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Searched defs:kill_unit (Results 1 – 7 of 7) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/hotkey/
H A Dhotkey_handler_sp.cpp90 void playsingle_controller::hotkey_handler::kill_unit(){ in kill_unit() function in playsingle_controller::hotkey_handler
H A Dcommand_executor.hpp62 virtual void kill_unit() {} in kill_unit() function in hotkey::command_executor
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/unit/
H A Dselection.cpp182 void UnitSelection::kill_unit(const Player &player) { in kill_unit() function in openage::UnitSelection
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dmenu_events.cpp800 void menu_handler::kill_unit(mouse_handler& mousehandler) in kill_unