * Revision 2.6  1995/03/21  14:39:31  john
99  * Ifdef'd out the NETWORK code.
100  *
101  * Revision 2.5  1995/03/16  10:53:07  john
102  * Move VFX center to Shift+Z instead of Enter because
103  * it conflicted with toggling HUD on/off.
104  *
105  * Revision 2.4  1995/03/10  13:47:24  john
106  * Added head tracking sensitivity.
107  *
108  * Revision 2.3  1995/03/09  18:07:06  john
109  * Fixed bug with iglasses tracking not "centering" right.
110  * Made VFX have bright headlight lighting.
111  *
112  * Revision 2.2  1995/03/08  15:32:39  john
113  * Made VictorMaxx head tracking use Greenleaf code.
114  *
115  * Revision 2.1  1995/03/06  15:23:31  john
116  * New screen techniques.
117  *
118  * Revision 2.0  1995/02/27  11:29:26  john
119  * New version 2.0, which has no anonymous unions, builds with
120  * Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
121  *
122  * Revision 1.105  1995/02/22  14:11:58  allender
123  * remove anonymous unions from object structure
124  *
125  * Revision 1.104  1995/02/13  12:01:56  john
126  * Fixed bug with buggin not mmaking player faster.
127  *
128  * Revision 1.103  1995/02/09  22:00:46  john
129  * Added i-glasses tracking.
130  *
131  * Revision 1.102  1995/01/24  21:25:47  john
132  * Fixed bug with slide/bank on not working with
133  * Cyberman heading.,
134  *
135  * Revision 1.101  1995/01/24  16:09:56  john
136  * Fixed bug with Wingman extreme customize text overwriting title.
137  *
138  * Revision 1.100  1995/01/24  12:37:46  john
139  * Made Esc exit key define menu.
140  *
141  * Revision 1.99  1995/01/23  23:54:43  matt
142  * Made keypad enter work
143  *
144  * Revision 1.98  1995/01/23  16:42:00  john
145  * Made the external controls always turn banking off, leveling off
146  * and passed automap state thru to the tsr.
147  *
148  * Revision 1.97  1995/01/12  11:41:33  john
149  * Added external control reading.
150  *
151  * Revision 1.96  1995/01/05  10:43:58  mike
152  * Handle case when timer_get_fixed_seconds() goes negative.  Happens at 9.1
153  * hours.  Previously, joystick would stop functioning.  Now will work.
154  *
155  * Revision 1.95  1994/12/29  11:17:38  john
156  * Took out some warnings and mprintf.
157  *
158  * Revision 1.94  1994/12/29  11:07:41  john
159  * Fixed Thrustmaster and Logitech Wingman extreme
160  * Hat by reading the y2 axis during the center stage
161  * of the calibration, and using 75, 50, 27, and 3 %
162  * as values for the 4 positions.
163  *
164  * Revision 1.93  1994/12/27  12:16:20  john
165  * Fixed bug with slide on not working with joystick or mouse buttons.
166  *
167  * Revision 1.92  1994/12/20  10:34:15  john
168  * Made sensitivity work for mouse & joystick and made
169  * it only affect, pitch, heading, and roll.
170  *
171  * Revision 1.91  1994/12/16  00:11:23  matt
172  * Made delete key act normally when debug out
173  *
174  * Revision 1.90  1994/12/14  17:41:15  john
175  * Added more buttons so that  Yoke would work.
176  *
177  * Revision 1.89  1994/12/13  17:25:35  allender
178  * Added Assert for bogus time for joystick reading.
179  *
180  * Revision 1.88  1994/12/13  14:48:01  john
181  * Took out some debugging mprintf's
182  *
183  *
184  * Revision 1.87  1994/12/13  14:43:02  john
185  * Took out the code in kconfig to build direction array.
186  * Called kc_set_controls after selecting a new control type.
187  *
188  * Revision 1.86  1994/12/13  01:11:32  john
189  * Fixed bug with message clearing overwriting
190  * right border.
191  *
192  * Revision 1.85  1994/12/12  00:35:58  john
193  * Added or thing for keys.
194  *
195  * Revision 1.84  1994/12/09  17:08:06  john
196  * Made mouse a bit less sensitive.
197  *
198  * Revision 1.83  1994/12/09  16:04:00  john
199  * Increased mouse sensitivity.
200  *
201  * Revision 1.82  1994/12/09  00:41:26  mike
202  * fix hang in automap print screen
203  *
204  * Revision 1.81  1994/12/08  11:50:37  john
205  * Made strcpy only copy corect number of chars,.
206  *
207  * Revision 1.80  1994/12/07  16:16:06  john
208  * Added command to check to see if a joystick axes has been used.
209  *
210  * Revision 1.79  1994/12/07  14:52:28  yuan
211  * Localization 492
212  *
213  * Revision 1.78  1994/12/07  13:37:40  john
214  * Made the joystick thrust work in reverse.
215  *
216  * Revision 1.77  1994/12/07  11:28:24  matt
217  * Did a little localization support
218  *
219  * Revision 1.76  1994/12/04  12:30:03  john
220  * Made the Thrustmaster stick read every frame, not every 10 frames,
221  * because it uses analog axis as buttons.
222  *
223  * Revision 1.75  1994/12/03  22:35:25  yuan
224  * Localization 412
225  *
226  * Revision 1.74  1994/12/03  15:39:24  john
227  * Made numeric keypad move in conifg.
228  *
229  * Revision 1.73  1994/12/01  16:23:39  john
230  * Fixed include mistake.
231  *
232  * Revision 1.72  1994/12/01  16:07:57  john
233  * Fixed bug that disabled joystick in automap because it used gametime, which is
234  * paused during automap. Fixed be used timer_Get_fixed_seconds instead of GameTime.
235  *
236  * Revision 1.71  1994/12/01  12:30:49  john
237  * Made Ctrl+D delete, not Ctrl+E
238  *
239  * Revision 1.70  1994/12/01  11:52:52  john
240  * Added default values for GamePad.
241  *
242  * Revision 1.69  1994/11/30  00:59:12  mike
243  * optimizations.
244  *
245  * Revision 1.68  1994/11/29  03:45:50  john
246  * Added joystick sensitivity; Added sound channels to detail menu.  Removed -maxchannels
247  * command line arg.
248  *
249  * Revision 1.67  1994/11/27  23:13:44  matt
250  * Made changes for new mprintf calling convention
251  *
252  * Revision 1.66  1994/11/27  19:52:12  matt
253  * Made screen shots work in a few more places
254  *
255  * Revision 1.65  1994/11/22  16:54:50  mike
256  * autorepeat on missiles.
257  *
258  * Revision 1.64  1994/11/21  11:16:17  rob
259  * Changed calls to GameLoop to calls to multi_menu_poll and changed
260  * conditions under which they are called.
261  *
262  * Revision 1.63  1994/11/19  15:14:48  mike
263  * remove unused code and data
264  *
265  * Revision 1.62  1994/11/18  23:37:56  john
266  * Changed some shorts to ints.
267  *
268  * Revision 1.61  1994/11/17  13:36:35  rob
269  * Added better network hook in kconfig menu.
270  *
271  * Revision 1.60  1994/11/14  20:09:13  john
272  * Made Tab be default for automap.
273  *
274  * Revision 1.59  1994/11/13  16:34:07  matt
275  * Fixed victormaxx angle conversions
276  *
277  * Revision 1.58  1994/11/12  14:47:05  john
278  * Added support for victor head tracking.
279  *
280  * Revision 1.57  1994/11/08  15:14:55  john
281  * Added more calls so net doesn't die in net game.
282  *
283  * Revision 1.56  1994/11/07  14:01:07  john
284  * Changed the gamma correction sequencing.
285  *
286  * Revision 1.55  1994/11/01  16:40:08  john
287  * Added Gamma correction.
288  *
289  * Revision 1.54  1994/10/25  23:09:26  john
290  * Made the automap key configurable.
291  *
292  * Revision 1.53  1994/10/25  13:11:59  john
293  * Made keys the way Adam speced 'em for final game.
294  *
295  * Revision 1.52  1994/10/24  17:44:22  john
296  * Added stereo channel reversing.
297  *
298  * Revision 1.51  1994/10/22  13:23:18  john
299  * Made default rear view key be R.
300  *
301  * Revision 1.50  1994/10/22  13:20:09  john
302  * Took out toggle primary/secondary weapons.  Fixed black
303  * background for 'axes' and 'buttons' text.
304  *
305  * Revision 1.49  1994/10/21  15:20:15  john
306  * Made PrtScr do screen dump, not F2.
307  *
308  * Revision 1.48  1994/10/21  13:41:36  john
309  * Allowed F2 to screen dump.
310  *
311  * Revision 1.47  1994/10/17  13:07:05  john
312  * Moved the descent.cfg info into the player config file.
313  *
314  * Revision 1.46  1994/10/14  15:30:22  john
315  * Added Cyberman default positions.
316  *
317  * Revision 1.45  1994/10/14  15:24:54  john
318  * Made Cyberman work with config.
319  *
320  * Revision 1.44  1994/10/14  12:46:04  john
321  * Added the ability to reset all to default.
322  *
323  * Revision 1.43  1994/10/14  12:18:31  john
324  * Made mouse invert axis always be 0 or 1.
325  *
326  * Revision 1.42  1994/10/14  12:16:03  john
327  * Changed code so that by doing DEL+F12 saves the current kconfig
328  * values as default. Added support for drop_bomb key.  Took out
329  * unused slots for keyboard.  Made keyboard use control_type of 0
330  * save slots.
331  *
332  * Revision 1.41  1994/10/13  21:27:02  john
333  * Made axis invert value always be 0 or 1.
334  *
335  * Revision 1.40  1994/10/13  20:18:15  john
336  * Added some more system keys, such as F? and CAPSLOCK.
337  *
338  * Revision 1.39  1994/10/13  19:22:29  john
339  * Added separate config saves for different devices.
340  * Made all the devices work together better, such as mice won't
341  * get read when you're playing with the joystick.
342  *
343  * Revision 1.38  1994/10/13  15:41:57  mike
344  * Remove afterburner.
345  *
346  */
347 
348 #ifdef RCS
349 static char rcsid[] = "$Id: kconfig.c,v 1.19.4.1 2003/06/06 22:12:55 btb Exp $";
350 #endif
351 
352 #ifdef WINDOWS
353 #include "desw.h"
354 #endif
355 
356 #include <stdio.h>
357 #include <stdlib.h>
358 #include <string.h>
359 #include <stdarg.h>
360 #include <ctype.h>
361 
362 #include "pa_enabl.h"                   //$$POLY_ACC
363 #include "error.h"
364 #include "pstypes.h"
365 #include "gr.h"
366 #include "mono.h"
367 #include "key.h"
368 #include "palette.h"
369 #include "game.h"
370 #include "gamefont.h"
371 #include "iff.h"
372 #include "u_mem.h"
373 #include "joy.h"
374 #include "mouse.h"
375 #include "kconfig.h"
376 #include "gauges.h"
377 #include "joydefs.h"
378 #include "songs.h"
379 #include "render.h"
380 #include "digi.h"
381 #include "newmenu.h"
382 #include "endlevel.h"
383 #include "multi.h"
384 #include "timer.h"
385 #include "text.h"
386 #include "player.h"
387 #include "menu.h"
388 #include "automap.h"
389 #include "args.h"
390 #include "lighting.h"
391 #include "ai.h"
392 #include "cntrlcen.h"
393 #if defined (TACTILE)
394  #include "tactile.h"
395 #endif
396 
397 #if defined(POLY_ACC)
398 #include "poly_acc.h"
399 #endif
400 
401 #include "collide.h"
402 
403 #ifdef __unix__
404 #include "joystick.h"
405 #endif
406 
407 ubyte ExtGameStatus=1;
408 
409 vms_vector ExtForceVec;
410 vms_matrix ExtApplyForceMatrix;
411 
412 int ExtJoltInfo[3]={0,0,0};
413 int ExtXVibrateInfo[2]={0,0};
414 int ExtYVibrateInfo[2]={0,0};
415 ubyte ExtXVibrateClear=0;
416 ubyte ExtYVibrateClear=0;
417 
418 #define TABLE_CREATION 1
419 
420 // Array used to 'blink' the cursor while waiting for a keypress.
421 byte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
422 
423 //char * invert_text[2] = { "N", "Y" };
424 //char * joybutton_text[28] = { "BTN 1", "BTN 2", "BTN 3", "BTN 4", "", "TRIG", "LEFT", "HAT �", "RIGHT", "", "", "HAT �", "MID", "", "", "HAT ", "", "", "", "HAT �", "TRIG", "LEFT", "RIGHT", "", "UP","DOWN","LEFT", "RIGHT" };
425 //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" };
426 //char * mouseaxis_text[2] = { "L/R", "F/B" };
427 //char * mousebutton_text[3] = { "Left", "Right", "Mid" };
428 
429 int invert_text[2] = { TNUM_N, TNUM_Y };
430 
431 #ifdef WINDOWS
432 	int joybutton_text[28] =
433 	{ TNUM_BTN_1, TNUM_BTN_2, TNUM_BTN_3, TNUM_BTN_4,
434 	  -1, -1, -1, -1,
435 	  -1, -1, -1, -1,
436 	  -1, -1, -1, -1,
437 	  TNUM_HAT_L, TNUM_HAT_R, TNUM_HAT_U, TNUM_HAT_D,
438 	  -1, -1, -1, -1,
439 	  -1, -1, -1, -1
440 	};
441 	int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
442 #else
443 	int joybutton_text[28] =
444 	{ TNUM_BTN_1, TNUM_BTN_2, TNUM_BTN_3, TNUM_BTN_4,
445 	  -1, TNUM_TRIG, TNUM_LEFT, TNUM_HAT_L,
446 	 TNUM_RIGHT, -1, TNUM_HAT2_D, TNUM_HAT_R,
447 	 TNUM_MID, -1, TNUM_HAT2_R, TNUM_HAT_U,
448 	 TNUM_HAT2_L, -1, TNUM_HAT2_U, TNUM_HAT_D,
449 	 TNUM_TRIG, TNUM_LEFT, TNUM_RIGHT, -1,
450 	 TNUM_UP, TNUM_DOWN, TNUM_LEFT, TNUM_RIGHT };
451 
452 	int joyaxis_text[7] = { TNUM_X1, TNUM_Y1, TNUM_Z1, TNUM_UN, TNUM_P1,TNUM_R1,TNUM_YA1 };
453 //	int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 };
454 #endif
455 
456 int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, TNUM_Z1 };
457 #ifndef MACINTOSH
458 int mousebutton_text[3] = { TNUM_LEFT, TNUM_RIGHT, TNUM_MID };
459 char * mousebutton_textra[13] = { "M4", "M5", "M6", "M7", "M8", "M9", "M10","M11","M12","M13","M14","M15","M16" };//text for buttons above 3. -MPM
460 #else
461 char *mousebutton_text[3] = { "Btn", "", "" };		// only one silly mouse button on the mac
462 #endif
463 
464 #ifdef MACINTOSH
465 char * key_text[256] = {
466 "","S","D","F","H","G","Z","X","C","V","","B","Q", "W", "E", "R",
467 "Y","T","1","2","3","4","6","5","=","9","7","-", "8", "0", "]", "O",
468 "U","[","I","P","RET","L","J","'","K", ";", "\\", ",", "/", "N", "M", ".",
469 "TAB","SPC","`","DEL","","ESC","","APL","SHIFT","CAPSL","OPTN","CTRL","","","","A",
470 "","PAD.","","PAD*","","PAD+","","NMLCK","","","","PAD/","ENTER","","PAD-","",
471 "","PAD=","PAD0","PAD1","PAD2","PAD3","PAD4","PAD5","PAD6","PAD7","","PAD8","PAD9","","","",
472 "F5","F6","F7","","F8","F9","","F11","","F13","","F14","","F10","","F12",
473 "","PAUSE","HELP","HOME","PGUP","DEL","","END","F2","","F1","LARW","RARW","DARW","UARW","",
474 "","","","","","","","","","","","","","","","",
475 "","","","","","","","","","","","","","","","",
476 "","","","","","","","","","","","","","","","",
477 "","","","","","","","","","","","","","","","",
478 "","","","","","","","","","","","","","","","",
479 "","","","","","","","","","","","","","","","",
480 "","","","","","","","","","","","","","","","",
481 "","","","","","","","","","","","","","","",""};
482 #else
483 #if !defined OGL && !defined SDL_INPUT
484 char * key_text[256] = {         \
485 "","ESC","1","2","3","4","5","6","7","8","9","0","-", 			\
486 "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O",				\
487 "P","[","]","�","LCTRL","A","S","D","F",        \
488 "G","H","J","K","L",";","'","`",        \
489 "LSHFT","\\","Z","X","C","V","B","N","M",",",      \
490 ".","/","RSHFT","PAD*","LALT","SPC",      \
491 "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9",        \
492 "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-",   \
493 "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \
494 "PAD.","","","","F11","F12","","","","","","","","","",         \
495 "","","","","","","","","","","","","","","","","","","","",     \
496 "","","","","","","","","","","","","","","","","","","","",     \
497 "","","","","","","","","","","","","","","","","","",           \
498 "PAD�","RCTRL","","","","","","","","","","","","","", \
499 "","","","","","","","","","","PAD/","","","RALT","",      \
500 "","","","","","","","","","","","","","HOME","�","PGUP",     \
501 "","�","","","","END","�","PGDN","INS",       \
502 "DEL","","","","","","","","","","","","","","","","","",     \
503 "","","","","","","","","","","","","","","","","","","","",     \
504 "","","","","","","" };
505 #endif /* OGL */
506 #endif
507 
508 //added/removed by Victor Rachels for adding rebindable keys for these
509 // KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0
510 ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
511 
512 //extern void GameLoop(int, int );
513 
514 extern void transfer_energy_to_shield(fix);
515 extern void CyclePrimary(),CycleSecondary(),InitMarkerInput();
516 extern ubyte DefiningMarkerMessage;
517 extern char CybermouseActive;
518 
519 #ifdef WINDOWS
520 extern int joydefsw_do_button();
521 extern int joydefsw_do_winjoybutton(int *axis);
522 extern joydefsw_win_joyselect(char *title);
523 #endif
524 
525 control_info Controls;
526 
527 fix Cruise_speed=0;
528 
529 // macros for drawing lo/hi res kconfig screens (see scores.c as well)
530 
531 #define LHX(x)		((x)*(MenuHires?2:1))
532 #define LHY(y)		((y)*(MenuHires?2.4:1))
533 
534 
535 #define BT_KEY 				0
536 #define BT_MOUSE_BUTTON 	1
537 #define BT_MOUSE_AXIS		2
538 #define BT_JOY_BUTTON 		3
539 #define BT_JOY_AXIS			4
540 #define BT_INVERT				5
541 
542 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
543 
544 #define INFO_Y 28
545 
546 typedef struct kc_item {
547 	short id;				// The id of this item
548 	short x, y;
549 	short w1;
550 	short w2;
551 	short u,d,l,r;
552         //short text_num1;
553         char *text;
554 	ubyte type;
555 	ubyte value;		// what key,button,etc
556 } kc_item;
557 
558 int Num_items=28;
559 kc_item *All_items;
560 
561 ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
562 
563 //added on 2/4/99 by Victor Rachels to add d1x new keys
564 ubyte kconfig_d2x_settings[MAX_D2X_CONTROLS];
565 //end this section addition - VR
566 
567 //----------- WARNING!!!!!!! -------------------------------------------
568 // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
569 // IN THE KEYBOARD CONFIG SCREEN.  BASICALLY, THAT PROCEDURE MODIFIES THE
570 // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
571 //-------------------------------------------------------------------------
572 /*ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
573 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
574 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
575 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
576 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
577 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
578 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
579 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
580 };*/
581 
582 #ifndef MACINTOSH
583 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
584 {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0x1f,0xff,0x33,0xff,0x34,0xff,0x23,0xff,0x14,0xff,0xff,0xff,0x0,0x0},
585 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
586 {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
587 {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
588 {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
589 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
590 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
591 #ifdef WINDOWS
592 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
593 #endif
594 };
595 
596 
597 
598 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
599 	{  0, 15, 49, 71, 26, 55,  2, 55,  1,"Pitch forward", BT_KEY, 255 },
600 	{  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
601 	{  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
602 	{  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
603 	{  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
604 	{  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
605 	{  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
606 	{  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
607 	{  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
608 	{  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
609 	{ 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
610 	{ 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
611 	{ 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
612 	{ 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
613 	{ 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
614 	{ 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
615 	{ 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
616 	{ 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
617 	{ 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
618 	{ 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
619 	{ 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
620 	{ 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
621 	{ 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
622 	{ 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
623 	{ 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
624 	{ 25,158, 49,112, 26, 54, 27, 24,  2,"Fire primary", BT_KEY, 255 },
625 	{ 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
626 	{ 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
627 	{ 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
628 	{ 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
629 	{ 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
630 	{ 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
631 	{ 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
632 	{ 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
633 	{ 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
634 	{ 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
635 	{ 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
636 	{ 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
637 	{ 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
638 	{ 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
639 	{ 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
640 	{ 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
641 	{ 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
642 	{ 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
643 	{ 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
644 	{ 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
645 	{ 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
646 	{ 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
647 	{ 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
648 	{ 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
649 	{ 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
650 	{ 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
651 	{ 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
652 	{ 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
653 	{ 54,158,171, 83, 26, 52, 56, 51, 55,"Energy->Shield", BT_KEY, 255 },
654 	{ 55,158,171,112, 26, 53,  0, 54,  0,"Energy->Shield", BT_KEY, 255 },
655    { 56,158,179,83,  26, 54,  0, 0,  0, "Toggle Bomb",  BT_KEY,255},
656 };
657 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
658 	{  0, 25, 46, 85, 26, 15,  1, 24,  5,"Fire primary", BT_JOY_BUTTON, 255 },
659 	{  1, 25, 54, 85, 26,  0,  4,  5,  6,"Fire secondary", BT_JOY_BUTTON, 255 },
660 	{  2, 25, 85, 85, 26, 26,  3,  9, 10,"Accelerate", BT_JOY_BUTTON, 255 },
661 	{  3, 25, 93, 85, 26,  2, 25, 10, 11,"reverse", BT_JOY_BUTTON, 255 },
662 	{  4, 25, 62, 85, 26,  1, 26,  6,  7,"Fire flare", BT_JOY_BUTTON, 255 },
663 	{  5,180, 46, 79, 26, 23,  6,  0,  1,"Slide on", BT_JOY_BUTTON, 255 },
664 	{  6,180, 54, 79, 26,  5,  7,  1,  4,"Slide left", BT_JOY_BUTTON, 255 },
665 	{  7,180, 62, 79, 26,  6,  8,  4, 26,"Slide right", BT_JOY_BUTTON, 255 },
666 	{  8,180, 70, 79, 26,  7,  9, 26,  9,"Slide up", BT_JOY_BUTTON, 255 },
667 	{  9,180, 78, 79, 26,  8, 10,  8,  2,"Slide down", BT_JOY_BUTTON, 255 },
668 	{ 10,180, 90, 79, 26,  9, 11,  2,  3,"Bank on", BT_JOY_BUTTON, 255 },
669 	{ 11,180, 98, 79, 26, 10, 12,  3, 12,"Bank left", BT_JOY_BUTTON, 255 },
670 	{ 12,180,106, 79, 26, 11, 28, 11, 25,"Bank right", BT_JOY_BUTTON, 255 },
671 	{ 13, 22,154, 51, 26, 24, 15, 30, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
672 	{ 14, 22,154, 99,  8, 30, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
673 	{ 15, 22,162, 51, 26, 13,  0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
674 	{ 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
675 	{ 17,164,154, 58, 26, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
676 	{ 18,164,154,106,  8, 29, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
677 	{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
678 	{ 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
679 	{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
680 	{ 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
681 	{ 23,164,180, 58, 26, 21,  5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
682 	{ 24,164,180,106,  8, 22, 13, 23,  0,"throttle", BT_INVERT, 255 },
683 	{ 25, 25,109, 85, 26,  3, 27, 12, 28,"REAR VIEW", BT_JOY_BUTTON, 255 },
684 	{ 26, 25, 70, 85, 26,  4,  2,  7,  8,"Drop Bomb", BT_JOY_BUTTON, 255 },
685 	{ 27, 25,117, 85, 26, 25, 30, 28, 29,"Afterburner", BT_JOY_BUTTON, 255 },
686 	{ 28,180,114, 79, 26, 12, 29, 25, 27,"Cycle Primary", BT_JOY_BUTTON, 255 },
687 	{ 29,180,122, 79, 26, 28, 18, 27, 30,"Cycle Secondary", BT_JOY_BUTTON, 255 },
688 	{ 30, 25,125, 85, 26, 27, 14, 29, 13,"Headlight", BT_JOY_BUTTON, 255 },
689 };
690 kc_item kc_superjoy[NUM_OTHER_CONTROLS] = {
691 	{  0, 25, 46, 85, 26, 15,  1, 24,  5,"Fire primary", BT_JOY_BUTTON, 255 },
692 	{  1, 25, 54, 85, 26,  0,  4,  5,  6,"Fire secondary", BT_JOY_BUTTON, 255 },
693 	{  2, 25, 85, 85, 26, 26,  3,  9, 10,"Accelerate", BT_JOY_BUTTON, 255 },
694 	{  3, 25, 93, 85, 26,  2, 25, 10, 11,"reverse", BT_JOY_BUTTON, 255 },
695 	{  4, 25, 62, 85, 26,  1, 26,  6,  7,"Fire flare", BT_JOY_BUTTON, 255 },
696 	{  5,180, 46, 79, 26, 23,  6,  0,  1,"Slide on", BT_JOY_BUTTON, 255 },
697 	{  6,180, 54, 79, 26,  5,  7,  1,  4,"Slide left", BT_JOY_BUTTON, 255 },
698 	{  7,180, 62, 79, 26,  6,  8,  4, 26,"Slide right", BT_JOY_BUTTON, 255 },
699 	{  8,180, 70, 79, 26,  7,  9, 26,  9,"Slide up", BT_JOY_BUTTON, 255 },
700 	{  9,180, 78, 79, 26,  8, 10,  8,  2,"Slide down", BT_JOY_BUTTON, 255 },
701 	{ 10,180, 90, 79, 26,  9, 11,  2,  3,"Bank on", BT_JOY_BUTTON, 255 },
702 	{ 11,180, 98, 79, 26, 10, 12,  3, 12,"Bank left", BT_JOY_BUTTON, 255 },
703 	{ 12,180,106, 79, 26, 11, 28, 11, 25,"Bank right", BT_JOY_BUTTON, 255 },
704 	{ 13, 22,154, 51, 26, 24, 15, 30, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
705 	{ 14, 22,154, 99,  8, 30, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
706 	{ 15, 22,162, 51, 26, 13,  0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
707 	{ 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
708 	{ 17,164,154, 58, 26, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
709 	{ 18,164,154,106,  8, 29, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
710 	{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
711 	{ 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
712 	{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
713 	{ 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
714 	{ 23,164,180, 58, 26, 21,  5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
715 	{ 24,164,180,106,  8, 22, 13, 23,  0,"throttle", BT_INVERT, 255 },
716 	{ 25, 25,109, 85, 26,  3, 27, 12, 28,"REAR VIEW", BT_JOY_BUTTON, 255 },
717 	{ 26, 25, 70, 85, 26,  4,  2,  7,  8,"Drop Bomb", BT_JOY_BUTTON, 255 },
718 	{ 27, 25,117, 85, 26, 25, 30, 28, 29,"Afterburner", BT_JOY_BUTTON, 255 },
719 	{ 28,180,114, 79, 26, 12, 29, 25, 27,"Cycle Primary", BT_JOY_BUTTON, 255 },
720 	{ 29,180,122, 79, 26, 28, 18, 27, 30,"Cycle Secondary", BT_JOY_BUTTON, 255 },
721 	{ 30, 25,125, 85, 26, 27, 14, 29, 13,"Headlight", BT_JOY_BUTTON, 255 },
722 };
723 
724 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
725 	{  0, 25, 46, 85, 26, 12,  1, 24,  5,"Fire primary", BT_MOUSE_BUTTON, 255 },
726 	{  1, 25, 54, 85, 26,  0,  4,  5,  6,"Fire secondary", BT_MOUSE_BUTTON, 255 },
727 	{  2, 25, 85, 85, 26, 26,  3,  9, 10,"Accelerate", BT_MOUSE_BUTTON, 255 },
728 	{  3, 25, 93, 85, 26,  2, 25, 10, 11,"reverse", BT_MOUSE_BUTTON, 255 },
729 	{  4, 25, 62, 85, 26,  1, 26,  6,  7,"Fire flare", BT_MOUSE_BUTTON, 255 },
730 	{  5,180, 46, 59, 26, 24,  6,  0,  1,"Slide on", BT_MOUSE_BUTTON, 255 },
731 	{  6,180, 54, 59, 26,  5,  7,  1,  4,"Slide left", BT_MOUSE_BUTTON, 255 },
732 	{  7,180, 62, 59, 26,  6,  8,  4, 26,"Slide right", BT_MOUSE_BUTTON, 255 },
733 	{  8,180, 70, 59, 26,  7,  9, 26,  9,"Slide up", BT_MOUSE_BUTTON, 255 },
734 	{  9,180, 78, 59, 26,  8, 10,  8,  2,"Slide down", BT_MOUSE_BUTTON, 255 },
735 	{ 10,180, 90, 59, 26,  9, 11,  2,  3,"Bank on", BT_MOUSE_BUTTON, 255 },
736 	{ 11,180, 98, 59, 26, 10, 12,  3, 12,"Bank left", BT_MOUSE_BUTTON, 255 },
737 	{ 12,180,106, 59, 26, 11,  0, 11, 25,"Bank right", BT_MOUSE_BUTTON, 255 },
738 	{ 13,103,138, 58, 26, 27, 15, 25, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
739 	{ 14,103,138,106,  8, 23, 16, 13, 15,"Pitch U/D", BT_INVERT, 255 },
740 	{ 15,103,146, 58, 26, 13, 17, 14, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
741 	{ 16,103,146,106,  8, 14, 18, 15, 17,"Turn L/R", BT_INVERT, 255 },
742 	{ 17,103,154, 58, 26, 15, 19, 16, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
743 	{ 18,103,154,106,  8, 16, 20, 17, 19,"Slide L/R", BT_INVERT, 255 },
744 	{ 19,103,162, 58, 26, 17, 21, 18, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
745 	{ 20,103,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
746 	{ 21,103,170, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
747 	{ 22,103,170,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
748 	{ 23,103,182, 58, 26, 21, 14, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
749 	{ 24,103,182,106,  8, 22,  5, 23,  0,"throttle", BT_INVERT, 255 },
750 	{ 25, 25,109, 85, 26,  3, 27, 12, 13,"REAR VIEW", BT_MOUSE_BUTTON, 255 },
751 	{ 26, 25, 70, 85, 26,  4,  2,  7,  8,"Drop Bomb", BT_MOUSE_BUTTON, 255 },
752 	{ 27, 25,117, 85, 26, 25, 13, 25, 13,"Afterburner", BT_MOUSE_BUTTON, 255 },
753 };
754 
755 //added on 2/4/99 by Victor Rachels to add d1x new keys
756 kc_item kc_d2x[NUM_D2X_CONTROLS] = {
757 //        id,x,y,w1,w2,u,d,l,r,text_num1,type,value
758 	{  0, 15, 49, 71, 26, 27,  2, 27,  1, "WEAPON 1", BT_KEY, 255},
759 	{  1, 15, 49,100, 26, 26,  3,  0,  2, "WEAPON 1", BT_JOY_BUTTON, 255},
760 	{  2, 15, 57, 71, 26,  0,  4,  1,  3, "WEAPON 2", BT_KEY, 255},
761 	{  3, 15, 57,100, 26,  1,  5,  2,  4, "WEAPON 2", BT_JOY_BUTTON, 255},
762 	{  4, 15, 65, 71, 26,  2,  6,  3,  5, "WEAPON 3", BT_KEY, 255},
763 	{  5, 15, 65,100, 26,  3,  7,  4,  6, "WEAPON 3", BT_JOY_BUTTON, 255},
764 	{  6, 15, 73, 71, 26,  4,  8,  5,  7, "WEAPON 4", BT_KEY, 255},
765 	{  7, 15, 73,100, 26,  5,  9,  6,  8, "WEAPON 4", BT_JOY_BUTTON, 255},
766 	{  8, 15, 81, 71, 26,  6, 10,  7,  9, "WEAPON 5", BT_KEY, 255},
767 	{  9, 15, 81,100, 26,  7, 11,  8, 10, "WEAPON 5", BT_JOY_BUTTON, 255},
768 
769 	{ 10, 15, 89, 71, 26,  8, 12,  9, 11, "WEAPON 6", BT_KEY, 255},
770 	{ 11, 15, 89,100, 26,  9, 13, 10, 12, "WEAPON 6", BT_JOY_BUTTON, 255},
771 	{ 12, 15, 97, 71, 26, 10, 14, 11, 13, "WEAPON 7", BT_KEY, 255},
772 	{ 13, 15, 97,100, 26, 11, 15, 12, 14, "WEAPON 7", BT_JOY_BUTTON, 255},
773 	{ 14, 15,105, 71, 26, 12, 16, 13, 15, "WEAPON 8", BT_KEY, 255},
774 	{ 15, 15,105,100, 26, 13, 17, 14, 16, "WEAPON 8", BT_JOY_BUTTON, 255},
775 	{ 16, 15,113, 71, 26, 14, 18, 15, 17, "WEAPON 9", BT_KEY, 255},
776 	{ 17, 15,113,100, 26, 15, 19, 16, 18, "WEAPON 9", BT_JOY_BUTTON, 255},
777 	{ 18, 15,121, 71, 26, 16, 20, 17, 19, "WEAPON 0", BT_KEY, 255},
778 	{ 19, 15,121,100, 26, 17, 21, 18, 20, "WEAPON 0", BT_JOY_BUTTON, 255},
779 
780 	//{ 20, 15,131, 71, 26, 18, 22, 19, 21, "CYC PRIMARY", BT_KEY, 255},
781 	//{ 21, 15,131,100, 26, 19, 23, 20, 22, "CYC PRIMARY", BT_JOY_BUTTON, 255},
782 	//{ 22, 15,139, 71, 26, 20, 24, 21, 23, "CYC SECONDARY", BT_KEY, 255},
783 	//{ 23, 15,139,100, 26, 21, 25, 22, 24, "CYC SECONDARY", BT_JOY_BUTTON, 255},
784 	//{ 24,  8,147, 78, 26, 22, 26, 23, 25, "TOGGLE_PRIM AUTO", BT_KEY, 255},
785 	//{ 25,  8,147,107, 26, 23, 27, 24, 26, "TOGGLE_PRIM_AUTO", BT_JOY_BUTTON, 255},
786 	//{ 26,  8,155, 78, 26, 24,  1, 25, 27, "TOGGLE SEC AUTO", BT_KEY, 255},
787 	//{ 27,  8,155,107, 26, 25,  0, 26,  0, "TOGGLE SEC AUTO", BT_JOY_BUTTON, 255},
788 };
789 //end this section addition - VR
790 
791 #else		// ifndef MACINTOSH (following are macintosh controls)
792 
793 ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
794 {0x5b,0x7e,0x54,0x7d,0x56,0x7b,0x58,0x7c,0x3a,0xff,0xff,0x53,0xff,0x55,0xff,0x4e,0xff,0x45,0xff,0xff,0xc,0x59,0xe,0x5c,0x3b,0x24,0x31,0xff,0x3,0xff,0x3f,0xff,0x6,0xff,0xb,0xff,0xf,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x30,0xff,0x1,0xff,0x2b,0xff,0x2f,0xff,0x4,0xff,0x11,0xff,0xff,0xff,0x0,0x0},
795 {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
796 {0x0,0x3,0xff,0xff,0xff,0xff,0xb,0xc,0x9,0xa,0xff,0x1,0x2,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0},
797 {0x5,0x4,0xff,0xff,0x6,0xff,0x3,0x2,0x0,0x1,0xff,0x8,0xa,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x3,0x1,0xb,0x7,0xd,0xe,0xf,0xc,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
798 {0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
799 {0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0},
800 {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0},
801 };
802 
803 ubyte default_firebird_settings[MAX_CONTROLS] =
804 {0x0,0x1,0xff,0xff,0x2,0xff,0x4,0x6,0x5,0x7,0xff,0xb,0xc,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0x03,0x0,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0};
805 
806 ubyte default_mousestick_settings[MAX_CONTROLS] =
807 {0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3,0x4,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0x0,0x0,0x0,0x0};
808 
809 kc_item kc_keyboard[NUM_KEY_CONTROLS] = {
810 	{  0, 15, 49, 71, 26, 55,  2, 55,  1,"Pitch forward", BT_KEY, 255 },
811 	{  1, 15, 49,100, 26, 50,  3,  0, 24,"Pitch forward", BT_KEY, 255 },
812 	{  2, 15, 57, 71, 26,  0,  4, 25,  3,"Pitch backward", BT_KEY, 255 },
813 	{  3, 15, 57,100, 26,  1,  5,  2, 26,"Pitch backward", BT_KEY, 255 },
814 	{  4, 15, 65, 71, 26,  2,  6, 27,  5,"Turn left", BT_KEY, 255 },
815 	{  5, 15, 65,100, 26,  3,  7,  4, 28,"Turn left", BT_KEY, 255 },
816 	{  6, 15, 73, 71, 26,  4,  8, 29,  7,"Turn right", BT_KEY, 255 },
817 	{  7, 15, 73,100, 26,  5,  9,  6, 34,"Turn right", BT_KEY, 255 },
818 	{  8, 15, 85, 71, 26,  6, 10, 35,  9,"Slide on", BT_KEY, 255 },
819 	{  9, 15, 85,100, 26,  7, 11,  8, 36,"Slide on", BT_KEY, 255 },
820 	{ 10, 15, 93, 71, 26,  8, 12, 37, 11,"Slide left", BT_KEY, 255 },
821 	{ 11, 15, 93,100, 26,  9, 13, 10, 44,"Slide left", BT_KEY, 255 },
822 	{ 12, 15,101, 71, 26, 10, 14, 45, 13,"Slide right", BT_KEY, 255 },
823 	{ 13, 15,101,100, 26, 11, 15, 12, 30,"Slide right", BT_KEY, 255 },
824 	{ 14, 15,109, 71, 26, 12, 16, 31, 15,"Slide up", BT_KEY, 255 },
825 	{ 15, 15,109,100, 26, 13, 17, 14, 32,"Slide up", BT_KEY, 255 },
826 	{ 16, 15,117, 71, 26, 14, 18, 33, 17,"Slide down", BT_KEY, 255 },
827 	{ 17, 15,117,100, 26, 15, 19, 16, 46,"Slide down", BT_KEY, 255 },
828 	{ 18, 15,129, 71, 26, 16, 20, 47, 19,"Bank on", BT_KEY, 255 },
829 	{ 19, 15,129,100, 26, 17, 21, 18, 38,"Bank on", BT_KEY, 255 },
830 	{ 20, 15,137, 71, 26, 18, 22, 39, 21,"Bank left", BT_KEY, 255 },
831 	{ 21, 15,137,100, 26, 19, 23, 20, 40,"Bank left", BT_KEY, 255 },
832 	{ 22, 15,145, 71, 26, 20, 48, 41, 23,"Bank right", BT_KEY, 255 },
833 	{ 23, 15,145,100, 26, 21, 49, 22, 42,"Bank right", BT_KEY, 255 },
834 	{ 24,158, 49, 83, 26, 51, 26,  1, 25,"Fire primary", BT_KEY, 255 },
835 	{ 25,158, 49,112, 26, 54, 27, 24,  2,"Fire primary", BT_KEY, 255 },
836 	{ 26,158, 57, 83, 26, 24, 28,  3, 27,"Fire secondary", BT_KEY, 255 },
837 	{ 27,158, 57,112, 26, 25, 29, 26,  4,"Fire secondary", BT_KEY, 255 },
838 	{ 28,158, 65, 83, 26, 26, 34,  5, 29,"Fire flare", BT_KEY, 255 },
839 	{ 29,158, 65,112, 26, 27, 35, 28,  6,"Fire flare", BT_KEY, 255 },
840 	{ 30,158,105, 83, 26, 44, 32, 13, 31,"Accelerate", BT_KEY, 255 },
841 	{ 31,158,105,112, 26, 45, 33, 30, 14,"Accelerate", BT_KEY, 255 },
842 	{ 32,158,113, 83, 26, 30, 46, 15, 33,"reverse", BT_KEY, 255 },
843 	{ 33,158,113,112, 26, 31, 47, 32, 16,"reverse", BT_KEY, 255 },
844 	{ 34,158, 73, 83, 26, 28, 36,  7, 35,"Drop Bomb", BT_KEY, 255 },
845 	{ 35,158, 73,112, 26, 29, 37, 34,  8,"Drop Bomb", BT_KEY, 255 },
846 	{ 36,158, 85, 83, 26, 34, 44,  9, 37,"REAR VIEW", BT_KEY, 255 },
847 	{ 37,158, 85,112, 26, 35, 45, 36, 10,"REAR VIEW", BT_KEY, 255 },
848 	{ 38,158,133, 83, 26, 46, 40, 19, 39,"Cruise Faster", BT_KEY, 255 },
849 	{ 39,158,133,112, 26, 47, 41, 38, 20,"Cruise Faster", BT_KEY, 255 },
850 	{ 40,158,141, 83, 26, 38, 42, 21, 41,"Cruise Slower", BT_KEY, 255 },
851 	{ 41,158,141,112, 26, 39, 43, 40, 22,"Cruise Slower", BT_KEY, 255 },
852 	{ 42,158,149, 83, 26, 40, 52, 23, 43,"Cruise Off", BT_KEY, 255 },
853 	{ 43,158,149,112, 26, 41, 53, 42, 48,"Cruise Off", BT_KEY, 255 },
854 	{ 44,158, 93, 83, 26, 36, 30, 11, 45,"Automap", BT_KEY, 255 },
855 	{ 45,158, 93,112, 26, 37, 31, 44, 12,"Automap", BT_KEY, 255 },
856 	{ 46,158,121, 83, 26, 32, 38, 17, 47,"Afterburner", BT_KEY, 255 },
857 	{ 47,158,121,112, 26, 33, 39, 46, 18,"Afterburner", BT_KEY, 255 },
858 	{ 48, 15,161, 71, 26, 22, 50, 43, 49,"Cycle Primary", BT_KEY, 255 },
859 	{ 49, 15,161,100, 26, 23, 51, 48, 52,"Cycle Primary", BT_KEY, 255 },
860 	{ 50, 15,169, 71, 26, 48,  1, 53, 51,"Cycle Second", BT_KEY, 255 },
861 	{ 51, 15,169,100, 26, 49, 24, 50, 54,"Cycle Second", BT_KEY, 255 },
862 	{ 52,158,163, 83, 26, 42, 54, 49, 53,"Headlight", BT_KEY, 255 },
863 	{ 53,158,163,112, 26, 43, 55, 52, 50,"Headlight", BT_KEY, 255 },
864 	{ 54,158,171, 83, 26, 52, 25, 51, 55,"Energy->Shield", BT_KEY, 255 },
865 	{ 55,158,171,112, 26, 53,  0, 54,  0,"Energy->Shield", BT_KEY, 255 },
866 };
867 kc_item kc_joystick[NUM_OTHER_CONTROLS] = {
868 	{  0, 25, 46, 85, 28, 15,  1, 24,  5,"Fire primary", BT_JOY_BUTTON, 255 },
869 	{  1, 25, 54, 85, 28,  0,  4,  5,  6,"Fire secondary", BT_JOY_BUTTON, 255 },
870 	{  2, 25, 85, 85, 28, 26,  3,  9, 10,"Accelerate", BT_JOY_BUTTON, 255 },
871 	{  3, 25, 93, 85, 28,  2, 25, 10, 11,"reverse", BT_JOY_BUTTON, 255 },
872 	{  4, 25, 62, 85, 28,  1, 26,  6,  7,"Fire flare", BT_JOY_BUTTON, 255 },
873 	{  5,180, 46, 79, 28, 23,  6,  0,  1,"Slide on", BT_JOY_BUTTON, 255 },
874 	{  6,180, 54, 79, 28,  5,  7,  1,  4,"Slide left", BT_JOY_BUTTON, 255 },
875 	{  7,180, 62, 79, 28,  6,  8,  4, 26,"Slide right", BT_JOY_BUTTON, 255 },
876 	{  8,180, 70, 79, 28,  7,  9, 26,  9,"Slide up", BT_JOY_BUTTON, 255 },
877 	{  9,180, 78, 79, 28,  8, 10,  8,  2,"Slide down", BT_JOY_BUTTON, 255 },
878 	{ 10,180, 90, 79, 28,  9, 11,  2,  3,"Bank on", BT_JOY_BUTTON, 255 },
879 	{ 11,180, 98, 79, 28, 10, 12,  3, 12,"Bank left", BT_JOY_BUTTON, 255 },
880 	{ 12,180,106, 79, 28, 11, 28, 11, 25,"Bank right", BT_JOY_BUTTON, 255 },
881 	{ 13, 22,154, 51, 26, 24, 15, 30, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
882 	{ 14, 22,154, 99,  8, 30, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
883 	{ 15, 22,162, 51, 26, 13,  0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
884 	{ 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
885 	{ 17,164,154, 58, 26, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
886 	{ 18,164,154,106,  8, 29, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
887 	{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
888 	{ 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
889 	{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
890 	{ 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
891 	{ 23,164,180, 58, 26, 21,  5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
892 	{ 24,164,180,106,  8, 22, 13, 23,  0,"throttle", BT_INVERT, 255 },
893 	{ 25, 25,109, 85, 28,  3, 27, 12, 28,"REAR VIEW", BT_JOY_BUTTON, 255 },
894 	{ 26, 25, 70, 85, 28,  4,  2,  7,  8,"Drop Bomb", BT_JOY_BUTTON, 255 },
895 	{ 27, 25,117, 85, 28, 25, 30, 28, 29,"Afterburner", BT_JOY_BUTTON, 255 },
896 	{ 28,180,114, 79, 28, 12, 29, 25, 27,"Cycle Primary", BT_JOY_BUTTON, 255 },
897 	{ 29,180,122, 79, 28, 28, 18, 27, 30,"Cycle Secondary", BT_JOY_BUTTON, 255 },
898 	{ 30, 25,125, 85, 28, 27, 14, 29, 13,"Headlight", BT_JOY_BUTTON, 255 },
899 };
900 kc_item kc_superjoy[NUM_OTHER_CONTROLS] = {
901 	{  0, 25, 46, 85, 26, 15,  1, 24,  5,"Fire primary", BT_JOY_BUTTON, 255 },
902 	{  1, 25, 54, 85, 26,  0,  4,  5,  6,"Fire secondary", BT_JOY_BUTTON, 255 },
903 	{  2, 25, 85, 85, 26, 26,  3,  9, 10,"Accelerate", BT_JOY_BUTTON, 255 },
904 	{  3, 25, 93, 85, 26,  2, 25, 10, 11,"reverse", BT_JOY_BUTTON, 255 },
905 	{  4, 25, 62, 85, 26,  1, 26,  6,  7,"Fire flare", BT_JOY_BUTTON, 255 },
906 	{  5,180, 46, 79, 26, 23,  6,  0,  1,"Slide on", BT_JOY_BUTTON, 255 },
907 	{  6,180, 54, 79, 26,  5,  7,  1,  4,"Slide left", BT_JOY_BUTTON, 255 },
908 	{  7,180, 62, 79, 26,  6,  8,  4, 26,"Slide right", BT_JOY_BUTTON, 255 },
909 	{  8,180, 70, 79, 26,  7,  9, 26,  9,"Slide up", BT_JOY_BUTTON, 255 },
910 	{  9,180, 78, 79, 26,  8, 10,  8,  2,"Slide down", BT_JOY_BUTTON, 255 },
911 	{ 10,180, 90, 79, 26,  9, 11,  2,  3,"Bank on", BT_JOY_BUTTON, 255 },
912 	{ 11,180, 98, 79, 26, 10, 12,  3, 12,"Bank left", BT_JOY_BUTTON, 255 },
913 	{ 12,180,106, 79, 26, 11, 28, 11, 25,"Bank right", BT_JOY_BUTTON, 255 },
914 	{ 13, 22,154, 51, 26, 24, 15, 30, 14,"Pitch U/D", BT_JOY_AXIS, 255 },
915 	{ 14, 22,154, 99,  8, 30, 16, 13, 17,"Pitch U/D", BT_INVERT, 255 },
916 	{ 15, 22,162, 51, 26, 13,  0, 18, 16,"Turn L/R", BT_JOY_AXIS, 255 },
917 	{ 16, 22,162, 99,  8, 14, 17, 15, 19,"Turn L/R", BT_INVERT, 255 },
918 	{ 17,164,154, 58, 26, 16, 19, 14, 18,"Slide L/R", BT_JOY_AXIS, 255 },
919 	{ 18,164,154,106,  8, 29, 20, 17, 15,"Slide L/R", BT_INVERT, 255 },
920 	{ 19,164,162, 58, 26, 17, 21, 16, 20,"Slide U/D", BT_JOY_AXIS, 255 },
921 	{ 20,164,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
922 	{ 21,164,172, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_JOY_AXIS, 255 },
923 	{ 22,164,172,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
924 	{ 23,164,180, 58, 26, 21,  5, 22, 24,"throttle", BT_JOY_AXIS, 255 },
925 	{ 24,164,180,106,  8, 22, 13, 23,  0,"throttle", BT_INVERT, 255 },
926 	{ 25, 25,109, 85, 26,  3, 27, 12, 28,"REAR VIEW", BT_JOY_BUTTON, 255 },
927 	{ 26, 25, 70, 85, 26,  4,  2,  7,  8,"Drop Bomb", BT_JOY_BUTTON, 255 },
928 	{ 27, 25,117, 85, 26, 25, 30, 28, 29,"Afterburner", BT_JOY_BUTTON, 255 },
929 	{ 28,180,114, 79, 26, 12, 29, 25, 27,"Cycle Primary", BT_JOY_BUTTON, 255 },
930 	{ 29,180,122, 79, 26, 28, 18, 27, 30,"Cycle Secondary", BT_JOY_BUTTON, 255 },
931 	{ 30, 25,125, 85, 26, 27, 14, 29, 13,"Headlight", BT_JOY_BUTTON, 255 },
932 };
933 
934 kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
935 	{  0, 25, 46, 85, 26, 28,  1, 28,  5,"Fire primary", BT_MOUSE_BUTTON, 255 },
936 	{  1, 25, 54, 85, 26,  0,  4,  5,  6,"Fire secondary", BT_MOUSE_BUTTON, 255 },
937 	{  2, 25, 85, 85, 26, 26,  3,  9, 10,"Accelerate", BT_MOUSE_BUTTON, 255 },
938 	{  3, 25, 93, 85, 26,  2, 25, 10, 11,"reverse", BT_MOUSE_BUTTON, 255 },
939 	{  4, 25, 62, 85, 26,  1, 26,  6,  7,"Fire flare", BT_MOUSE_BUTTON, 255 },
940 	{  5,180, 46, 59, 26, 24,  6,  0,  1,"Slide on", BT_MOUSE_BUTTON, 255 },
941 	{  6,180, 54, 59, 26,  5,  7,  1,  4,"Slide left", BT_MOUSE_BUTTON, 255 },
942 	{  7,180, 62, 59, 26,  6,  8,  4, 26,"Slide right", BT_MOUSE_BUTTON, 255 },
943 	{  8,180, 70, 59, 26,  7,  9, 26,  9,"Slide up", BT_MOUSE_BUTTON, 255 },
944 	{  9,180, 78, 59, 26,  8, 10,  8,  2,"Slide down", BT_MOUSE_BUTTON, 255 },
945 	{ 10,180, 90, 59, 26,  9, 11,  2,  3,"Bank on", BT_MOUSE_BUTTON, 255 },
946 	{ 11,180, 98, 59, 26, 10, 12,  3, 12,"Bank left", BT_MOUSE_BUTTON, 255 },
947 	{ 12,180,106, 59, 26, 11, 28, 11, 25,"Bank right", BT_MOUSE_BUTTON, 255 },
948 	{ 13,103,138, 58, 26, 27, 15, 27, 14,"Pitch U/D", BT_MOUSE_AXIS, 255 },
949 	{ 14,103,138,106,  8, 23, 16, 13, 15,"Pitch U/D", BT_INVERT, 255 },
950 	{ 15,103,146, 58, 26, 13, 17, 14, 16,"Turn L/R", BT_MOUSE_AXIS, 255 },
951 	{ 16,103,146,106,  8, 14, 18, 15, 17,"Turn L/R", BT_INVERT, 255 },
952 	{ 17,103,154, 58, 26, 15, 19, 16, 18,"Slide L/R", BT_MOUSE_AXIS, 255 },
953 	{ 18,103,154,106,  8, 16, 20, 17, 19,"Slide L/R", BT_INVERT, 255 },
954 	{ 19,103,162, 58, 26, 17, 21, 18, 20,"Slide U/D", BT_MOUSE_AXIS, 255 },
955 	{ 20,103,162,106,  8, 18, 22, 19, 21,"Slide U/D", BT_INVERT, 255 },
956 	{ 21,103,170, 58, 26, 19, 23, 20, 22,"Bank L/R", BT_MOUSE_AXIS, 255 },
957 	{ 22,103,170,106,  8, 20, 24, 21, 23,"Bank L/R", BT_INVERT, 255 },
958 	{ 23,103,182, 58, 26, 21, 14, 22, 24,"throttle", BT_MOUSE_AXIS, 255 },
959 	{ 24,103,182,106,  8, 22,  5, 23, 28,"throttle", BT_INVERT, 255 },
960 	{ 25, 25,109, 85, 26,  3, 27, 12, 27,"REAR VIEW", BT_MOUSE_BUTTON, 255 },
961 	{ 26, 25, 70, 85, 26,  4,  2,  7,  8,"Drop Bomb", BT_MOUSE_BUTTON, 255 },
962 	{ 27, 25,117, 85, 26, 25, 13, 25, 13,"Afterburner", BT_MOUSE_BUTTON, 255 },
963 };
964 
965 #endif
966 
967 //added on 2/4/99 by Victor Rachels to add new keys system
968 ubyte default_kconfig_d2x_settings[MAX_D2X_CONTROLS] = {
969  0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
970  0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
971  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
972 //end this section addition - VR
973 
974 void kc_drawitem( kc_item *item, int is_current );
975 void kc_change_key( kc_item * item );
976 void kc_change_joybutton( kc_item * item );
977 void kc_change_mousebutton( kc_item * item );
978 void kc_change_joyaxis( kc_item * item );
979 void kc_change_mouseaxis( kc_item * item );
980 void kc_change_invert( kc_item * item );
981 void kconfig_read_fcs( int raw_axis );
982 void kconfig_set_fcs_button( int btn, int button );
983 void kconfig_read_external_controls( void );
984 
kconfig_is_axes_used(int axis)985 int kconfig_is_axes_used(int axis)
986 {
987 	int i;
988 	for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
989 		if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
990 			return 1;
991 	}
992 	return 0;
993 }
994 
995 #ifdef TABLE_CREATION
find_item_at(kc_item * items,int nitems,int x,int y)996 int find_item_at( kc_item * items, int nitems, int x, int y )
997 {
998 	int i;
999 
1000 	for (i=0; i<nitems; i++ )	{
1001 		if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
1002 			return i;
1003 	}
1004 	return -1;
1005 }
1006 
find_next_item_up(kc_item * items,int nitems,int citem)1007 int find_next_item_up( kc_item * items, int nitems, int citem )
1008 {
1009 	int x, y, i;
1010 
1011 	y = items[citem].y;
1012 	x = items[citem].x+items[citem].w1;
1013 
1014 	do {
1015 		y--;
1016 		if ( y < 0 ) {
1017 			y = grd_curcanv->cv_bitmap.bm_h-1;
1018 			x--;
1019 			if ( x < 0 ) {
1020 				x = grd_curcanv->cv_bitmap.bm_w-1;
1021 			}
1022 		}
1023 		i = find_item_at( items, nitems, x, y );
1024 	} while ( i < 0 );
1025 
1026 	return i;
1027 }
1028 
find_next_item_down(kc_item * items,int nitems,int citem)1029 int find_next_item_down( kc_item * items, int nitems, int citem )
1030 {
1031 	int x, y, i;
1032 
1033 	y = items[citem].y;
1034 	x = items[citem].x+items[citem].w1;
1035 
1036 	do {
1037 		y++;
1038 		if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
1039 			y = 0;
1040 			x++;
1041 			if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
1042 				x = 0;
1043 			}
1044 		}
1045 		i = find_item_at( items, nitems, x, y );
1046 	} while ( i < 0 );
1047 
1048 	return i;
1049 }
1050 
find_next_item_right(kc_item * items,int nitems,int citem)1051 int find_next_item_right( kc_item * items, int nitems, int citem )
1052 {
1053 	int x, y, i;
1054 
1055 	y = items[citem].y;
1056 	x = items[citem].x+items[citem].w1;
1057 
1058 	do {
1059 		x++;
1060 		if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
1061 			x = 0;
1062 			y++;
1063 			if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
1064 				y = 0;
1065 			}
1066 		}
1067 		i = find_item_at( items, nitems, x, y );
1068 	} while ( i < 0 );
1069 
1070 	return i;
1071 }
1072 
find_next_item_left(kc_item * items,int nitems,int citem)1073 int find_next_item_left( kc_item * items, int nitems, int citem )
1074 {
1075 	int x, y, i;
1076 
1077 	y = items[citem].y;
1078 	x = items[citem].x+items[citem].w1;
1079 
1080 	do {
1081 		x--;
1082 		if ( x < 0 ) {
1083 			x = grd_curcanv->cv_bitmap.bm_w-1;
1084 			y--;
1085 			if ( y < 0 ) {
1086 				y = grd_curcanv->cv_bitmap.bm_h-1;
1087 			}
1088 		}
1089 		i = find_item_at( items, nitems, x, y );
1090 	} while ( i < 0 );
1091 
1092 	return i;
1093 }
1094 #endif
1095 
1096 #if defined(MACINTOSH) || defined(WINDOWS)
get_item_height(kc_item * item)1097 int get_item_height(kc_item *item)
1098 {
1099 	int w, h, aw;
1100 	char btext[10];
1101 
1102 	if (item->value==255) {
1103 		sprintf( btext, "" );
1104 	} else {
1105 		switch( item->type )	{
1106 			case BT_KEY:
1107 				strncpy( btext, key_text[item->value], 10 ); break;
1108 			case BT_MOUSE_BUTTON:
1109 			#ifdef WINDOWS
1110 				strncpy( btext, Text_string[mousebutton_text[item->value]], 10); break;
1111 			#else
1112 				strncpy( btext, mousebutton_text[item->value], 10 ); break;
1113 			#endif
1114 			case BT_MOUSE_AXIS:
1115 				strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
1116 			case BT_JOY_BUTTON:
1117 				if ( joybutton_text[item->value] !=-1 )
1118 					strncpy( btext, Text_string[ joybutton_text[item->value]  ], 10 );
1119 				else
1120 					sprintf( btext, "BTN%d", item->value );
1121 				break;
1122 			case BT_JOY_AXIS:
1123 				strncpy( btext, Text_string[joyaxis_text[item->value]], 10 ); break;
1124 			case BT_INVERT:
1125 				strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
1126 		}
1127 	}
1128 	gr_get_string_size(btext, &w, &h, &aw  );
1129 
1130 	return h;
1131 }
1132 #endif
1133 
kconfig_sub(kc_item * items,int nitems,char * title)1134 void kconfig_sub(kc_item * items,int nitems, char * title)
1135 {
1136 WINDOS(
1137 	dd_grs_canvas * save_canvas,
1138 	grs_canvas * save_canvas
1139 );
1140 	grs_font * save_font;
1141 	int old_keyd_repeat;
1142 	#if defined(MACINTOSH) || defined(WINDOWS)
1143 	int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
1144 	int close_x, close_y, close_size;
1145 	#endif
1146 
1147 	int i,k,ocitem,citem;
1148 	int time_stopped = 0;
1149 WIN(char *old_bg_pcx);
1150 
1151 WIN(old_bg_pcx = _SCRContext.bkg_filename);
1152 WIN(DEFINE_SCREEN(NULL));
1153 
1154 	All_items = items;
1155 	Num_items = nitems;
1156 
1157 	if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) )
1158 	{
1159 		time_stopped = 1;
1160 		stop_time();
1161 	}
1162 
1163 //	if (Config_control_type == CONTROL_WINJOYSTICK) {
1164 //		WINDOS(
1165 //			joydefsw_win_joyselect(title2); title = title2,
1166 //			Int3()
1167 //		);												// Get Samir...
1168 //	}
1169 
1170 WINDOS(
1171 	save_canvas = dd_grd_curcanv,
1172 	save_canvas = grd_curcanv
1173 );
1174 
1175 
1176 WINDOS(
1177 	dd_gr_set_current_canvas(NULL),
1178 	gr_set_current_canvas(NULL)
1179 );
1180 	save_font = grd_curcanv->cv_font;
1181 
1182 #ifdef WINDOWS
1183 KConfigPaint:
1184 #endif
1185 	game_flush_inputs();
1186 	old_keyd_repeat = keyd_repeat;
1187 	keyd_repeat = 1;
1188 
1189 	//gr_clear_canvas( BM_XRGB(0,0,0) );
1190 
1191 	nm_draw_background(0, 0, grd_curcanv->cv_bitmap.bm_w - 1, grd_curcanv->cv_bitmap.bm_h - 1);
1192    gr_palette_load (gr_palette);
1193 
1194 	grd_curcanv->cv_font = MEDIUM3_FONT;
1195 
1196 WIN(DDGRLOCK(dd_grd_curcanv));
1197 	{
1198 		char * p;
1199 		p = strchr( title, '\n' );
1200 		if ( p ) *p = 32;
1201 		gr_string( 0x8000, LHY(8), title );
1202 		if ( p ) *p = '\n';
1203 	}
1204 
1205 
1206 //	if ( items == kc_keyboard )	{
1207 //		gr_string( 0x8000, 8, "Keyboard" );
1208 //	} else if ( items == kc_joystick )	{
1209 //		gr_string( 0x8000, 8, "Joysticks" );
1210 //	} else if ( items == kc_mouse )	{
1211 //		gr_string( 0x8000, 8, "Mouse" );
1212 //	}
1213 
1214 #if defined(MACINTOSH) || defined(WINDOWS)
1215 	close_x = close_y = 15;
1216 	close_size = 10;
1217 	gr_setcolor( BM_XRGB(0, 0, 0) );
1218 	gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
1219 	gr_setcolor( BM_XRGB(21, 21, 21) );
1220 	gr_rect( close_x + 2, close_y + 2, close_x + close_size - 2, close_y + close_size -2 );
1221 #endif
1222 
1223 	grd_curcanv->cv_font = GAME_FONT;
1224 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1225 
1226 	#ifndef MACINTOSH
1227 	gr_string( 0x8000, LHY(20), TXT_KCONFIG_STRING_1 );
1228 	#else
1229 	gr_string( 0x8000, LHY(20), "Enter changes, ctrl-d deletes, ctrl-r resets defaults, ESC exits");
1230 	#endif
1231 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1232 	if ( items == kc_keyboard )	{
1233 		gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
1234 		gr_setcolor( BM_XRGB(31,27,6) );
1235 
1236 		gr_scanline( LHX(98), LHX(106), LHY(42) );
1237 		gr_scanline( LHX(120), LHX(128), LHY(42) );
1238 		gr_pixel( LHX(98), LHY(43) );
1239 		gr_pixel( LHX(98), LHY(44) );
1240 		gr_pixel( LHX(128), LHY(43) );
1241 		gr_pixel( LHX(128), LHY(44) );
1242 
1243 		gr_string( LHX(109), LHY(40), "OR" );
1244 
1245 		gr_scanline( LHX(253), LHX(261), LHY(42) );
1246 		gr_scanline( LHX(274), LHX(283), LHY(42) );
1247 		gr_pixel( LHX(253), LHY(43) );
1248 		gr_pixel( LHX(253), LHY(44) );
1249 		gr_pixel( LHX(283), LHY(43) );
1250 		gr_pixel( LHX(283), LHY(44) );
1251 
1252 		gr_string( LHX(264), LHY(40), "OR" );
1253 
1254 	} if ( items == kc_joystick )	{
1255 		gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
1256 		gr_setcolor( BM_XRGB(31,27,6) );
1257 		gr_scanline( LHX(18), LHX(135), LHY(37) );
1258 		gr_scanline( LHX(181), LHX(294), LHY(37) );
1259 		gr_scanline( LHX(18), LHX(144), LHY(119+18) );
1260 		gr_scanline( LHX(174), LHX(294), LHY(119+18) );
1261 		gr_string( 0x8000, LHY(35), TXT_BUTTONS );
1262 		gr_string( 0x8000,LHY(117+18), TXT_AXES );
1263 		gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1264 		gr_string( LHX(81), LHY(137+8), TXT_AXIS );
1265 		gr_string( LHX(111), LHY(137+8), TXT_INVERT );
1266 		gr_string( LHX(222), LHY(137+8), TXT_AXIS );
1267 		gr_string( LHX(252), LHY(137+8), TXT_INVERT );
1268 	} else if ( items == kc_mouse )	{
1269 		gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
1270 		gr_setcolor( BM_XRGB(31,27,6) );
1271 		gr_scanline( LHX(18), LHX(135), LHY(37) );
1272 		gr_scanline( LHX(181), LHX(294), LHY(37) );
1273 		gr_scanline( LHX(18), LHX(144), LHY(119+5) );
1274 		gr_scanline( LHX(174), LHX(294), LHY(119+5) );
1275 		gr_string( 0x8000, LHY(35), TXT_BUTTONS );
1276 		gr_string( 0x8000,LHY(117+5), TXT_AXES );
1277 		gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1278 		gr_string( LHX(169), LHY(129), TXT_AXIS );
1279 		gr_string( LHX(199), LHY(129), TXT_INVERT );
1280 	}
1281 	else if ( items == kc_d2x )
1282 	{
1283 		gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
1284 		gr_setcolor( BM_XRGB(31,27,6) );
1285 
1286 		gr_string(LHX( 94), LHY(40), "KB");
1287 		gr_string(LHX(121), LHY(40), "JOY");
1288 	}
1289 
1290 WIN(DDGRUNLOCK(dd_grd_curcanv));
1291 
1292 	for (i=0; i<nitems; i++ )	{
1293 		kc_drawitem( &items[i], 0 );
1294 	}
1295 
1296 	citem = 0;
1297 	kc_drawitem( &items[citem], 1 );
1298 
1299 	WIN(ShowCursorW());
1300 	MAC(show_cursor();)
1301 
1302 #if defined(MACINTOSH) || defined(WINDOWS)
1303 	mouse_state = omouse_state = 0;
1304 #endif
1305 
1306 	while(1)		{
1307 	//	Windows addendum to allow for kconfig input.
1308 	#ifdef WINDOWS
1309 		{
1310 			MSG msg;
1311 
1312 			DoMessageStuff(&msg);
1313 
1314 			if (_RedrawScreen) {
1315 				_RedrawScreen = FALSE;
1316 
1317 				dd_gr_set_current_canvas(NULL);
1318 
1319 				goto KConfigPaint;
1320 			}
1321 
1322 			DDGRRESTORE;
1323 	 	}
1324 	#endif
1325 		gr_update();
1326 
1327 		//see if redbook song needs to be restarted
1328 		songs_check_redbook_repeat();
1329 
1330 		k = key_inkey();
1331 
1332 #if defined(MACINTOSH) || defined(WINDOWS)
1333 		omouse_state = mouse_state;
1334 		mouse_state = mouse_button_state(0);
1335 #endif
1336 
1337 		if ( !time_stopped ) {
1338 			#ifdef NETWORK
1339 			if (multi_menu_poll() == -1)
1340 				k = -2;
1341 			#endif
1342 		}
1343 		ocitem = citem;
1344 		switch( k )	{
1345 		case KEY_BACKSP:
1346 			Int3();
1347 			break;
1348 		MAC(case KEY_COMMAND+KEY_SHIFTED+KEY_3:)
1349 		case KEY_PRINT_SCREEN:
1350 			save_screen_shot(0);
1351 			break;
1352 		case KEY_CTRLED+KEY_D:
1353 			items[citem].value = 255;
1354 			kc_drawitem( &items[citem], 1 );
1355 			break;
1356 		case KEY_CTRLED+KEY_R:
1357 			if ( items==kc_keyboard )	{
1358 				for (i=0; i<NUM_KEY_CONTROLS; i++ )		{
1359 					items[i].value=default_kconfig_settings[0][i];
1360 					kc_drawitem( &items[i], 0 );
1361 				}
1362 			} else if ( items==kc_d2x ) {
1363 				for(i=0;i<NUM_D2X_CONTROLS;i++)
1364 				{
1365 					items[i].value=default_kconfig_d2x_settings[i];
1366 					kc_drawitem( &items[i], 0 );
1367 				}
1368 			} else {
1369 				#ifdef MACINTOSH
1370 			  // hack for firebire and mousestick default controls since I made
1371 			  // them the same control type -- dumb dumb dumb
1372 				if (joy_have_firebird())
1373 					for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
1374 						items[i].value = default_firebird_settings[i];
1375 						kc_drawitem( &items[i], 0 );
1376 					}
1377 				else if (joy_have_mousestick())
1378 					for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
1379 						items[i].value = default_mousestick_settings[i];
1380 						kc_drawitem( &items[i], 0 );
1381 					}
1382 				else
1383 				#endif	// note link to above else
1384 					for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
1385 						items[i].value = default_kconfig_settings[Config_control_type][i];
1386 						kc_drawitem( &items[i], 0 );
1387 					}
1388 			}
1389 			kc_drawitem( &items[citem], 1 );
1390 			break;
1391 		case KEY_DELETE:
1392 			items[citem].value=255;
1393 			kc_drawitem( &items[citem], 1 );
1394 			break;
1395 		case KEY_UP:
1396 		case KEY_PAD8:
1397 #ifdef TABLE_CREATION
1398 			if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
1399 #endif
1400 			citem = items[citem].u;
1401 			break;
1402 
1403 		case KEY_DOWN:
1404 		case KEY_PAD2:
1405 #ifdef TABLE_CREATION
1406 			if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
1407 #endif
1408 			citem = items[citem].d;
1409 			break;
1410 		case KEY_LEFT:
1411 		case KEY_PAD4:
1412 #ifdef TABLE_CREATION
1413 			if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
1414 #endif
1415 			citem = items[citem].l;
1416 			break;
1417 		case KEY_RIGHT:
1418 		case KEY_PAD6:
1419 #ifdef TABLE_CREATION
1420 			if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
1421 #endif
1422 			citem = items[citem].r;
1423 			break;
1424 		case KEY_ENTER:
1425 		case KEY_PADENTER:
1426 			switch( items[citem].type )	{
1427 			case BT_KEY:		kc_change_key( &items[citem] ); break;
1428 			case BT_MOUSE_BUTTON:	kc_change_mousebutton( &items[citem] ); break;
1429 			case BT_MOUSE_AXIS: 	kc_change_mouseaxis( &items[citem] ); break;
1430 			case BT_JOY_BUTTON: 	kc_change_joybutton( &items[citem] ); break;
1431 			case BT_JOY_AXIS: 	kc_change_joyaxis( &items[citem] ); break;
1432 			case BT_INVERT: 	kc_change_invert( &items[citem] ); break;
1433 			}
1434 			break;
1435 		case -2:
1436 		case KEY_ESC:
1437 			grd_curcanv->cv_font	= save_font;
1438 
1439 		WIN(DEFINE_SCREEN(old_bg_pcx));
1440 
1441 		WINDOS(
1442 			dd_gr_set_current_canvas(save_canvas),
1443 			gr_set_current_canvas( save_canvas )
1444 		);
1445 			keyd_repeat = old_keyd_repeat;
1446 			game_flush_inputs();
1447 			WIN( HideCursorW());
1448 			MAC( hide_cursor(); )
1449 			if (time_stopped)
1450 				start_time();
1451 			return;
1452 #ifdef TABLE_CREATION
1453 		case KEY_DEBUGGED+KEY_F12:	{
1454 			FILE * fp;
1455 			for (i=0; i<NUM_KEY_CONTROLS; i++ )	{
1456 				kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_KEY_CONTROLS, i);
1457 				kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_KEY_CONTROLS, i);
1458 				kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_KEY_CONTROLS, i);
1459 				kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_KEY_CONTROLS, i);
1460 			}
1461 			for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
1462 				kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_OTHER_CONTROLS, i);
1463 				kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_OTHER_CONTROLS, i);
1464 				kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_OTHER_CONTROLS, i);
1465 				kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_OTHER_CONTROLS, i);
1466 			}
1467 			for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
1468 				kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_OTHER_CONTROLS, i);
1469 				kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_OTHER_CONTROLS, i);
1470 				kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_OTHER_CONTROLS, i);
1471 				kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_OTHER_CONTROLS, i);
1472 			}
1473 			fp = fopen( "kconfig.cod", "wt" );
1474 
1475 			fprintf( fp, "ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {\n" );
1476 			for (i=0; i<CONTROL_MAX_TYPES; i++ )	{
1477 				int j;
1478 				fprintf( fp, "{0x%x", kconfig_settings[i][0] );
1479 				for (j=1; j<MAX_CONTROLS; j++ )
1480 					fprintf( fp, ",0x%x", kconfig_settings[i][j] );
1481 				fprintf( fp, "},\n" );
1482 			}
1483 			fprintf( fp, "};\n" );
1484 
1485 			fprintf( fp, "\nkc_item kc_keyboard[NUM_KEY_CONTROLS] = {\n" );
1486 			for (i=0; i<NUM_KEY_CONTROLS; i++ )	{
1487 				fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
1488 					kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
1489 					kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
1490                                         34, kc_keyboard[i].text, 34, btype_text[kc_keyboard[i].type] );
1491 			}
1492 			fprintf( fp, "};" );
1493 
1494 			fprintf( fp, "\nkc_item kc_joystick[NUM_OTHER_CONTROLS] = {\n" );
1495 			for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
1496 				if (kc_joystick[i].type == BT_JOY_BUTTON)
1497 					fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
1498 						kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
1499 						kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
1500 	                                        34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
1501                 else
1502 					fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
1503 						kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
1504 						kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
1505 	                                        34, kc_joystick[i].text, 34, btype_text[kc_joystick[i].type] );
1506 			}
1507 			fprintf( fp, "};" );
1508 
1509 			fprintf( fp, "\nkc_item kc_mouse[NUM_OTHER_CONTROLS] = {\n" );
1510 			for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
1511 				fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
1512 					kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
1513 					kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
1514                                         34, kc_mouse[i].text, 34, btype_text[kc_mouse[i].type] );
1515 			}
1516 			fprintf( fp, "};" );
1517 
1518 			fclose(fp);
1519 
1520 			}
1521 			break;
1522 #endif
1523 		}
1524 
1525 	#if defined (MACINTOSH) || defined(WINDOWS)
1526 		if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
1527 			int item_height;
1528 
1529 			mouse_get_pos(&mx, &my);
1530 			for (i=0; i<nitems; i++ )	{
1531 				item_height = get_item_height( &items[i] );
1532 				x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[i].x) + LHX(items[i].w1);
1533 				x2 = x1 + LHX(items[i].w2);
1534 				y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[i].y);
1535 				y2 = y1 + LHX(item_height);
1536 				if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
1537 					citem = i;
1538 					break;
1539 				}
1540 			}
1541 		}
1542 		else if ( !mouse_state && omouse_state ) {
1543 			int item_height;
1544 
1545 			mouse_get_pos(&mx, &my);
1546 			item_height = get_item_height( &items[citem] );
1547 			x1 = grd_curcanv->cv_bitmap.bm_x + LHX(items[citem].x) + LHX(items[citem].w1);
1548 			x2 = x1 + LHX(items[citem].w2);
1549 			y1 = grd_curcanv->cv_bitmap.bm_y + LHY(items[citem].y);
1550 			y2 = y1 + LHY(item_height);
1551 			if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
1552 				WIN(HideCursorW());
1553 				MAC(hide_cursor();)
1554 				switch( items[citem].type )	{
1555 				case BT_KEY:				kc_change_key( &items[citem] ); break;
1556 				case BT_MOUSE_BUTTON:	kc_change_mousebutton( &items[citem] ); break;
1557 				case BT_MOUSE_AXIS: 		kc_change_mouseaxis( &items[citem] ); break;
1558 				case BT_JOY_BUTTON: 		kc_change_joybutton( &items[citem] ); break;
1559 				case BT_JOY_AXIS: 		kc_change_joyaxis( &items[citem] ); break;
1560 				case BT_INVERT: 			kc_change_invert( &items[citem] ); break;
1561 				}
1562 				MAC(show_cursor();)
1563 				WIN(ShowCursorW());
1564 			} else {
1565 				x1 = grd_curcanv->cv_bitmap.bm_x + close_x + 2;
1566 				x2 = x1 + close_size - 2;
1567 				y1 = grd_curcanv->cv_bitmap.bm_y + close_y + 2;
1568 				y2 = y1 + close_size - 2;
1569 				if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
1570 					grd_curcanv->cv_font	= save_font;
1571 					WINDOS(dd_gr_set_current_canvas( save_canvas ),
1572 							gr_set_current_canvas( save_canvas ));
1573 					keyd_repeat = old_keyd_repeat;
1574 					game_flush_inputs();
1575 					WIN(HideCursorW());
1576 					MAC(hide_cursor();)
1577 					if (time_stopped)
1578 						start_time();
1579 					return;
1580 				}
1581 			}
1582 
1583 		}
1584 		#endif		// MACINTOSH WINDOWS
1585 
1586 		if (ocitem!=citem)	{
1587 			MAC(hide_cursor();)
1588 			WIN(HideCursorW());
1589 			kc_drawitem( &items[ocitem], 0 );
1590 			kc_drawitem( &items[citem], 1 );
1591 			WIN(ShowCursorW());
1592 			MAC(show_cursor();)
1593 		}
1594 	}
1595 }
1596 
1597 
kc_drawitem(kc_item * item,int is_current)1598 void kc_drawitem( kc_item *item, int is_current )
1599 {
1600 	int x, w, h, aw;
1601 	char btext[16];
1602 //	PA_DFX (pa_set_frontbuffer_current());
1603 WIN(DDGRLOCK(dd_grd_curcanv));
1604 
1605 	if (is_current)
1606 		gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
1607 	else
1608 		gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
1609    gr_string( LHX(item->x), LHY(item->y), item->text );
1610 WIN(DDGRUNLOCK(dd_grd_curcanv));
1611 
1612 	if (item->value==255) {
1613 		strcpy( btext, "" );
1614 	} else {
1615 		switch( item->type )	{
1616 			case BT_KEY:
1617 				strncpy( btext, key_text[item->value], 10 ); break;
1618 			case BT_MOUSE_BUTTON:
1619 				#ifndef MACINTOSH
1620 				//strncpy( btext, Text_string[mousebutton_text[item->value]], 10 ); break;
1621 				strncpy( btext, (item->value <= 3)?Text_string[mousebutton_text[item->value]]:mousebutton_textra[item->value-3], 10 ); break;
1622 				#else
1623 				strncpy( btext, mousebutton_text[item->value], 10 ); break;
1624 				#endif
1625 			case BT_MOUSE_AXIS:
1626 				strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
1627 			case BT_JOY_BUTTON:
1628 #ifndef MACINTOSH
1629 	#ifdef WINDOWS
1630 				if (joybutton_text[item->value] != -1)
1631 					strncpy( btext, Text_string[ joybutton_text[item->value]  ], 10 );
1632 				else
1633 					sprintf( btext, "BTN%2d", item->value+1 );
1634 	#else
1635 				if ( joybutton_text[item->value] !=-1 )
1636 					strncpy( btext, Text_string[ joybutton_text[item->value]  ], 10 );
1637 				else
1638 					sprintf( btext, "BTN%d", item->value );
1639 	#endif
1640 #else
1641 				strncpy( btext, joy_btn_name( item->value ), 10);
1642 				if (btext == NULL)
1643 					sprintf( btext, "BTN%d", item->value );
1644 #endif
1645 				break;
1646 			case BT_JOY_AXIS:
1647 				strncpy( btext, Text_string[joyaxis_text[item->value]], 10 ); break;
1648 			case BT_INVERT:
1649 				strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
1650 		}
1651 	}
1652 	if (item->w1) {
1653 	WIN(DDGRLOCK(dd_grd_curcanv));
1654 		gr_get_string_size(btext, &w, &h, &aw  );
1655 
1656 		if (is_current)
1657 			gr_setcolor( BM_XRGB(21,0,24) );
1658 		else
1659 			gr_setcolor( BM_XRGB(16,0,19) );
1660 		gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1661 
1662 		gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1663 
1664 		x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1665 
1666 		gr_string( x, LHY(item->y), btext );
1667 //		PA_DFX (pa_set_backbuffer_current());
1668 
1669 	WIN(DDGRUNLOCK(dd_grd_curcanv));
1670 	}
1671 }
1672 
1673 
1674 static int looper=0;
1675 
kc_drawquestion(kc_item * item)1676 void kc_drawquestion( kc_item *item )
1677 {
1678 	int c, x, w, h, aw;
1679 
1680 WIN(DDGRLOCK(dd_grd_curcanv));
1681   // PA_DFX (pa_set_frontbuffer_current());
1682 
1683 	gr_get_string_size("?", &w, &h, &aw  );
1684 
1685 	c = BM_XRGB(21,0,24);
1686 
1687 	//@@gr_setcolor( gr_fade_table[fades[looper]*256+c] );
1688 	gr_setcolor(BM_XRGB(21*fades[looper]/31,0,24*fades[looper]/31));
1689 	looper++;
1690 	if (looper>63) looper=0;
1691 
1692 	gr_urect( LHX(item->w1+item->x), LHY(item->y-1), LHX(item->w1+item->x+item->w2), LHY(item->y)+h );
1693 
1694 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1695 
1696 	x = LHX(item->w1+item->x)+((LHX(item->w2)-w)/2);
1697 
1698 	gr_string( x, LHY(item->y), "?" );
1699 //	PA_DFX (pa_set_backbuffer_current());
1700 WIN(DDGRUNLOCK(dd_grd_curcanv));
1701 gr_update();
1702 }
1703 
kc_change_key(kc_item * item)1704 void kc_change_key( kc_item * item )
1705 {
1706 	int i,n,f,k;
1707 	ubyte keycode;
1708 
1709 WIN(DDGRLOCK(dd_grd_curcanv));
1710 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1711 
1712 	gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_KEY );
1713 WIN(DDGRUNLOCK(dd_grd_curcanv));
1714 
1715 	game_flush_inputs();
1716 	keycode=255;
1717 	k=255;
1718 
1719 	while( (k!=KEY_ESC) && (keycode==255) )
1720 	{
1721 	#ifdef WINDOWS
1722 		{
1723 			MSG msg;
1724 
1725 			DoMessageStuff(&msg);
1726 			DDGRRESTORE;
1727 
1728 	 	}
1729 	#endif
1730 
1731 		#ifdef NETWORK
1732 		if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1733 			multi_menu_poll();
1734 		#endif
1735 //		if ( Game_mode & GM_MULTI )
1736 //			GameLoop( 0, 0 );				// Continue
1737 		k = key_inkey();
1738 		timer_delay(f0_1/10);
1739 		kc_drawquestion( item );
1740 
1741 		for (i=0; i<256; i++ )	{
1742 			if (keyd_pressed[i] && (strlen(key_text[i])>0))	{
1743 				f = 0;
1744 				for (n=0; n<sizeof(system_keys); n++ )
1745 					if ( system_keys[n] == i )
1746 						f=1;
1747 				if (!f)
1748 					keycode=i;
1749 			}
1750 		}
1751 	}
1752 
1753 	if (k!=KEY_ESC)	{
1754 		for (i=0; i<Num_items; i++ )	{
1755 			n = item - All_items;
1756 			if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) )		{
1757 				All_items[i].value = 255;
1758 				kc_drawitem( &All_items[i], 0 );
1759 			}
1760 		}
1761 		item->value = keycode;
1762 	}
1763 	kc_drawitem( item, 1 );
1764 
1765 WIN(DDGRLOCK(dd_grd_curcanv));
1766 	gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
1767 WIN(DDGRUNLOCK(dd_grd_curcanv));
1768 
1769 	nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1770 
1771 	game_flush_inputs();
1772 
1773 }
1774 
kc_change_joybutton(kc_item * item)1775 void kc_change_joybutton( kc_item * item )
1776 {
1777 	int n,i,k;
1778 	ubyte code;
1779 
1780 WIN(DDGRLOCK(dd_grd_curcanv));
1781 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1782 
1783 	gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_JBUTTON );
1784 WIN(DDGRUNLOCK(dd_grd_curcanv));
1785 
1786 	game_flush_inputs();
1787 	code=255;
1788 	k=255;
1789 
1790 	while( (k!=KEY_ESC) && (code==255))
1791 	{
1792 	#ifdef WINDOWS
1793 		{
1794 			MSG msg;
1795 			DoMessageStuff(&msg);
1796 			DDGRRESTORE;
1797 	 	}
1798 	#endif
1799 
1800 		#ifdef NETWORK
1801 		if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1802 			multi_menu_poll();
1803 		#endif
1804 //		if ( Game_mode & GM_MULTI )
1805 //			GameLoop( 0, 0 );				// Continue
1806 		k = key_inkey();
1807 		timer_delay(f0_1/10);
1808 
1809 		if (k == KEY_PRINT_SCREEN)
1810 			save_screen_shot(0);
1811 
1812 		kc_drawquestion( item );
1813 
1814 		WIN(code = joydefsw_do_button());
1815 
1816 #ifdef MACINTOSH
1817 		code = joy_do_buttons();
1818 #endif
1819 
1820 #if !defined(WINDOWS) && !defined(MACINTOSH)
1821 		if (Config_control_type==CONTROL_THRUSTMASTER_FCS)	{
1822 			int axis[4];
1823 			joystick_read_raw_axis( JOY_ALL_AXIS, axis );
1824 			kconfig_read_fcs( axis[3] );
1825 			if ( joy_get_button_state(7) ) code = 7;
1826 			if ( joy_get_button_state(11) ) code = 11;
1827 			if ( joy_get_button_state(15) ) code = 15;
1828 			if ( joy_get_button_state(19) ) code = 19;
1829 			for (i=0; i<4; i++ )	{
1830 				if ( joy_get_button_state(i) )
1831 					code = i;
1832 			}
1833 		} else if (Config_control_type==CONTROL_FLIGHTSTICK_PRO) {
1834 			for (i=4; i<20; i++ )	{
1835 				if ( joy_get_button_state(i)  )	{
1836 					code = i;
1837 					mprintf(( 0, "JB: %d\n", code ));
1838 				}
1839 			}
1840 		} else {
1841 			for (i=0; i<MAX_BUTTONS; i++ )	{
1842 				if ( joy_get_button_state(i) )
1843 					code = i;
1844 			}
1845 		}
1846 #endif
1847 	}
1848 	if (code!=255)	{
1849 		for (i=0; i<Num_items; i++ )	{
1850 			n = item - All_items;
1851 			if ( (i!=n) && (All_items[i].type==BT_JOY_BUTTON) && (All_items[i].value==code) ) {
1852 				All_items[i].value = 255;
1853 				kc_drawitem( &All_items[i], 0 );
1854 			}
1855 		}
1856 		item->value = code;
1857 	}
1858 	kc_drawitem( item, 1 );
1859 	nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1860 	game_flush_inputs();
1861 }
1862 
kc_change_mousebutton(kc_item * item)1863 void kc_change_mousebutton( kc_item * item )
1864 {
1865 	int n,i,b,k;
1866 	ubyte code;
1867 
1868 WIN(DDGRLOCK(dd_grd_curcanv));
1869 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1870 
1871 	gr_string( 0x8000, LHY(INFO_Y), TXT_PRESS_NEW_MBUTTON );
1872 WIN(DDGRUNLOCK(dd_grd_curcanv));
1873 
1874 
1875 	game_flush_inputs();
1876 	code=255;
1877 	k=255;
1878 
1879 	while( (k!=KEY_ESC) && (code==255))
1880 	{
1881 	#ifdef WINDOWS
1882 		{
1883 			MSG msg;
1884 			DoMessageStuff(&msg);
1885 			DDGRRESTORE;
1886 	 	}
1887 	#endif
1888 
1889 		#ifdef NETWORK
1890 		if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1891 			multi_menu_poll();
1892 		#endif
1893 //		if ( Game_mode & GM_MULTI )
1894 //			GameLoop( 0, 0 );				// Continue
1895 		k = key_inkey();
1896 		timer_delay(f0_1/10);
1897 
1898 		if (k == KEY_PRINT_SCREEN)
1899 			save_screen_shot(0);
1900 
1901 		kc_drawquestion( item );
1902 
1903 		b = mouse_get_btns();
1904 		for (i = 0; i < 16; i++ ) {
1905 			if ( b & (1<<i) )
1906 				code = i;
1907 		}
1908 	}
1909 	if (code!=255)	{
1910 		for (i=0; i<Num_items; i++ )	{
1911 			n = item - All_items;
1912 			if ( (i!=n) && (All_items[i].type==BT_MOUSE_BUTTON) && (All_items[i].value==code) )		{
1913 				All_items[i].value = 255;
1914 				kc_drawitem( &All_items[i], 0 );
1915 			}
1916 		}
1917 		item->value = code;
1918 	}
1919 	kc_drawitem( item, 1 );
1920 	nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
1921 	game_flush_inputs();
1922 
1923 }
1924 
kc_change_joyaxis(kc_item * item)1925 void kc_change_joyaxis( kc_item * item )
1926 {
1927 #ifdef __unix__
1928 	int axis[MAX_AXES];
1929 	int old_axis[MAX_AXES];
1930 #else
1931 	int axis[JOY_NUM_AXES];
1932 	int old_axis[JOY_NUM_AXES];
1933 #endif
1934 	int n,i,k;
1935 	ubyte code;
1936    WINDOS (
1937 	 int numaxis=7,
1938 	 int numaxis=6
1939 	);
1940 
1941 WIN(DDGRLOCK(dd_grd_curcanv));
1942 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
1943 
1944 	gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_JOY_AXIS );
1945 WIN(DDGRUNLOCK(dd_grd_curcanv));
1946 
1947 	game_flush_inputs();
1948 	code=255;
1949 	k=255;
1950 
1951 	WINDOS(
1952 		joystick_read_raw_axis( JOY_ALL_AXIS+JOY_EXT_AXIS, old_axis ),
1953 		joystick_read_raw_axis( JOY_ALL_AXIS, old_axis )
1954 	);
1955 
1956 	while( (k!=KEY_ESC) && (code==255))
1957 	{
1958 	#ifdef WINDOWS
1959 		{
1960 			MSG msg;
1961 			DoMessageStuff(&msg);
1962 			DDGRRESTORE;
1963 	 	}
1964 	#endif
1965 
1966 		#ifdef NETWORK
1967 		if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
1968 			multi_menu_poll();
1969 		#endif
1970 //		if ( Game_mode & GM_MULTI )
1971 //			GameLoop( 0, 0 );				// Continue
1972 		k = key_inkey();
1973 		timer_delay(f0_1/10);
1974 
1975 		if (k == KEY_PRINT_SCREEN)
1976 			save_screen_shot(0);
1977 
1978 		kc_drawquestion( item );
1979 
1980 		WINDOS(
1981 			joystick_read_raw_axis( JOY_ALL_AXIS+JOY_EXT_AXIS, axis ),
1982 			joystick_read_raw_axis( JOY_ALL_AXIS, axis )
1983 		);
1984 
1985 		for (i=0; i<numaxis; i++ )	{
1986 #if defined (MACINTOSH)
1987 			if ( abs(axis[i]-old_axis[i])>100 )	{
1988 #elif defined(WINDOWS)
1989 			if ( abs(axis[i]-old_axis[i])>1024 )	{
1990 #else
1991   			if ( abs(axis[i]-old_axis[i])>200 )	{
1992 #endif
1993 				code = i;
1994 				con_printf(CON_DEBUG, "Axis Movement detected: Axis %i\n", i);
1995 			}
1996 			//old_axis[i] = axis[i];
1997 		}
1998 		for (i=0; i<Num_items; i++ )
1999 		 {
2000 			n = item - All_items;
2001 			if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )
2002 				code = 255;
2003 		 }
2004 
2005 	}
2006 	if (code!=255)	{
2007 		for (i=0; i<Num_items; i++ )	{
2008 			n = item - All_items;
2009 			if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) )	{
2010 				All_items[i].value = 255;
2011 				kc_drawitem( &All_items[i], 0 );
2012 			}
2013 		}
2014 
2015 		item->value = code;
2016 	}
2017 	kc_drawitem( item, 1 );
2018 	nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
2019 	game_flush_inputs();
2020 
2021 }
2022 
2023 void kc_change_mouseaxis( kc_item * item )
2024 {
2025 	int i,n,k;
2026 	ubyte code;
2027 	int dx,dy;
2028 #ifdef SDL_INPUT
2029 	int dz;
2030 #endif
2031 
2032 WIN(DDGRLOCK(dd_grd_curcanv));
2033 	gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
2034 
2035 	gr_string( 0x8000, LHY(INFO_Y), TXT_MOVE_NEW_MSE_AXIS );
2036 WIN(DDGRUNLOCK(dd_grd_curcanv));
2037 
2038 	game_flush_inputs();
2039 	code=255;
2040 	k=255;
2041 
2042 	mouse_get_delta( &dx, &dy );
2043 
2044 	while( (k!=KEY_ESC) && (code==255))
2045 	{
2046 	#ifdef WINDOWS
2047 		{
2048 			MSG msg;
2049 			DoMessageStuff(&msg);
2050 			DDGRRESTORE;
2051 	 	}
2052 	#endif
2053 
2054 		#ifdef NETWORK
2055 		if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
2056 			multi_menu_poll();
2057 		#endif
2058 //		if ( Game_mode & GM_MULTI )
2059 //			GameLoop( 0, 0 );				// Continue
2060 		k = key_inkey();
2061 		timer_delay(f0_1/10);
2062 
2063 		if (k == KEY_PRINT_SCREEN)
2064 			save_screen_shot(0);
2065 
2066 		kc_drawquestion( item );
2067 
2068 #ifdef SDL_INPUT
2069 		mouse_get_delta_z( &dx, &dy, &dz );
2070 #else
2071 		mouse_get_delta( &dx, &dy );
2072 #endif
2073 		if ( abs(dx)>20 ) code = 0;
2074 		if ( abs(dy)>20 ) code = 1;
2075 #ifdef SDL_INPUT
2076 		if ( abs(dz)>20 ) code = 2;
2077 #endif
2078 	}
2079 	if (code!=255)	{
2080 		for (i=0; i<Num_items; i++ )	{
2081 			n = item - All_items;
2082 			if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) )		{
2083 				All_items[i].value = 255;
2084 				kc_drawitem( &All_items[i], 0 );
2085 			}
2086 		}
2087 		item->value = code;
2088 	}
2089 	kc_drawitem( item, 1 );
2090 	nm_restore_background( 0, LHY(INFO_Y), LHX(310), grd_curcanv->cv_font->ft_h );
2091 	game_flush_inputs();
2092 
2093 }
2094 
2095 
2096 void kc_change_invert( kc_item * item )
2097 {
2098 	game_flush_inputs();
2099 
2100 	if (item->value)
2101 		item->value = 0;
2102 	else
2103 		item->value = 1;
2104 
2105 	kc_drawitem( item, 1 );
2106 
2107 }
2108 
2109 #include "screens.h"
2110 
2111 extern void gr_bm_bitblt(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest);
2112 
2113 void kconfig(int n, char * title)
2114 {
2115 	int i;
2116 	grs_bitmap *save_bm;
2117 
2118 	set_screen_mode( SCREEN_MENU );
2119 
2120 	kc_set_controls();
2121 
2122 	//save screen
2123 	WIN(mouse_set_mode(0));
2124 	WIN(dd_gr_set_current_canvas(NULL));
2125 
2126 #if defined(POLY_ACC)
2127 	save_bm = gr_create_bitmap2( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h, grd_curcanv->cv_bitmap.bm_type, NULL );
2128 #else
2129 	save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
2130 #endif
2131 	Assert( save_bm != NULL );
2132 
2133 	WIN(DDGRLOCK(dd_grd_curcanv));
2134 		gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w,
2135 						 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
2136 	WIN(DDGRUNLOCK(dd_grd_curcanv));
2137 
2138 	switch(n)	{
2139 	case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break;
2140 	case 1:kconfig_sub( kc_joystick, NUM_OTHER_CONTROLS, title );break;
2141 	case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title ); break;
2142 	case 3:kconfig_sub( kc_superjoy, NUM_OTHER_CONTROLS, title); break;
2143 	//added on 2/4/99 by Victor Rachels for new keys menu
2144 	case 4:kconfig_sub( kc_d2x, NUM_D2X_CONTROLS, title ); break;
2145 	//end this section addition - VR
2146  	default:
2147 		Int3();
2148 		return;
2149 	}
2150 
2151 	//restore screen
2152 	WIN(mouse_set_mode(1));
2153 	WIN(dd_gr_set_current_canvas(NULL));
2154 	WIN(DDGRLOCK(dd_grd_curcanv));
2155 		gr_bitmap(0, 0, save_bm);
2156 	WIN(DDGRUNLOCK(dd_grd_curcanv));
2157 	gr_free_bitmap(save_bm);
2158 
2159 	reset_cockpit();		//force cockpit redraw next time
2160 
2161 	// Update save values...
2162 
2163 	for (i=0; i<NUM_KEY_CONTROLS; i++ )
2164 		kconfig_settings[0][i] = kc_keyboard[i].value;
2165 
2166 	if ( (Config_control_type>0) && (Config_control_type<5)) {
2167 		for (i=0; i<NUM_OTHER_CONTROLS; i++ )
2168 			kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
2169 	} else if (Config_control_type>4 && Config_control_type<CONTROL_WINJOYSTICK) {
2170 		for (i=0; i<NUM_OTHER_CONTROLS; i++ )
2171 			kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
2172 	}
2173 	else if (Config_control_type == CONTROL_WINJOYSTICK) {
2174 		for (i=0; i<NUM_OTHER_CONTROLS; i++ )
2175 			kconfig_settings[Config_control_type][i] = kc_superjoy[i].value;
2176 	}
2177 
2178 	for (i=0; i<NUM_D2X_CONTROLS; i++)
2179 		kconfig_d2x_settings[i] = kc_d2x[i].value;
2180 }
2181 
2182 
2183 void kconfig_read_fcs( int raw_axis )
2184 {
2185 	int raw_button, button, axis_min[4], axis_center[4], axis_max[4];
2186 
2187 	if (Config_control_type!=CONTROL_THRUSTMASTER_FCS) return;
2188 
2189 	joy_get_cal_vals(axis_min, axis_center, axis_max);
2190 
2191 	if ( axis_max[3] > 1 )
2192 		raw_button = (raw_axis*100)/axis_max[3];
2193 	else
2194 		raw_button = 0;
2195 
2196 	if ( raw_button > 88 )
2197 		button = 0;
2198 	else if ( raw_button > 63 )
2199 		button = 7;
2200 	else if ( raw_button > 39 )
2201 		button = 11;
2202 	else if ( raw_button > 15 )
2203 		button = 15;
2204 	else
2205 		button = 19;
2206 
2207 	kconfig_set_fcs_button( 19, button );
2208 	kconfig_set_fcs_button( 15, button );
2209 	kconfig_set_fcs_button( 11, button );
2210 	kconfig_set_fcs_button( 7, button );
2211 }
2212 
2213 
2214 void kconfig_set_fcs_button( int btn, int button )
2215 {
2216 	int state,time_down,upcount,downcount;
2217 	state = time_down = upcount = downcount = 0;
2218 
2219 	if ( joy_get_button_state(btn) ) {
2220 		if ( btn==button )	{
2221 			state = 1;
2222 			time_down = FrameTime;
2223 		} else {
2224 			upcount=1;
2225 		}
2226 	} else {
2227 		if ( btn==button )	{
2228 			state = 1;
2229 			time_down = FrameTime;
2230 			downcount=1;
2231 		} else {
2232 			upcount=1;
2233 		}
2234 	}
2235 
2236 	joy_set_btn_values( btn, state, time_down, downcount, upcount );
2237 
2238 }
2239 
2240 
2241 
2242 fix Last_angles_p = 0;
2243 fix Last_angles_b = 0;
2244 fix Last_angles_h = 0;
2245 ubyte Last_angles_read = 0;
2246 
2247 extern int			VR_sensitivity;
2248 
2249 int VR_sense_range[3] = { 25, 50, 75 };
2250 
2251 #if 0 //ndef MACINTOSH
2252 read_head_tracker()
2253 {
2254 #ifndef WINDOWS
2255 
2256 	fix yaw, pitch, roll;
2257 	int buttons;
2258 
2259 //------ read vfx1 helmet --------
2260 	if (vfx1_installed) {
2261 		vfx_get_data(&yaw,&pitch,&roll,&buttons);
2262 	} else if (iglasses_headset_installed)	{
2263 		iglasses_read_headset( &yaw, &pitch, &roll );
2264 	} else if (Victor_headset_installed)   {
2265 		victor_read_headset_filtered( &yaw, &pitch, &roll );
2266 	} else {
2267 		return;
2268 	}
2269 
2270 	Use_player_head_angles = 0;
2271 	if ( Last_angles_read )	{
2272 		fix yaw1 = yaw;
2273 
2274 		yaw1 = yaw;
2275 		if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) )
2276 			yaw1 -= F1_0;
2277 		else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) )
2278 			yaw1 += F1_0;
2279 
2280 		Controls.pitch_time	+= fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime);
2281 		Controls.heading_time+= fixmul((yaw1 -  Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime);
2282 		Controls.bank_time	+= fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime);
2283 	}
2284 	Last_angles_read = 1;
2285 	Last_angles_p = pitch;
2286 	Last_angles_h = yaw;
2287 	Last_angles_b = roll;
2288 #endif
2289 }
2290 #endif
2291 
2292 #define	PH_SCALE	8
2293 
2294 #ifdef WINDOWS
2295 #define	JOYSTICK_READ_TIME	(F1_0/40)		//	Read joystick at 40 Hz.
2296 #else
2297 #define	JOYSTICK_READ_TIME	(F1_0/10)		//	Read joystick at 10 Hz.
2298 #endif
2299 
2300 fix	LastReadTime = 0;
2301 
2302 fix	joy_axis[7];
2303 
2304 ubyte 			kc_use_external_control = 0;
2305 ubyte				kc_enable_external_control = 0;
2306 ubyte 			kc_external_intno = 0;
2307 ext_control_info	*kc_external_control = NULL;
2308 ubyte				*kc_external_name = NULL;
2309 ubyte				kc_external_version = 0;
2310 extern int Automap_active;
2311 
2312 void kconfig_init_external_controls(int intno, int address)
2313 {
2314 	int i;
2315 	kc_external_intno = intno;
2316 	kc_external_control	= (ext_control_info *)address;
2317 	kc_use_external_control = 1;
2318 	kc_enable_external_control  = 1;
2319 
2320 	i = FindArg ( "-xname" );
2321 	if ( i )
2322 		kc_external_name = Args[i+1];
2323 	else
2324 		kc_external_name = "External Controller";
2325 
2326    for (i=0;i<strlen (kc_external_name);i++)
2327     if (kc_external_name[i]=='_')
2328 	  kc_external_name[i]=' ';
2329 
2330 	i = FindArg ( "-xver" );
2331 	if ( i )
2332 		kc_external_version = atoi(Args[i+1]);
2333 
2334 	printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
2335 
2336 }
2337 
2338 #if !defined(MACINTOSH)
2339 /*void kconfig_read_external_controls()
2340 {
2341 	union REGS r;
2342 
2343 	if ( !kc_enable_external_control && !CybermouseActive)
2344 		return;
2345 
2346 	if ( kc_external_version == 0 )
2347 		memset( kc_external_control, 0, sizeof(control_info) );
2348 	else if ( kc_external_version > 0 ) 	{
2349 		memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 );
2350 		if ( kc_external_version > 1 ) {
2351 			// Write ship pos and angles to external controls...
2352 			ubyte *temp_ptr = (ubyte *)kc_external_control;
2353 			vms_vector *ship_pos;
2354 			vms_matrix *ship_orient;
2355 			memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
2356 			temp_ptr += sizeof(control_info)+sizeof(vms_angvec) + 64;
2357 			ship_pos = (vms_vector *)temp_ptr;
2358 			temp_ptr += sizeof(vms_vector);
2359 			ship_orient = (vms_matrix *)temp_ptr;
2360 			// Fill in ship postion...
2361 			*ship_pos = Objects[Players[Player_num].objnum].pos;
2362 			// Fill in ship orientation...
2363 			*ship_orient = Objects[Players[Player_num].objnum].orient;
2364 		}
2365 	}
2366 
2367         if ( Automap_active )                    // (If in automap...)
2368 		kc_external_control->automap_state = 1;
2369 	memset(&r,0,sizeof(r));
2370 
2371 #ifndef WINDOWS
2372 
2373    if (!CybermouseActive)
2374    	int386 ( kc_external_intno, &r, &r);		// Read external info...
2375 //	else
2376   //		ReadOWL (kc_external_control);
2377 
2378 #endif
2379 
2380 	if ( Player_num > -1 )	{
2381 		Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);	// Turn off roll when turning
2382 		Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);	// Turn off leveling to nearest side.
2383 		Auto_leveling_on = 0;
2384 
2385 		if ( kc_external_version > 0 ) {
2386 			vms_matrix tempm, ViewMatrix;
2387 			vms_angvec * Kconfig_abs_movement;
2388 			char * oem_message;
2389 
2390 			Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
2391 
2392 			if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )	{
2393 				vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
2394 				vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
2395 				Objects[Players[Player_num].objnum].orient = ViewMatrix;
2396 			}
2397 			oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
2398 			if (oem_message[0] != '\0' )
2399 				HUD_init_message( oem_message );
2400 		}
2401 	}
2402 
2403 	Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
2404 	Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
2405 	Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
2406 	Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
2407 	Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
2408 	Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
2409 	Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
2410 	Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
2411 	Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
2412 	Controls.fire_primary_state |= kc_external_control->fire_primary_state;
2413 	Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
2414 	Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
2415 	Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
2416 	Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
2417 	Controls.automap_down_count += kc_external_control->automap_down_count;
2418 	Controls.automap_state |= kc_external_control->automap_state;
2419 } */
2420 #endif
2421 
2422 #ifdef WINDOWS
2423 void controls_read_all_win()
2424 {
2425 	int i;
2426 	int slide_on, bank_on;
2427 	int dx, dy;
2428 	fix ctime;
2429 	fix mouse_axis[2];
2430 	int raw_joy_axis[7];
2431 	int mouse_buttons;
2432 	fix k0, k1, k2, k3, kp;
2433 	fix k4, k5, k6, k7, kh;
2434 	ubyte channel_masks;
2435 	int use_mouse, use_joystick;
2436 	int speed_factor=1;
2437 
2438 	if (Game_turbo_mode)
2439 		speed_factor = 2;
2440 
2441 	{
2442 		fix temp = Controls.heading_time;
2443 		fix temp1 = Controls.pitch_time;
2444 		memset( &Controls, 0, sizeof(control_info) );
2445 		Controls.heading_time = temp;
2446 		Controls.pitch_time = temp1;
2447 	}
2448 	slide_on = 0;
2449 	bank_on = 0;
2450 
2451 	ctime = timer_get_fixed_seconds();
2452 
2453 //	DO JOYSTICK (X,Y,Z  R,U,V)
2454 //	----------------------------------------------------------------------------
2455 	if ( (LastReadTime + JOYSTICK_READ_TIME) > ctime ) {
2456 		if ((ctime < 0) && (LastReadTime > 0))
2457 			LastReadTime = ctime;
2458 		use_joystick=1;
2459 	} else if ((Config_control_type==CONTROL_WINJOYSTICK)) {
2460 		LastReadTime = ctime;
2461 		channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS+JOY_EXT_AXIS, raw_joy_axis );
2462 
2463 		for (i=0; i<7; i++ )	{
2464 			if (channel_masks&(1<<i))	{
2465 				int joy_null_value = 28;
2466 
2467 			// DO POV if joystick has a hat.
2468 			//	--------------------------------------------------------------------
2469 				if (i == 3) {
2470 					joydefsw_do_winjoybutton(raw_joy_axis);
2471 				}
2472 				else {
2473 				// DO AXIS
2474 				//	--------------------------------------------------------------------
2475 				//	mprintf((0, "(%d)=%d,", i, raw_joy_axis[i]));
2476 					raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
2477 				//	mprintf((0, "%d  ",raw_joy_axis[i]));
2478 				//	if (i%2) mprintf((0,"\n"));
2479 
2480 
2481 					if (kc_superjoy[23].value==i)		// If this is the throttle
2482 						joy_null_value = 32;				// Then use a larger dead-zone
2483 
2484 					if (raw_joy_axis[i] > (joy_null_value-2))
2485 						raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
2486 					else if (raw_joy_axis[i] < -(joy_null_value+2))
2487 						raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
2488 					else
2489 						raw_joy_axis[i] = 0;
2490 					joy_axis[i]	= (raw_joy_axis[i]*FrameTime)/128;
2491 				}
2492 			} else {
2493 				joy_axis[i] = 0;
2494 			}
2495 		}
2496 		use_joystick=1;
2497 
2498 	} else {
2499 		for (i=0; i<6; i++ )
2500 			joy_axis[i] = 0;
2501 		use_joystick=0;
2502 	}
2503 
2504 //	DO MOUSE
2505 //	----------------------------------------------------------------------------
2506 	if (Config_control_type==5) {
2507 		mouse_get_delta( &dx, &dy );
2508 		mouse_axis[0] = (dx*FrameTime)/35;
2509 		mouse_axis[1] = (dy*FrameTime)/25;
2510 		mouse_buttons = mouse_get_btns();
2511 		//mprintf(( 0, "Mouse %d,%d b:%d, 0x%x\n", mouse_axis[0], mouse_axis[1], mouse_buttons, FrameTime ));
2512 		use_mouse=1;
2513    } else {
2514 		mouse_axis[0] = 0;
2515 		mouse_axis[1] = 0;
2516 		mouse_buttons = 0;
2517 		use_mouse=0;
2518 	}
2519 
2520 //------------- Read slide_on -------------
2521 
2522 	// From keyboard...
2523 	if ( kc_keyboard[8].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[8].value ];
2524 	if ( kc_keyboard[9].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[9].value ];
2525 	// From joystick...
2526 	if ((use_joystick)&&(kc_superjoy[5].value<255)) slide_on |= joy_get_button_state( kc_superjoy[5].value );
2527 	// From mouse...
2528 	if ((use_mouse)&&(kc_mouse[5].value<255)) slide_on |= mouse_buttons & (1<<kc_mouse[5].value);
2529 
2530 //------------- Read bank_on ---------------
2531 
2532 	// From keyboard...
2533 	if ( kc_keyboard[18].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[18].value ];
2534 	if ( kc_keyboard[19].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[19].value ];
2535 	// From joystick...
2536 	if ( (use_joystick)&&(kc_superjoy[10].value < 255 )) bank_on |= joy_get_button_state( kc_superjoy[10].value );
2537 	// From mouse...
2538 	if ( (use_mouse)&&(kc_mouse[10].value < 255 )) bank_on |= mouse_buttons & (1<<kc_mouse[10].value);
2539 
2540 //------------ Read pitch_time -----------
2541 	if ( !slide_on )	{
2542 		// mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
2543 		kp = 0;
2544 		k0 = speed_factor*key_down_time( kc_keyboard[0].value )/2;	// Divide by two since we want pitch to go slower
2545 		k1 = speed_factor*key_down_time( kc_keyboard[1].value )/2;
2546 		k2 = speed_factor*key_down_time( kc_keyboard[2].value )/2;
2547 		k3 = speed_factor*key_down_time( kc_keyboard[3].value )/2;
2548 
2549 		// From keyboard...
2550 		if ( kc_keyboard[0].value < 255 ) kp += k0/PH_SCALE;
2551 		if ( kc_keyboard[1].value < 255 ) kp += k1/PH_SCALE;
2552 		if ( kc_keyboard[2].value < 255 ) kp -= k2/PH_SCALE;
2553 		if ( kc_keyboard[3].value < 255 ) kp -= k3/PH_SCALE;
2554 
2555 		// From Cyberman...
2556 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
2557 			kp += mouse_button_down_time(MB_PITCH_FORWARD)/(PH_SCALE*2);
2558 			kp -= mouse_button_down_time(MB_PITCH_BACKWARD)/(PH_SCALE*2);
2559 		}
2560 
2561 		if (kp == 0)
2562 			Controls.pitch_time = 0;
2563 		else if (kp > 0) {
2564 			if (Controls.pitch_time < 0)
2565 				Controls.pitch_time = 0;
2566 		} else // kp < 0
2567 			if (Controls.pitch_time > 0)
2568 				Controls.pitch_time = 0;
2569 		Controls.pitch_time += kp;
2570 
2571 		// From joystick...
2572 		if ( (use_joystick)&&(kc_superjoy[13].value < 255 ))	{
2573 			if ( !kc_superjoy[14].value )		// If not inverted...
2574 				Controls.pitch_time -= (joy_axis[kc_superjoy[13].value]*Config_joystick_sensitivity)/8;
2575 			else
2576 				Controls.pitch_time += (joy_axis[kc_superjoy[13].value]*Config_joystick_sensitivity)/8;
2577 		}
2578 
2579 		// From mouse...
2580 		//mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
2581 		if ( (use_mouse)&&(kc_mouse[13].value < 255) )	{
2582 			if ( !kc_mouse[14].value )		// If not inverted...
2583 				Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
2584 			else
2585 				Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
2586 		}
2587 	} else {
2588 		Controls.pitch_time = 0;
2589 	}
2590 
2591 
2592 //----------- Read vertical_thrust_time -----------------
2593 
2594 	if ( slide_on )	{
2595 		k0 = speed_factor*key_down_time( kc_keyboard[0].value );
2596 		k1 = speed_factor*key_down_time( kc_keyboard[1].value );
2597 		k2 = speed_factor*key_down_time( kc_keyboard[2].value );
2598 		k3 = speed_factor*key_down_time( kc_keyboard[3].value );
2599 
2600 		// From keyboard...
2601 		if ( kc_keyboard[0].value < 255 ) Controls.vertical_thrust_time += k0;
2602 		if ( kc_keyboard[1].value < 255 ) Controls.vertical_thrust_time += k1;
2603 		if ( kc_keyboard[2].value < 255 ) Controls.vertical_thrust_time -= k2;
2604 		if ( kc_keyboard[3].value < 255 ) Controls.vertical_thrust_time -= k3;
2605 
2606 		// From Cyberman...
2607 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
2608 			Controls.vertical_thrust_time -= mouse_button_down_time(MB_PITCH_FORWARD);
2609 			Controls.vertical_thrust_time += mouse_button_down_time(MB_PITCH_BACKWARD);
2610 		}
2611 
2612 		// From joystick...
2613 		if ((use_joystick)&&( kc_superjoy[13].value < 255 ))	{
2614 			if ( !kc_superjoy[14].value )		// If not inverted...
2615 				Controls.vertical_thrust_time += joy_axis[kc_superjoy[13].value];
2616 			else
2617 				Controls.vertical_thrust_time -= joy_axis[kc_superjoy[13].value];
2618 		}
2619 
2620 		// From mouse...
2621 		if ( (use_mouse)&&(kc_mouse[13].value < 255 ))	{
2622 			if ( !kc_mouse[14].value )		// If not inverted...
2623 				Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value];
2624 			else
2625 				Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value];
2626 		}
2627 	}
2628 
2629 	// From keyboard...
2630 	if ( kc_keyboard[14].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[14].value );
2631 	if ( kc_keyboard[15].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[15].value );
2632 	if ( kc_keyboard[16].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[16].value );
2633 	if ( kc_keyboard[17].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[17].value );
2634 
2635 	// From joystick...
2636 	if ((use_joystick)&&( kc_superjoy[19].value < 255 ))	{
2637 		if ( !kc_superjoy[20].value )		// If not inverted...
2638 			Controls.vertical_thrust_time += joy_axis[kc_superjoy[19].value];
2639 		else
2640 			Controls.vertical_thrust_time -= joy_axis[kc_superjoy[19].value];
2641 	}
2642 
2643 	// From joystick buttons
2644 	if ( (use_joystick)&&(kc_superjoy[8].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_superjoy[8].value );
2645 	if ( (use_joystick)&&(kc_superjoy[9].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_superjoy[9].value );
2646 
2647 	// From mouse buttons
2648 	if ( (use_mouse)&&(kc_mouse[8].value < 255 )) Controls.vertical_thrust_time += mouse_button_down_time( kc_mouse[8].value );
2649 	if ( (use_mouse)&&(kc_mouse[9].value < 255 )) Controls.vertical_thrust_time -= mouse_button_down_time( kc_mouse[9].value );
2650 
2651 	// From mouse...
2652 	if ( (use_mouse)&&(kc_mouse[19].value < 255 ))	{
2653 		if ( !kc_mouse[20].value )		// If not inverted...
2654 			Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value];
2655 		else
2656 			Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value];
2657 	}
2658 
2659 	// From Cyberman...
2660 	if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
2661 		Controls.vertical_thrust_time += mouse_button_down_time(MB_Z_UP)/2;
2662 		Controls.vertical_thrust_time -= mouse_button_down_time(MB_Z_DOWN)/2;
2663 	}
2664 
2665 //---------- Read heading_time -----------
2666 
2667 	if (!slide_on && !bank_on)	{
2668 		//mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
2669 		kh = 0;
2670 		k4 = speed_factor*key_down_time( kc_keyboard[4].value );
2671 		k5 = speed_factor*key_down_time( kc_keyboard[5].value );
2672 		k6 = speed_factor*key_down_time( kc_keyboard[6].value );
2673 		k7 = speed_factor*key_down_time( kc_keyboard[7].value );
2674 
2675 		// From keyboard...
2676 		if ( kc_keyboard[4].value < 255 ) kh -= k4/PH_SCALE;
2677 		if ( kc_keyboard[5].value < 255 ) kh -= k5/PH_SCALE;
2678 		if ( kc_keyboard[6].value < 255 ) kh += k6/PH_SCALE;
2679 		if ( kc_keyboard[7].value < 255 ) kh += k7/PH_SCALE;
2680 
2681 		// From Cyberman...
2682 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
2683 			kh -= mouse_button_down_time(MB_HEAD_LEFT)/PH_SCALE;
2684 			kh += mouse_button_down_time(MB_HEAD_RIGHT)/PH_SCALE;
2685 		}
2686 
2687 		if (kh == 0)
2688 			Controls.heading_time = 0;
2689 		else if (kh > 0) {
2690 			if (Controls.heading_time < 0)
2691 				Controls.heading_time = 0;
2692 		} else // kh < 0
2693 			if (Controls.heading_time > 0)
2694 				Controls.heading_time = 0;
2695 		Controls.heading_time += kh;
2696 
2697 		// From joystick...
2698 		if ( (use_joystick)&&(kc_superjoy[15].value < 255 ))	{
2699 			if ( !kc_superjoy[16].value )		// If not inverted...
2700 				Controls.heading_time += (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
2701 			else
2702 				Controls.heading_time -= (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
2703 		}
2704 
2705 		// From mouse...
2706 		if ( (use_mouse)&&(kc_mouse[15].value < 255 ))	{
2707 			if ( !kc_mouse[16].value )		// If not inverted...
2708 				Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2709 			else
2710 				Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2711 		}
2712 	} else {
2713 		Controls.heading_time = 0;
2714 	}
2715 
2716 //----------- Read sideways_thrust_time -----------------
2717 
2718 	if ( slide_on )	{
2719 		k0 = speed_factor*key_down_time( kc_keyboard[4].value );
2720 		k1 = speed_factor*key_down_time( kc_keyboard[5].value );
2721 		k2 = speed_factor*key_down_time( kc_keyboard[6].value );
2722 		k3 = speed_factor*key_down_time( kc_keyboard[7].value );
2723 
2724 		// From keyboard...
2725 		if ( kc_keyboard[4].value < 255 ) Controls.sideways_thrust_time -= k0;
2726 		if ( kc_keyboard[5].value < 255 ) Controls.sideways_thrust_time -= k1;
2727 		if ( kc_keyboard[6].value < 255 ) Controls.sideways_thrust_time += k2;
2728 		if ( kc_keyboard[7].value < 255 ) Controls.sideways_thrust_time += k3;
2729 
2730 		// From joystick...
2731 		if ( (use_joystick)&&(kc_superjoy[15].value < 255 ))	{
2732 			if ( !kc_superjoy[16].value )		// If not inverted...
2733 				Controls.sideways_thrust_time += joy_axis[kc_superjoy[15].value];
2734 			else
2735 				Controls.sideways_thrust_time -= joy_axis[kc_superjoy[15].value];
2736 		}
2737 
2738 		// From cyberman
2739 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
2740 			Controls.sideways_thrust_time -= mouse_button_down_time(MB_HEAD_LEFT);
2741 			Controls.sideways_thrust_time += mouse_button_down_time(MB_HEAD_RIGHT);
2742 		}
2743 
2744 		// From mouse...
2745 		if ( (use_mouse)&&(kc_mouse[15].value < 255 ))	{
2746 			if ( !kc_mouse[16].value )		// If not inverted...
2747 				Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value];
2748 			else
2749 				Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value];
2750 		}
2751 	}
2752 
2753 	// From keyboard...
2754 	if ( kc_keyboard[10].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[10].value );
2755 	if ( kc_keyboard[11].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[11].value );
2756 	if ( kc_keyboard[12].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[12].value );
2757 	if ( kc_keyboard[13].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[13].value );
2758 
2759 	// From joystick...
2760 	if ( (use_joystick)&&(kc_superjoy[17].value < 255 ))	{
2761 		if ( !kc_superjoy[18].value )		// If not inverted...
2762 			Controls.sideways_thrust_time -= joy_axis[kc_superjoy[17].value];
2763 		else
2764 			Controls.sideways_thrust_time += joy_axis[kc_superjoy[17].value];
2765 	}
2766 
2767 	// From joystick buttons
2768 	if ( (use_joystick)&&(kc_superjoy[6].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_superjoy[6].value );
2769 	if ( (use_joystick)&&(kc_superjoy[7].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_superjoy[7].value );
2770 
2771 	// From mouse buttons
2772 	if ( (use_mouse)&&(kc_mouse[6].value < 255 )) Controls.sideways_thrust_time -= mouse_button_down_time( kc_mouse[6].value );
2773 	if ( (use_mouse)&&(kc_mouse[7].value < 255 )) Controls.sideways_thrust_time += mouse_button_down_time( kc_mouse[7].value );
2774 
2775 	// From mouse...
2776 	if ( (use_mouse)&&(kc_mouse[17].value < 255 ))	{
2777 		if ( !kc_mouse[18].value )		// If not inverted...
2778 			Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value];
2779 		else
2780 			Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value];
2781 	}
2782 
2783 //----------- Read bank_time -----------------
2784 
2785 	if ( bank_on )	{
2786 		k0 = speed_factor*key_down_time( kc_keyboard[4].value );
2787 		k1 = speed_factor*key_down_time( kc_keyboard[5].value );
2788 		k2 = speed_factor*key_down_time( kc_keyboard[6].value );
2789 		k3 = speed_factor*key_down_time( kc_keyboard[7].value );
2790 
2791 		// From keyboard...
2792 		if ( kc_keyboard[4].value < 255 ) Controls.bank_time += k0;
2793 		if ( kc_keyboard[5].value < 255 ) Controls.bank_time += k1;
2794 		if ( kc_keyboard[6].value < 255 ) Controls.bank_time -= k2;
2795 		if ( kc_keyboard[7].value < 255 ) Controls.bank_time -= k3;
2796 
2797 		// From Cyberman...
2798 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
2799 			Controls.bank_time -= mouse_button_down_time(MB_HEAD_LEFT);
2800 			Controls.bank_time += mouse_button_down_time(MB_HEAD_RIGHT);
2801 		}
2802 
2803 		// From joystick...
2804 		if ( (use_joystick)&&(kc_superjoy[15].value < 255) )	{
2805 			if ( !kc_superjoy[16].value )		// If not inverted...
2806 				Controls.bank_time -= (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
2807 			else
2808 				Controls.bank_time += (joy_axis[kc_superjoy[15].value]*Config_joystick_sensitivity)/8;
2809 		}
2810 
2811 		// From mouse...
2812 		if ( (use_mouse)&&(kc_mouse[15].value < 255 ))	{
2813 			if ( !kc_mouse[16].value )		// If not inverted...
2814 				Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2815 			else
2816 				Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
2817 		}
2818 	}
2819 
2820 	// From keyboard...
2821 	if ( kc_keyboard[20].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[20].value );
2822 	if ( kc_keyboard[21].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[21].value );
2823 	if ( kc_keyboard[22].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[22].value );
2824 	if ( kc_keyboard[23].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[23].value );
2825 
2826 	// From joystick...
2827 	if ( (use_joystick)&&(kc_superjoy[21].value < 255) )	{
2828 		if ( !kc_superjoy[22].value )		// If not inverted...
2829 			Controls.bank_time -= joy_axis[kc_superjoy[21].value];
2830 		else
2831 			Controls.bank_time += joy_axis[kc_superjoy[21].value];
2832 	}
2833 
2834 	// From joystick buttons
2835 	if ( (use_joystick)&&(kc_superjoy[11].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_superjoy[11].value );
2836 	if ( (use_joystick)&&(kc_superjoy[12].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_superjoy[12].value );
2837 
2838 	// From mouse buttons
2839 	if ( (use_mouse)&&(kc_mouse[11].value < 255 )) Controls.bank_time += mouse_button_down_time( kc_mouse[11].value );
2840 	if ( (use_mouse)&&(kc_mouse[12].value < 255 )) Controls.bank_time -= mouse_button_down_time( kc_mouse[12].value );
2841 
2842 	// From mouse...
2843 	if ( (use_mouse)&&(kc_mouse[21].value < 255 ))	{
2844 		if ( !kc_mouse[22].value )		// If not inverted...
2845 			Controls.bank_time += mouse_axis[kc_mouse[21].value];
2846 		else
2847 			Controls.bank_time -= mouse_axis[kc_mouse[21].value];
2848 	}
2849 
2850 	// From Cyberman
2851 	if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
2852 		Controls.bank_time += mouse_button_down_time(MB_BANK_LEFT);
2853 		Controls.bank_time -= mouse_button_down_time(MB_BANK_RIGHT);
2854 	}
2855 
2856 //----------- Read forward_thrust_time -------------
2857 
2858 	// From keyboard...
2859 	if ( kc_keyboard[30].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[30].value );
2860 	if ( kc_keyboard[31].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[31].value );
2861 	if ( kc_keyboard[32].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[32].value );
2862 	if ( kc_keyboard[33].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[33].value );
2863 
2864 	// From joystick...
2865 	if ( (use_joystick)&&(kc_superjoy[23].value < 255 ))	{
2866 		if ( !kc_superjoy[24].value )		// If not inverted...
2867 			Controls.forward_thrust_time -= joy_axis[kc_superjoy[23].value];
2868 		else
2869 			Controls.forward_thrust_time += joy_axis[kc_superjoy[23].value];
2870 	}
2871 
2872 	// From joystick buttons
2873 	if ( (use_joystick)&&(kc_superjoy[2].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_superjoy[2].value );
2874 	if ( (use_joystick)&&(kc_superjoy[3].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_superjoy[3].value );
2875 
2876 	// From mouse...
2877 	if ( (use_mouse)&&(kc_mouse[23].value < 255 ))	{
2878 		if ( !kc_mouse[24].value )		// If not inverted...
2879 			Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
2880 		else
2881 			Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
2882 	}
2883 
2884 	// From mouse buttons
2885 	if ( (use_mouse)&&(kc_mouse[2].value < 255 )) Controls.forward_thrust_time += mouse_button_down_time( kc_mouse[2].value );
2886 	if ( (use_mouse)&&(kc_mouse[3].value < 255 )) Controls.forward_thrust_time -= mouse_button_down_time( kc_mouse[3].value );
2887 
2888 //----------- Read afterburner_state -------------
2889 
2890 	// From keyboard...
2891 	if ( kc_keyboard[46].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[46].value];
2892 	if ( kc_keyboard[47].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[47].value];
2893 
2894         if ( (use_mouse)&&(kc_mouse[27].value < 255 )) Controls.afterburner_state |= mouse_button_state(kc_mouse[27].value);
2895 
2896         if ( (use_joystick)&&(kc_superjoy[27].value < 255 )) Controls.afterburner_state |= joy_get_button_state(kc_superjoy[27].value);
2897 
2898 //-------Read headlight key--------------------------
2899         if (kc_keyboard[52].value < 255 )
2900 		   Controls.headlight_count=key_down_count(kc_keyboard[52].value);
2901         if (kc_keyboard[53].value < 255 )
2902 		   Controls.headlight_count=key_down_count(kc_keyboard[53].value);
2903 		  if ((use_joystick)&&(kc_superjoy[30].value < 255 ))
2904          Controls.headlight_count=joy_get_button_down_cnt(kc_superjoy[30].value);
2905 
2906 //--------Read Cycle Primary Key------------------
2907 
2908 		  if (kc_keyboard[48].value<255)
2909 			 Controls.cycle_primary_count=key_down_count(kc_keyboard[48].value);
2910 		  if (kc_keyboard[49].value<255)
2911 			Controls.cycle_primary_count+=key_down_count(kc_keyboard[49].value);
2912 	     if ((use_joystick)&&(kc_superjoy[28].value < 255 ))
2913          Controls.cycle_primary_count+=joy_get_button_down_cnt(kc_superjoy[28].value);
2914 
2915 //--------Read Cycle Secondary Key------------------
2916 
2917 		  if (kc_keyboard[50].value<255)
2918 			 Controls.cycle_secondary_count=key_down_count(kc_keyboard[50].value);
2919 		  if (kc_keyboard[51].value<255)
2920 			Controls.cycle_secondary_count+=key_down_count(kc_keyboard[51].value);
2921 	     if ((use_joystick)&&(kc_superjoy[29].value < 255 ))
2922 			Controls.cycle_secondary_count=joy_get_button_down_cnt(kc_superjoy[29].value);
2923 
2924 //--------Read Toggle Bomb key----------------------
2925 
2926 		  if (kc_keyboard[56].value<255 && key_down_count(kc_keyboard[56].value))
2927          {
2928           int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
2929 
2930 			 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
2931 				  !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
2932 			   {
2933 				 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
2934 				 HUD_init_message ("No bombs available!");
2935 				}
2936 			 else
2937 				{
2938 				 if (Players[Player_num].secondary_ammo[bomb]==0)
2939 					{
2940 					 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
2941 					 HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
2942 					}
2943 				  else
2944 					{
2945 			       Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
2946 					 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
2947 					}
2948 				}
2949 			}
2950 
2951 //---------Read Energy->Shield key----------
2952 
2953         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[54].value])
2954                 transfer_energy_to_shield(key_down_time(kc_keyboard[54].value));
2955         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[55].value])
2956                 transfer_energy_to_shield(key_down_time(kc_keyboard[55].value));
2957 
2958 //----------- Read fire_primary_down_count
2959 	if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value);
2960 	if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value);
2961 	if ((use_joystick)&&(kc_superjoy[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_superjoy[0].value);
2962 	if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value);
2963 
2964 //----------- Read fire_primary_state
2965 	if (kc_keyboard[24].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[24].value];
2966 	if (kc_keyboard[25].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[25].value];
2967 	if ((use_joystick)&&(kc_superjoy[0].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_superjoy[0].value);
2968 	if ((use_mouse)&&(kc_mouse[0].value < 255) ) Controls.fire_primary_state |= mouse_button_state(kc_mouse[0].value);
2969 
2970 //----------- Read fire_secondary_down_count
2971 	if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[26].value);
2972 	if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[27].value);
2973 	if ((use_joystick)&&(kc_superjoy[1].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_superjoy[1].value);
2974 	if ((use_mouse)&&(kc_mouse[1].value < 255 )) Controls.fire_secondary_down_count += mouse_button_down_count(kc_mouse[1].value);
2975 
2976 //----------- Read fire_secondary_state
2977 	if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[26].value];
2978 	if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[27].value];
2979 	if ((use_joystick)&&(kc_superjoy[1].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_superjoy[1].value);
2980 	if ((use_mouse)&&(kc_mouse[1].value < 255) ) Controls.fire_secondary_state |= mouse_button_state(kc_mouse[1].value);
2981 
2982 //----------- Read fire_flare_down_count
2983 	if (kc_keyboard[28].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[28].value);
2984 	if (kc_keyboard[29].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[29].value);
2985 	if ((use_joystick)&&(kc_superjoy[4].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_superjoy[4].value);
2986 	if ((use_mouse)&&(kc_mouse[4].value < 255 )) Controls.fire_flare_down_count += mouse_button_down_count(kc_mouse[4].value);
2987 
2988 //----------- Read drop_bomb_down_count
2989 	if (kc_keyboard[34].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[34].value);
2990 	if (kc_keyboard[35].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[35].value);
2991 	if ((use_joystick)&&(kc_superjoy[26].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_superjoy[26].value);
2992 	if ((use_mouse)&&(kc_mouse[26].value < 255 )) Controls.drop_bomb_down_count += mouse_button_down_count(kc_mouse[26].value);
2993 
2994 //----------- Read rear_view_down_count
2995 	if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[36].value);
2996 	if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[37].value);
2997 	if ((use_joystick)&&(kc_superjoy[25].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_superjoy[25].value);
2998 	if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_count += mouse_button_down_count(kc_mouse[25].value);
2999 
3000 //----------- Read rear_view_down_state
3001 	if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[36].value];
3002 	if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[37].value];
3003 	if ((use_joystick)&&(kc_superjoy[25].value < 255 )) Controls.rear_view_down_state |= joy_get_button_state(kc_superjoy[25].value);
3004 	if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_state |= mouse_button_state(kc_mouse[25].value);
3005 
3006 //----------- Read automap_down_count
3007 	if (kc_keyboard[44].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[44].value);
3008 	if (kc_keyboard[45].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[45].value);
3009 
3010 //----------- Read automap_state
3011 	if (kc_keyboard[44].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[44].value];
3012 	if (kc_keyboard[45].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[45].value];
3013 
3014 //----------- Read stupid-cruise-control-type of throttle.
3015 	{
3016 		if ( kc_keyboard[38].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[38].value)*5,FrameTime);
3017 		if ( kc_keyboard[39].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[39].value)*5,FrameTime);
3018 		if ( kc_keyboard[40].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[40].value)*5,FrameTime);
3019 		if ( kc_keyboard[41].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[41].value)*5,FrameTime);
3020 		if ( (kc_keyboard[42].value < 255) && (key_down_count(kc_keyboard[42].value)) )
3021 			Cruise_speed = 0;
3022 		if ( (kc_keyboard[43].value < 255) && (key_down_count(kc_keyboard[43].value)) )
3023 			Cruise_speed = 0;
3024 
3025 		if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
3026 		if (Cruise_speed < 0 ) Cruise_speed = 0;
3027 
3028 		if (Controls.forward_thrust_time==0)
3029 			Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
3030 	}
3031 
3032 	//read_head_tracker();
3033 
3034 	// Read external controls
3035 	if (kc_use_external_control || CybermouseActive)
3036 		kconfig_read_external_controls();
3037 
3038 //----------- Clamp values between -FrameTime and FrameTime
3039 	if (FrameTime > F1_0 )
3040 		mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
3041 
3042 	if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
3043 	if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
3044 	if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
3045 	if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
3046 	if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
3047 	if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
3048 //	if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
3049 
3050 	if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
3051 	if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
3052 	if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
3053 	if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
3054 	if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
3055 	if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
3056 //	if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
3057 
3058 
3059 //--------- Don't do anything if in debug mode
3060 	#ifndef RELEASE
3061 	if ( keyd_pressed[KEY_DELETE] )	{
3062 		memset( &Controls, 0, sizeof(control_info) );
3063 	}
3064 	#endif
3065 }
3066 #else
3067 
3068 
3069 fix Next_toggle_time[3]={0,0,0};
3070 
3071 int allowed_to_toggle(int i)
3072 {
3073   //used for keeping tabs of when its ok to toggle headlight,primary,and secondary
3074 
3075 	if (Next_toggle_time[i] > GameTime)
3076 		if (Next_toggle_time[i] < GameTime + (F1_0/8))	//	In case time is bogus, never wait > 1 second.
3077 			return 0;
3078 
3079 	Next_toggle_time[i] = GameTime + (F1_0/8);
3080 
3081 	return 1;
3082 }
3083 
3084 
3085 //added on 2/7/99 by Victor Rachels for jostick state setting
3086 int d2x_joystick_ostate[20]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
3087 //end this section adition - VR
3088 
3089 
3090 void controls_read_all()
3091 {
3092 	int i;
3093 	int slide_on, bank_on;
3094 	int dx, dy;
3095 #ifdef SDL_INPUT
3096 	int dz;
3097 #endif
3098 	int idx, idy;
3099 	fix ctime;
3100 	fix mouse_axis[3] = {0,0,0};
3101 #ifdef __unix__
3102 	int raw_joy_axis[MAX_AXES];
3103 #else
3104 	int raw_joy_axis[JOY_NUM_AXES];
3105 #endif
3106 	int mouse_buttons;
3107 	fix k0, k1, k2, k3, kp;
3108 	fix k4, k5, k6, k7, kh;
3109 	ubyte channel_masks;
3110 	int use_mouse, use_joystick;
3111 	int speed_factor=1;
3112 
3113 	mouse_buttons=0;
3114 	use_mouse=0;
3115 
3116 	if (Game_turbo_mode)
3117 		speed_factor = 2;
3118 
3119 	{
3120 		fix temp = Controls.heading_time;
3121 		fix temp1 = Controls.pitch_time;
3122 		memset( &Controls, 0, sizeof(control_info) );
3123 		Controls.heading_time = temp;
3124 		Controls.pitch_time = temp1;
3125 	}
3126 	slide_on = 0;
3127 	bank_on = 0;
3128 
3129 	ctime = timer_get_fixed_seconds();
3130 
3131 	//---------  Read Joystick -----------
3132 #ifndef MACINTOSH
3133 	if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type!=CONTROL_THRUSTMASTER_FCS) ) {
3134 		if ((ctime < 0) && (LastReadTime > 0))
3135 			LastReadTime = ctime;
3136 		use_joystick=1;
3137 	} else if ((Config_control_type>0) && (Config_control_type<5) ) {
3138 		LastReadTime = ctime;
3139 		channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
3140 
3141 		for (i=0; i<6; i++ )	{
3142 #ifndef SDL_INPUT
3143 			if (channel_masks&(1<<i))	{
3144 #endif
3145 				int joy_null_value = 10;
3146 
3147 				if ( (i==3) && (Config_control_type==CONTROL_THRUSTMASTER_FCS) )	{
3148 					kconfig_read_fcs( raw_joy_axis[i] );
3149 				} else {
3150 					raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
3151 
3152 					if (kc_joystick[23].value==i)		// If this is the throttle
3153 						joy_null_value = 20;		// Then use a larger dead-zone
3154 
3155 					if (raw_joy_axis[i] > joy_null_value)
3156 					  raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
3157 				  	else if (raw_joy_axis[i] < -joy_null_value)
3158 					  raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
3159 					else
3160 					  raw_joy_axis[i] = 0;
3161 					joy_axis[i]	= (raw_joy_axis[i]*FrameTime)/128;
3162 				}
3163 #ifndef SDL_INPUT
3164 			} else {
3165 				joy_axis[i] = 0;
3166 			}
3167 #endif
3168 		}
3169 		use_joystick=1;
3170 	} else {
3171 		for (i=0; i<4; i++ )
3172 			joy_axis[i] = 0;
3173 		use_joystick=0;
3174 	}
3175 #else   // MACINTOSH
3176 	//---------  Read Joystick -----------
3177 	if ((Config_control_type>0) && (Config_control_type<5) ) {
3178 		channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
3179 		for (i=0; i<4; i++ )	{
3180 			if (channel_masks&(1<<i))	{
3181 				int joy_null_value = 10;
3182 
3183 				raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
3184 
3185 				if (kc_joystick[23].value==i)		// If this is the throttle
3186 					joy_null_value = 20;				// Then use a larger dead-zone
3187 
3188 				if (raw_joy_axis[i] > joy_null_value)
3189 					raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
3190 				else if (raw_joy_axis[i] < -joy_null_value)
3191 					raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
3192 				else
3193 					raw_joy_axis[i] = 0;
3194 				joy_axis[i]	= (raw_joy_axis[i]*FrameTime)/128;
3195 			} else {
3196 				joy_axis[i] = 0;
3197 			}
3198 		}
3199 		use_joystick=1;
3200 	} else {
3201 		for (i=0; i<4; i++ )
3202 			joy_axis[i] = 0;
3203 		use_joystick=0;
3204 	}
3205 #endif		// ifndef MACINTOSH
3206 
3207 	if (Config_control_type==5 && !CybermouseActive) {
3208 		//---------  Read Mouse -----------
3209 #ifdef SDL_INPUT
3210 		mouse_get_delta_z( &dx, &dy, &dz );
3211 #else
3212 		mouse_get_delta( &dx, &dy );
3213 #endif
3214 		mouse_axis[0] = (dx*FrameTime)/35;
3215 		mouse_axis[1] = (dy*FrameTime)/25;
3216 #ifdef SDL_INPUT
3217 		mouse_axis[2] = (dz*FrameTime);
3218 #endif
3219 		mouse_buttons = mouse_get_btns();
3220 		//mprintf(( 0, "Mouse %d,%d b:%d, 0x%x\n", mouse_axis[0], mouse_axis[1], mouse_buttons, FrameTime ));
3221 		use_mouse=1;
3222 	} else if (Config_control_type==6 && !CybermouseActive) {
3223 		//---------  Read Cyberman -----------
3224 		mouse_get_cyberman_pos(&idx,&idy );
3225 		mouse_axis[0] = (idx*FrameTime)/128;
3226 		mouse_axis[1] = (idy*FrameTime)/128;
3227 		mouse_buttons = mouse_get_btns();
3228 		use_mouse=1;
3229 	} else if (CybermouseActive) {
3230 //		ReadOWL (kc_external_control);
3231 //		CybermouseAdjust();
3232 	} else {
3233 		mouse_axis[0] = 0;
3234 		mouse_axis[1] = 0;
3235 		mouse_buttons = 0;
3236 		use_mouse=0;
3237 	}
3238 
3239 	//added on 2/4/99 by Victor Rachels for d1x keys
3240 	//--------- Read primary weapon select -------------
3241 	//the following "if" added by WraithX to stop deadies from switchin weapons, 4/14/00
3242 	if (!Player_is_dead)
3243 	{
3244 		{
3245 			int d2x_joystick_state[10];
3246 
3247 			for(i=0;i<10;i++)
3248 				d2x_joystick_state[i] = joy_get_button_state(kc_d2x[i*2+1].value);
3249 
3250 
3251 			//----------------Weapon 1----------------
3252 			if(key_down_count(kc_d2x[0].value) ||
3253 			   (joy_get_button_state(kc_d2x[1].value) &&
3254 				(d2x_joystick_state[0]!=d2x_joystick_ostate[0]) ) )
3255 			{
3256 				//int i, valu=0;
3257 				do_weapon_select(0,0);
3258 				/*
3259 				for(i=MAX_PRIMARY_WEAPONS;i<MAX_PRIMARY_WEAPONS+NEWPRIMS;i++)
3260 					if(primary_order[i]>primary_order[valu]&&player_has_weapon(i,0))
3261 						valu = i;
3262 				LaserPowSelected = valu;
3263 				*/
3264 			}
3265 			//----------------Weapon 2----------------
3266 			if(key_down_count(kc_d2x[2].value) ||
3267 			   (joy_get_button_state(kc_d2x[3].value) &&
3268 				(d2x_joystick_state[1]!=d2x_joystick_ostate[1]) ) )
3269 				do_weapon_select(1,0);
3270 			//----------------Weapon 3----------------
3271 			if(key_down_count(kc_d2x[4].value) ||
3272 			   (joy_get_button_state(kc_d2x[5].value) &&
3273 				(d2x_joystick_state[2]!=d2x_joystick_ostate[2]) ) )
3274 				do_weapon_select(2,0);
3275 			//----------------Weapon 4----------------
3276 			if(key_down_count(kc_d2x[6].value) ||
3277 			   (joy_get_button_state(kc_d2x[7].value) &&
3278 				(d2x_joystick_state[3]!=d2x_joystick_ostate[3]) ) )
3279 				do_weapon_select(3,0);
3280 			//----------------Weapon 5----------------
3281 			if(key_down_count(kc_d2x[8].value) ||
3282 			   (joy_get_button_state(kc_d2x[9].value) &&
3283 				(d2x_joystick_state[4]!=d2x_joystick_ostate[4]) ) )
3284 				do_weapon_select(4,0);
3285 
3286 			//--------- Read secondary weapon select ----------
3287 			//----------------Weapon 6----------------
3288 			if(key_down_count(kc_d2x[10].value) ||
3289 			   (joy_get_button_state(kc_d2x[11].value) &&
3290 				(d2x_joystick_state[5]!=d2x_joystick_ostate[5]) ) )
3291 				do_weapon_select(0,1);
3292 			//----------------Weapon 7----------------
3293 			if(key_down_count(kc_d2x[12].value) ||
3294 			   (joy_get_button_state(kc_d2x[13].value) &&
3295 				(d2x_joystick_state[6]!=d2x_joystick_ostate[6]) ) )
3296 				do_weapon_select(1,1);
3297 			//----------------Weapon 8----------------
3298 			if(key_down_count(kc_d2x[14].value) ||
3299 			   (joy_get_button_state(kc_d2x[15].value) &&
3300 				(d2x_joystick_state[7]!=d2x_joystick_ostate[7]) ) )
3301 				do_weapon_select(2,1);
3302 			//----------------Weapon 9----------------
3303 			if(key_down_count(kc_d2x[16].value) ||
3304 			   (joy_get_button_state(kc_d2x[17].value) &&
3305 				(d2x_joystick_state[8]!=d2x_joystick_ostate[8]) ) )
3306 				do_weapon_select(3,1);
3307 			//----------------Weapon 0----------------
3308 			if(key_down_count(kc_d2x[18].value) ||
3309 			   (joy_get_button_state(kc_d2x[19].value) &&
3310 				(d2x_joystick_state[9]!=d2x_joystick_ostate[9]) ) )
3311 				do_weapon_select(4,1);
3312 			memcpy(d2x_joystick_ostate,d2x_joystick_state,10*sizeof(int));
3313 		}
3314 		//end this section addition - VR
3315 
3316 
3317 	}//end "if (!Player_is_dead)" - WraithX
3318 
3319 
3320 //------------- Read slide_on -------------
3321 
3322 	// From keyboard...
3323 	if ( kc_keyboard[8].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[8].value ];
3324 	if ( kc_keyboard[9].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[9].value ];
3325 	// From joystick...
3326 	if ((use_joystick)&&(kc_joystick[5].value<255)) slide_on |= joy_get_button_state( kc_joystick[5].value );
3327 	// From mouse...
3328 	if ((use_mouse)&&(kc_mouse[5].value<255)) slide_on |= mouse_buttons & (1<<kc_mouse[5].value);
3329 
3330 //------------- Read bank_on ---------------
3331 
3332 	// From keyboard...
3333 	if ( kc_keyboard[18].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[18].value ];
3334 	if ( kc_keyboard[19].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[19].value ];
3335 	// From joystick...
3336 	if ( (use_joystick)&&(kc_joystick[10].value < 255 )) bank_on |= joy_get_button_state( kc_joystick[10].value );
3337 	// From mouse...
3338 	if ( (use_mouse)&&(kc_mouse[10].value < 255 )) bank_on |= mouse_buttons & (1<<kc_mouse[10].value);
3339 
3340 //------------ Read pitch_time -----------
3341 	if ( !slide_on )	{
3342 		// mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
3343 		kp = 0;
3344 		k0 = speed_factor*key_down_time( kc_keyboard[0].value )/2;	// Divide by two since we want pitch to go slower
3345 		k1 = speed_factor*key_down_time( kc_keyboard[1].value )/2;
3346 		k2 = speed_factor*key_down_time( kc_keyboard[2].value )/2;
3347 		k3 = speed_factor*key_down_time( kc_keyboard[3].value )/2;
3348 
3349 		// From keyboard...
3350 		if ( kc_keyboard[0].value < 255 ) kp += k0/PH_SCALE;
3351 		if ( kc_keyboard[1].value < 255 ) kp += k1/PH_SCALE;
3352 		if ( kc_keyboard[2].value < 255 ) kp -= k2/PH_SCALE;
3353 		if ( kc_keyboard[3].value < 255 ) kp -= k3/PH_SCALE;
3354 
3355 		// From Cyberman...
3356 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
3357 			kp += mouse_button_down_time(MB_PITCH_FORWARD)/(PH_SCALE*2);
3358 			kp -= mouse_button_down_time(MB_PITCH_BACKWARD)/(PH_SCALE*2);
3359 		}
3360 
3361 		if (kp == 0)
3362 			Controls.pitch_time = 0;
3363 		else if (kp > 0) {
3364 			if (Controls.pitch_time < 0)
3365 				Controls.pitch_time = 0;
3366 		} else // kp < 0
3367 			if (Controls.pitch_time > 0)
3368 				Controls.pitch_time = 0;
3369 		Controls.pitch_time += kp;
3370 
3371 		// From joystick...
3372 		if ( (use_joystick)&&(kc_joystick[13].value < 255 ))	{
3373 			if ( !kc_joystick[14].value )		// If not inverted...
3374 				Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
3375 			else
3376 				Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
3377 		}
3378 
3379 		// From mouse...
3380 		//mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
3381 		if ( (use_mouse)&&(kc_mouse[13].value < 255) )	{
3382 			if ( !kc_mouse[14].value )		// If not inverted...
3383 				Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
3384 			else
3385 				Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
3386 		}
3387 	} else {
3388 		Controls.pitch_time = 0;
3389 	}
3390 
3391 
3392 //----------- Read vertical_thrust_time -----------------
3393 
3394 	if ( slide_on )	{
3395 		k0 = speed_factor*key_down_time( kc_keyboard[0].value );
3396 		k1 = speed_factor*key_down_time( kc_keyboard[1].value );
3397 		k2 = speed_factor*key_down_time( kc_keyboard[2].value );
3398 		k3 = speed_factor*key_down_time( kc_keyboard[3].value );
3399 
3400 		// From keyboard...
3401 		if ( kc_keyboard[0].value < 255 ) Controls.vertical_thrust_time += k0;
3402 		if ( kc_keyboard[1].value < 255 ) Controls.vertical_thrust_time += k1;
3403 		if ( kc_keyboard[2].value < 255 ) Controls.vertical_thrust_time -= k2;
3404 		if ( kc_keyboard[3].value < 255 ) Controls.vertical_thrust_time -= k3;
3405 
3406 		// From Cyberman...
3407 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
3408 			Controls.vertical_thrust_time -= mouse_button_down_time(MB_PITCH_FORWARD);
3409 			Controls.vertical_thrust_time += mouse_button_down_time(MB_PITCH_BACKWARD);
3410 		}
3411 
3412 		// From joystick...
3413 		if ((use_joystick)&&( kc_joystick[13].value < 255 ))	{
3414 			if ( !kc_joystick[14].value )		// If not inverted...
3415 				Controls.vertical_thrust_time += joy_axis[kc_joystick[13].value];
3416 			else
3417 				Controls.vertical_thrust_time -= joy_axis[kc_joystick[13].value];
3418 		}
3419 
3420 		// From mouse...
3421 		if ( (use_mouse)&&(kc_mouse[13].value < 255 ))	{
3422 			if ( !kc_mouse[14].value )		// If not inverted...
3423 				Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value];
3424 			else
3425 				Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value];
3426 		}
3427 	}
3428 
3429 	// From keyboard...
3430 	if ( kc_keyboard[14].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[14].value );
3431 	if ( kc_keyboard[15].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[15].value );
3432 	if ( kc_keyboard[16].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[16].value );
3433 	if ( kc_keyboard[17].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[17].value );
3434 
3435 	// From joystick...
3436 	if ((use_joystick)&&( kc_joystick[19].value < 255 ))	{
3437 		if ( !kc_joystick[20].value )		// If not inverted...
3438 			Controls.vertical_thrust_time += joy_axis[kc_joystick[19].value];
3439 		else
3440 			Controls.vertical_thrust_time -= joy_axis[kc_joystick[19].value];
3441 	}
3442 
3443 	// From joystick buttons
3444 	if ( (use_joystick)&&(kc_joystick[8].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_joystick[8].value );
3445 	if ( (use_joystick)&&(kc_joystick[9].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_joystick[9].value );
3446 
3447 	// From mouse buttons
3448 	if ( (use_mouse)&&(kc_mouse[8].value < 255 )) Controls.vertical_thrust_time += mouse_button_down_time( kc_mouse[8].value );
3449 	if ( (use_mouse)&&(kc_mouse[9].value < 255 )) Controls.vertical_thrust_time -= mouse_button_down_time( kc_mouse[9].value );
3450 
3451 	// From mouse...
3452 	if ( (use_mouse)&&(kc_mouse[19].value < 255 ))	{
3453 		if ( !kc_mouse[20].value )		// If not inverted...
3454 			Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value];
3455 		else
3456 			Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value];
3457 	}
3458 
3459 	// From Cyberman...
3460 	if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
3461 		Controls.vertical_thrust_time += mouse_button_down_time(MB_Z_UP)/2;
3462 		Controls.vertical_thrust_time -= mouse_button_down_time(MB_Z_DOWN)/2;
3463 	}
3464 
3465 //---------- Read heading_time -----------
3466 
3467 	if (!slide_on && !bank_on)	{
3468 		//mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
3469 		kh = 0;
3470 		k4 = speed_factor*key_down_time( kc_keyboard[4].value );
3471 		k5 = speed_factor*key_down_time( kc_keyboard[5].value );
3472 		k6 = speed_factor*key_down_time( kc_keyboard[6].value );
3473 		k7 = speed_factor*key_down_time( kc_keyboard[7].value );
3474 
3475 		// From keyboard...
3476 		if ( kc_keyboard[4].value < 255 ) kh -= k4/PH_SCALE;
3477 		if ( kc_keyboard[5].value < 255 ) kh -= k5/PH_SCALE;
3478 		if ( kc_keyboard[6].value < 255 ) kh += k6/PH_SCALE;
3479 		if ( kc_keyboard[7].value < 255 ) kh += k7/PH_SCALE;
3480 
3481 		// From Cyberman...
3482 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
3483 			kh -= mouse_button_down_time(MB_HEAD_LEFT)/PH_SCALE;
3484 			kh += mouse_button_down_time(MB_HEAD_RIGHT)/PH_SCALE;
3485 		}
3486 
3487 		if (kh == 0)
3488 			Controls.heading_time = 0;
3489 		else if (kh > 0) {
3490 			if (Controls.heading_time < 0)
3491 				Controls.heading_time = 0;
3492 		} else // kh < 0
3493 			if (Controls.heading_time > 0)
3494 				Controls.heading_time = 0;
3495 		Controls.heading_time += kh;
3496 
3497 		// From joystick...
3498 		if ( (use_joystick)&&(kc_joystick[15].value < 255 ))	{
3499 			if ( !kc_joystick[16].value )		// If not inverted...
3500 				Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
3501 			else
3502 				Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
3503 		}
3504 
3505 		// From mouse...
3506 		if ( (use_mouse)&&(kc_mouse[15].value < 255 ))	{
3507 			if ( !kc_mouse[16].value )		// If not inverted...
3508 				Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
3509 			else
3510 				Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
3511 		}
3512 	} else {
3513 		Controls.heading_time = 0;
3514 	}
3515 
3516 //----------- Read sideways_thrust_time -----------------
3517 
3518 	if ( slide_on )	{
3519 		k0 = speed_factor*key_down_time( kc_keyboard[4].value );
3520 		k1 = speed_factor*key_down_time( kc_keyboard[5].value );
3521 		k2 = speed_factor*key_down_time( kc_keyboard[6].value );
3522 		k3 = speed_factor*key_down_time( kc_keyboard[7].value );
3523 
3524 		// From keyboard...
3525 		if ( kc_keyboard[4].value < 255 ) Controls.sideways_thrust_time -= k0;
3526 		if ( kc_keyboard[5].value < 255 ) Controls.sideways_thrust_time -= k1;
3527 		if ( kc_keyboard[6].value < 255 ) Controls.sideways_thrust_time += k2;
3528 		if ( kc_keyboard[7].value < 255 ) Controls.sideways_thrust_time += k3;
3529 
3530 		// From joystick...
3531 		if ( (use_joystick)&&(kc_joystick[15].value < 255 ))	{
3532 			if ( !kc_joystick[16].value )		// If not inverted...
3533 				Controls.sideways_thrust_time += joy_axis[kc_joystick[15].value];
3534 			else
3535 				Controls.sideways_thrust_time -= joy_axis[kc_joystick[15].value];
3536 		}
3537 
3538 		// From cyberman
3539 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
3540 			Controls.sideways_thrust_time -= mouse_button_down_time(MB_HEAD_LEFT);
3541 			Controls.sideways_thrust_time += mouse_button_down_time(MB_HEAD_RIGHT);
3542 		}
3543 
3544 		// From mouse...
3545 		if ( (use_mouse)&&(kc_mouse[15].value < 255 ))	{
3546 			if ( !kc_mouse[16].value )		// If not inverted...
3547 				Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value];
3548 			else
3549 				Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value];
3550 		}
3551 	}
3552 
3553 	// From keyboard...
3554 	if ( kc_keyboard[10].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[10].value );
3555 	if ( kc_keyboard[11].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[11].value );
3556 	if ( kc_keyboard[12].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[12].value );
3557 	if ( kc_keyboard[13].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[13].value );
3558 
3559 	// From joystick...
3560 	if ( (use_joystick)&&(kc_joystick[17].value < 255 ))	{
3561 		if ( !kc_joystick[18].value )		// If not inverted...
3562 			Controls.sideways_thrust_time -= joy_axis[kc_joystick[17].value];
3563 		else
3564 			Controls.sideways_thrust_time += joy_axis[kc_joystick[17].value];
3565 	}
3566 
3567 	// From joystick buttons
3568 	if ( (use_joystick)&&(kc_joystick[6].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_joystick[6].value );
3569 	if ( (use_joystick)&&(kc_joystick[7].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_joystick[7].value );
3570 
3571 	// From mouse buttons
3572 	if ( (use_mouse)&&(kc_mouse[6].value < 255 )) Controls.sideways_thrust_time -= mouse_button_down_time( kc_mouse[6].value );
3573 	if ( (use_mouse)&&(kc_mouse[7].value < 255 )) Controls.sideways_thrust_time += mouse_button_down_time( kc_mouse[7].value );
3574 
3575 	// From mouse...
3576 	if ( (use_mouse)&&(kc_mouse[17].value < 255 ))	{
3577 		if ( !kc_mouse[18].value )		// If not inverted...
3578 			Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value];
3579 		else
3580 			Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value];
3581 	}
3582 
3583 //----------- Read bank_time -----------------
3584 
3585 	if ( bank_on )	{
3586 		k0 = speed_factor*key_down_time( kc_keyboard[4].value );
3587 		k1 = speed_factor*key_down_time( kc_keyboard[5].value );
3588 		k2 = speed_factor*key_down_time( kc_keyboard[6].value );
3589 		k3 = speed_factor*key_down_time( kc_keyboard[7].value );
3590 
3591 		// From keyboard...
3592 		if ( kc_keyboard[4].value < 255 ) Controls.bank_time += k0;
3593 		if ( kc_keyboard[5].value < 255 ) Controls.bank_time += k1;
3594 		if ( kc_keyboard[6].value < 255 ) Controls.bank_time -= k2;
3595 		if ( kc_keyboard[7].value < 255 ) Controls.bank_time -= k3;
3596 
3597 		// From Cyberman...
3598 		if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
3599 			Controls.bank_time -= mouse_button_down_time(MB_HEAD_LEFT);
3600 			Controls.bank_time += mouse_button_down_time(MB_HEAD_RIGHT);
3601 		}
3602 
3603 		// From joystick...
3604 		if ( (use_joystick)&&(kc_joystick[15].value < 255) )	{
3605 			if ( !kc_joystick[16].value )		// If not inverted...
3606 				Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
3607 			else
3608 				Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
3609 		}
3610 
3611 		// From mouse...
3612 		if ( (use_mouse)&&(kc_mouse[15].value < 255 ))	{
3613 			if ( !kc_mouse[16].value )		// If not inverted...
3614 				Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
3615 			else
3616 				Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
3617 		}
3618 	}
3619 
3620 	// From keyboard...
3621 	if ( kc_keyboard[20].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[20].value );
3622 	if ( kc_keyboard[21].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[21].value );
3623 	if ( kc_keyboard[22].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[22].value );
3624 	if ( kc_keyboard[23].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[23].value );
3625 
3626 	// From joystick...
3627 	if ( (use_joystick)&&(kc_joystick[21].value < 255) )	{
3628 		if ( !kc_joystick[22].value )		// If not inverted...
3629 			Controls.bank_time -= joy_axis[kc_joystick[21].value];
3630 		else
3631 			Controls.bank_time += joy_axis[kc_joystick[21].value];
3632 	}
3633 
3634 	// From joystick buttons
3635 	if ( (use_joystick)&&(kc_joystick[11].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_joystick[11].value );
3636 	if ( (use_joystick)&&(kc_joystick[12].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_joystick[12].value );
3637 
3638 	// From mouse buttons
3639 	if ( (use_mouse)&&(kc_mouse[11].value < 255 )) Controls.bank_time += mouse_button_down_time( kc_mouse[11].value );
3640 	if ( (use_mouse)&&(kc_mouse[12].value < 255 )) Controls.bank_time -= mouse_button_down_time( kc_mouse[12].value );
3641 
3642 	// From mouse...
3643 	if ( (use_mouse)&&(kc_mouse[21].value < 255 ))	{
3644 		if ( !kc_mouse[22].value )		// If not inverted...
3645 			Controls.bank_time += mouse_axis[kc_mouse[21].value];
3646 		else
3647 			Controls.bank_time -= mouse_axis[kc_mouse[21].value];
3648 	}
3649 
3650 	// From Cyberman
3651 	if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN))	{
3652 		Controls.bank_time += mouse_button_down_time(MB_BANK_LEFT);
3653 		Controls.bank_time -= mouse_button_down_time(MB_BANK_RIGHT);
3654 	}
3655 
3656 //----------- Read forward_thrust_time -------------
3657 
3658 	// From keyboard...
3659 	if ( kc_keyboard[30].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[30].value );
3660 	if ( kc_keyboard[31].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[31].value );
3661 	if ( kc_keyboard[32].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[32].value );
3662 	if ( kc_keyboard[33].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[33].value );
3663 
3664 	// From joystick...
3665 	if ( (use_joystick)&&(kc_joystick[23].value < 255 ))	{
3666 		if ( !kc_joystick[24].value )		// If not inverted...
3667 			Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value];
3668 		else
3669 			Controls.forward_thrust_time += joy_axis[kc_joystick[23].value];
3670 	}
3671 
3672 	// From joystick buttons
3673 	if ( (use_joystick)&&(kc_joystick[2].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_joystick[2].value );
3674 	if ( (use_joystick)&&(kc_joystick[3].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_joystick[3].value );
3675 
3676 	// From mouse...
3677 	if ( (use_mouse)&&(kc_mouse[23].value < 255 ))	{
3678 		if ( !kc_mouse[24].value )		// If not inverted...
3679 			Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
3680 		else
3681 			Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
3682 	}
3683 
3684 	// From mouse buttons
3685 	if ( (use_mouse)&&(kc_mouse[2].value < 255 )) Controls.forward_thrust_time += mouse_button_down_time( kc_mouse[2].value );
3686 	if ( (use_mouse)&&(kc_mouse[3].value < 255 )) Controls.forward_thrust_time -= mouse_button_down_time( kc_mouse[3].value );
3687 
3688 //----------- Read afterburner_state -------------
3689 
3690 	// From keyboard...
3691 	if ( kc_keyboard[46].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[46].value];
3692 	if ( kc_keyboard[47].value < 255 ) Controls.afterburner_state |= keyd_pressed[kc_keyboard[47].value];
3693 
3694         if ( (use_mouse)&&(kc_mouse[27].value < 255 )) Controls.afterburner_state |= mouse_button_state(kc_mouse[27].value);
3695 
3696         if ( (use_joystick)&&(kc_joystick[27].value < 255 )) Controls.afterburner_state |= joy_get_button_state(kc_joystick[27].value);
3697 
3698 //-------Read headlight key--------------------------
3699 
3700         if (kc_keyboard[52].value < 255 )
3701 		   Controls.headlight_count=key_down_count(kc_keyboard[52].value);
3702         if (kc_keyboard[53].value < 255 )
3703 		   Controls.headlight_count+=key_down_count(kc_keyboard[53].value);
3704 		  if ((use_joystick)&&(kc_joystick[30].value < 255 ))
3705 	       Controls.headlight_count+=joy_get_button_down_cnt(kc_joystick[30].value);
3706 
3707 //--------Read Cycle Primary Key------------------
3708 
3709 		  if (kc_keyboard[48].value<255)
3710 			 Controls.cycle_primary_count=key_down_count(kc_keyboard[48].value);
3711 		  if (kc_keyboard[49].value<255)
3712 			Controls.cycle_primary_count+=key_down_count(kc_keyboard[49].value);
3713 	     if ((use_joystick)&&(kc_joystick[28].value < 255 ))
3714          Controls.cycle_primary_count+=joy_get_button_down_cnt(kc_joystick[28].value);
3715 
3716 
3717 //--------Read Cycle Secondary Key------------------
3718 
3719 		  if (kc_keyboard[50].value<255)
3720 			 Controls.cycle_secondary_count=key_down_count(kc_keyboard[50].value);
3721 		  if (kc_keyboard[51].value<255)
3722 			Controls.cycle_secondary_count+=key_down_count(kc_keyboard[51].value);
3723 	     if ((use_joystick)&&(kc_joystick[29].value < 255 ))
3724 			Controls.cycle_secondary_count=joy_get_button_down_cnt(kc_joystick[29].value);
3725 
3726 //--------Read Toggle Bomb key----------------------
3727 
3728 		  if (kc_keyboard[56].value<255 && key_down_count(kc_keyboard[56].value))
3729          {
3730           int bomb = Secondary_last_was_super[PROXIMITY_INDEX]?PROXIMITY_INDEX:SMART_MINE_INDEX;
3731 
3732 			 if (!Players[Player_num].secondary_ammo[PROXIMITY_INDEX] &&
3733 				  !Players[Player_num].secondary_ammo[SMART_MINE_INDEX])
3734 			   {
3735 				 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
3736 				 HUD_init_message ("No bombs available!");
3737 				}
3738 			 else
3739 				{
3740 				 if (Players[Player_num].secondary_ammo[bomb]==0)
3741 					{
3742 					 digi_play_sample_once( SOUND_BAD_SELECTION, F1_0 );
3743 					 HUD_init_message ("No %s available!",(bomb==SMART_MINE_INDEX)?"Smart mines":"Proximity bombs");
3744 					}
3745 				  else
3746 					{
3747 			       Secondary_last_was_super[PROXIMITY_INDEX]=!Secondary_last_was_super[PROXIMITY_INDEX];
3748 					 digi_play_sample_once( SOUND_GOOD_SELECTION_SECONDARY, F1_0 );
3749 					}
3750 				}
3751 			}
3752 
3753 //---------Read Energy->Shield key----------
3754 
3755         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[54].value])
3756                 transfer_energy_to_shield(key_down_time(kc_keyboard[54].value));
3757         if ((Players[Player_num].flags & PLAYER_FLAGS_CONVERTER) && keyd_pressed[kc_keyboard[55].value])
3758                 transfer_energy_to_shield(key_down_time(kc_keyboard[55].value));
3759 
3760 //----------- Read fire_primary_down_count
3761 	if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value);
3762 	if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value);
3763 	if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_joystick[0].value);
3764 	if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value);
3765 
3766 //----------- Read fire_primary_state
3767 	if (kc_keyboard[24].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[24].value];
3768 	if (kc_keyboard[25].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[25].value];
3769 	if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_joystick[0].value);
3770 	if ((use_mouse)&&(kc_mouse[0].value < 255) ) Controls.fire_primary_state |= mouse_button_state(kc_mouse[0].value);
3771 
3772 //----------- Read fire_secondary_down_count
3773 	if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[26].value);
3774 	if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[27].value);
3775 	if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_joystick[1].value);
3776 	if ((use_mouse)&&(kc_mouse[1].value < 255 )) Controls.fire_secondary_down_count += mouse_button_down_count(kc_mouse[1].value);
3777 
3778 //----------- Read fire_secondary_state
3779 	if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[26].value];
3780 	if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[27].value];
3781 	if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_joystick[1].value);
3782 	if ((use_mouse)&&(kc_mouse[1].value < 255) ) Controls.fire_secondary_state |= mouse_button_state(kc_mouse[1].value);
3783 
3784 //----------- Read fire_flare_down_count
3785 	if (kc_keyboard[28].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[28].value);
3786 	if (kc_keyboard[29].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[29].value);
3787 	if ((use_joystick)&&(kc_joystick[4].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_joystick[4].value);
3788 	if ((use_mouse)&&(kc_mouse[4].value < 255 )) Controls.fire_flare_down_count += mouse_button_down_count(kc_mouse[4].value);
3789 
3790 //----------- Read drop_bomb_down_count
3791 	if (kc_keyboard[34].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[34].value);
3792 	if (kc_keyboard[35].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[35].value);
3793 	if ((use_joystick)&&(kc_joystick[26].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_joystick[26].value);
3794 	if ((use_mouse)&&(kc_mouse[26].value < 255 )) Controls.drop_bomb_down_count += mouse_button_down_count(kc_mouse[26].value);
3795 
3796 //----------- Read rear_view_down_count
3797 	if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[36].value);
3798 	if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[37].value);
3799 	if ((use_joystick)&&(kc_joystick[25].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_joystick[25].value);
3800 	if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_count += mouse_button_down_count(kc_mouse[25].value);
3801 
3802 //----------- Read rear_view_down_state
3803 	if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[36].value];
3804 	if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[37].value];
3805 	if ((use_joystick)&&(kc_joystick[25].value < 255 )) Controls.rear_view_down_state |= joy_get_button_state(kc_joystick[25].value);
3806 	if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_state |= mouse_button_state(kc_mouse[25].value);
3807 
3808 //----------- Read automap_down_count
3809 	if (kc_keyboard[44].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[44].value);
3810 	if (kc_keyboard[45].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[45].value);
3811 
3812 //----------- Read automap_state
3813 	if (kc_keyboard[44].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[44].value];
3814 	if (kc_keyboard[45].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[45].value];
3815 
3816 //----------- Read stupid-cruise-control-type of throttle.
3817 	{
3818 		if ( kc_keyboard[38].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[38].value)*5,FrameTime);
3819 		if ( kc_keyboard[39].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[39].value)*5,FrameTime);
3820 		if ( kc_keyboard[40].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[40].value)*5,FrameTime);
3821 		if ( kc_keyboard[41].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[41].value)*5,FrameTime);
3822 		if ( (kc_keyboard[42].value < 255) && (key_down_count(kc_keyboard[42].value)) )
3823 			Cruise_speed = 0;
3824 		if ( (kc_keyboard[43].value < 255) && (key_down_count(kc_keyboard[43].value)) )
3825 			Cruise_speed = 0;
3826 
3827 		if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
3828 		if (Cruise_speed < 0 ) Cruise_speed = 0;
3829 
3830 		if (Controls.forward_thrust_time==0)
3831 			Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
3832 	}
3833 
3834 #if !defined(MACINTOSH)
3835 	//read_head_tracker();
3836 
3837 	// Read external controls
3838 	// if (kc_use_external_control || CybermouseActive)
3839 	//	kconfig_read_external_controls();
3840 #endif
3841 
3842 //----------- Clamp values between -FrameTime and FrameTime
3843 	if (FrameTime > F1_0 )
3844 		mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
3845 
3846 	if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
3847 	if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
3848 	if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
3849 	if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
3850 	if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
3851 	if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
3852 //	if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
3853 
3854 	if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
3855 	if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
3856 	if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
3857 	if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
3858 	if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
3859 	if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
3860 //	if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
3861 
3862 
3863 //--------- Don't do anything if in debug mode
3864 	#ifndef RELEASE
3865 	if ( keyd_pressed[KEY_DELETE] )	{
3866 		memset( &Controls, 0, sizeof(control_info) );
3867 	}
3868 	#endif
3869 }
3870 #endif
3871 
3872 void reset_cruise(void)
3873 {
3874 	Cruise_speed=0;
3875 }
3876 
3877 
3878 void kc_set_controls()
3879 {
3880 	int i;
3881 
3882 	for (i=0; i<NUM_KEY_CONTROLS; i++ )
3883 		kc_keyboard[i].value = kconfig_settings[0][i];
3884 
3885 	if ( (Config_control_type>0) && (Config_control_type<5)) {
3886 		for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
3887 			kc_joystick[i].value = kconfig_settings[Config_control_type][i];
3888 			if (kc_joystick[i].type == BT_INVERT )	{
3889 				if (kc_joystick[i].value!=1)
3890 					kc_joystick[i].value	= 0;
3891 				kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
3892 			}
3893 		}
3894 	} else if (Config_control_type>4 && Config_control_type<CONTROL_WINJOYSTICK) {
3895 		for (i=0; i<NUM_OTHER_CONTROLS; i++ )	{
3896 			kc_mouse[i].value = kconfig_settings[Config_control_type][i];
3897 			if (kc_mouse[i].type == BT_INVERT )	{
3898 				if (kc_mouse[i].value!=1)
3899 					kc_mouse[i].value	= 0;
3900 				kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
3901 			}
3902 		}
3903 	} else if (Config_control_type == CONTROL_WINJOYSTICK) {
3904 		for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
3905 			kc_superjoy[i].value = kconfig_settings[Config_control_type][i];
3906 			if (kc_superjoy[i].type == BT_INVERT )	{
3907 				if (kc_superjoy[i].value!=1)
3908 					kc_superjoy[i].value	= 0;
3909 				kconfig_settings[Config_control_type][i] = kc_superjoy[i].value;
3910 			}
3911 		}
3912 	}
3913 
3914 	for (i=0; i<NUM_D2X_CONTROLS; i++ )
3915 		kc_d2x[i].value = kconfig_d2x_settings[i];
3916 }
3917 
3918 #if 0 //ndef MACINTOSH	// no mac support for vr headset
3919 
3920 void kconfig_center_headset()
3921 {
3922 #ifndef WINDOWS
3923 	if (vfx1_installed)
3924 		vfx_center_headset();
3925 #endif
3926 //	} else if (iglasses_headset_installed)	{
3927 //	} else if (Victor_headset_installed)   {
3928 //	} else {
3929 //	}
3930 
3931 }
3932 
3933 #endif	// end of #ifndef MACINTOSH for kconfig_center_headset
3934 
3935 void CybermouseAdjust ()
3936  {
3937 /*	if ( Player_num > -1 )	{
3938 		Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);	// Turn off roll when turning
3939 		Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);	// Turn off leveling to nearest side.
3940 		Auto_leveling_on = 0;
3941 
3942 		if ( kc_external_version > 0 ) {
3943 			vms_matrix tempm, ViewMatrix;
3944 			vms_angvec * Kconfig_abs_movement;
3945 			char * oem_message;
3946 
3947 			Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
3948 
3949 			if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )	{
3950 				vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
3951 				vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
3952 				Objects[Players[Player_num].objnum].orient = ViewMatrix;
3953 			}
3954 			oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
3955 			if (oem_message[0] != '\0' )
3956 				HUD_init_message( oem_message );
3957 		}
3958 	}*/
3959 
3960 	Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
3961 	Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
3962 	Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
3963 	Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
3964 	Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
3965 	Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
3966 //	Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
3967 //	Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
3968 	Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
3969 	Controls.fire_primary_state |= kc_external_control->fire_primary_state;
3970 	Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
3971 	Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
3972 	Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
3973 	Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
3974 //	Controls.automap_down_count += kc_external_control->automap_down_count;
3975 // 	Controls.automap_state |= kc_external_control->automap_state;
3976   }
3977 
3978 char GetKeyValue (char key)
3979   {
3980 	mprintf ((0,"Returning %c!\n",kc_keyboard[(int)key].value));
3981 	return (kc_keyboard[(int)key].value);
3982   }
3983 
3984 #if !defined(MACINTOSH)
3985 
3986 
3987 extern object *obj_find_first_of_type (int);
3988 void kconfig_read_external_controls()
3989 {
3990 	//union REGS r;
3991    int i;
3992 
3993 	if ( !kc_enable_external_control ) return;
3994 
3995 	if ( kc_external_version == 0 )
3996 		memset( kc_external_control, 0, sizeof(ext_control_info));
3997 	else if ( kc_external_version > 0 ) 	{
3998 
3999 		if (kc_external_version>=4)
4000 			memset( kc_external_control, 0, sizeof(advanced_ext_control_info));
4001       else if (kc_external_version>0)
4002 			memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 );
4003 		else if (kc_external_version>2)
4004 			memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof(vms_matrix) +4 );
4005 
4006 		if ( kc_external_version > 1 ) {
4007 			// Write ship pos and angles to external controls...
4008 			ubyte *temp_ptr = (ubyte *)kc_external_control;
4009 			vms_vector *ship_pos;
4010 			vms_matrix *ship_orient;
4011 			memset( kc_external_control, 0, sizeof(ext_control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
4012 			temp_ptr += sizeof(ext_control_info) + sizeof(vms_angvec) + 64;
4013 			ship_pos = (vms_vector *)temp_ptr;
4014 			temp_ptr += sizeof(vms_vector);
4015 			ship_orient = (vms_matrix *)temp_ptr;
4016 			// Fill in ship postion...
4017 			*ship_pos = Objects[Players[Player_num].objnum].pos;
4018 			// Fill in ship orientation...
4019 			*ship_orient = Objects[Players[Player_num].objnum].orient;
4020 		}
4021     if (kc_external_version>=4)
4022 	  {
4023 	   advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
4024 
4025       temp_ptr->headlight_state=(Players[Player_num].flags & PLAYER_FLAGS_HEADLIGHT_ON);
4026 		temp_ptr->primary_weapon_flags=Players[Player_num].primary_weapon_flags;
4027 		temp_ptr->secondary_weapon_flags=Players[Player_num].secondary_weapon_flags;
4028       temp_ptr->current_primary_weapon=Primary_weapon;
4029       temp_ptr->current_secondary_weapon=Secondary_weapon;
4030 
4031       temp_ptr->current_guidebot_command=Escort_goal_object;
4032 
4033 	   temp_ptr->force_vector=ExtForceVec;
4034 		temp_ptr->force_matrix=ExtApplyForceMatrix;
4035 	   for (i=0;i<3;i++)
4036        temp_ptr->joltinfo[i]=ExtJoltInfo[i];
4037       for (i=0;i<2;i++)
4038 		   temp_ptr->x_vibrate_info[i]=ExtXVibrateInfo[i];
4039 		temp_ptr->x_vibrate_clear=ExtXVibrateClear;
4040  	   temp_ptr->game_status=ExtGameStatus;
4041 
4042       memset ((void *)&ExtForceVec,0,sizeof(vms_vector));
4043       memset ((void *)&ExtApplyForceMatrix,0,sizeof(vms_matrix));
4044 
4045       for (i=0;i<3;i++)
4046 		 ExtJoltInfo[i]=0;
4047       for (i=0;i<2;i++)
4048 		 ExtXVibrateInfo[i]=0;
4049       ExtXVibrateClear=0;
4050      }
4051 	}
4052 
4053 	if ( Automap_active )			// (If in automap...)
4054 		kc_external_control->automap_state = 1;
4055 	//memset(&r,0,sizeof(r));
4056 
4057   #if 0
4058 
4059 	int386 ( kc_external_intno, &r, &r);		// Read external info...
4060 
4061   #endif
4062 
4063 	if ( Player_num > -1 )	{
4064 		Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL);	// Turn off roll when turning
4065 		Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING);	// Turn off leveling to nearest side.
4066 		Auto_leveling_on = 0;
4067 
4068 		if ( kc_external_version > 0 ) {
4069 			vms_matrix tempm, ViewMatrix;
4070 			vms_angvec * Kconfig_abs_movement;
4071 			char * oem_message;
4072 
4073 			Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(ext_control_info));
4074 
4075 			if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h )	{
4076 				vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
4077 				vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
4078 				Objects[Players[Player_num].objnum].orient = ViewMatrix;
4079 			}
4080 			oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
4081 			if (oem_message[0] != '\0' )
4082 				HUD_init_message( oem_message );
4083 		}
4084 	}
4085 
4086 	Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
4087 	Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
4088 	Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
4089 	Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
4090 	Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
4091 	Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
4092 	Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
4093 	Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
4094 	Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
4095 	Controls.fire_primary_state |= kc_external_control->fire_primary_state;
4096 	Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
4097 	Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
4098 	Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
4099 	Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
4100 	Controls.automap_down_count += kc_external_control->automap_down_count;
4101 	Controls.automap_state |= kc_external_control->automap_state;
4102 
4103    if (kc_external_version>=3)
4104 	 {
4105 		ubyte *temp_ptr = (ubyte *)kc_external_control;
4106 		temp_ptr += (sizeof(ext_control_info) + sizeof(vms_angvec) + 64 + sizeof(vms_vector) + sizeof (vms_matrix));
4107 
4108 	   if (*(temp_ptr))
4109 		 Controls.cycle_primary_count=(*(temp_ptr));
4110 	   if (*(temp_ptr+1))
4111 		 Controls.cycle_secondary_count=(*(temp_ptr+1));
4112 
4113 		if (*(temp_ptr+2))
4114 		 Controls.afterburner_state=(*(temp_ptr+2));
4115 		if (*(temp_ptr+3))
4116 		 Controls.headlight_count=(*(temp_ptr+3));
4117   	 }
4118    if (kc_external_version>=4)
4119 	 {
4120      int i;
4121 	  advanced_ext_control_info *temp_ptr=(advanced_ext_control_info *)kc_external_control;
4122 
4123      for (i=0;i<128;i++)
4124 	   if (temp_ptr->keyboard[i])
4125 			key_putkey (i);
4126 
4127      if (temp_ptr->Reactor_blown)
4128       {
4129        if (Game_mode & GM_MULTI)
4130 		    net_destroy_controlcen (obj_find_first_of_type (OBJ_CNTRLCEN));
4131 		 else
4132 			 do_controlcen_destroyed_stuff(obj_find_first_of_type (OBJ_CNTRLCEN));
4133 	   }
4134     }
4135 
4136 }
4137 #endif
4138 
4139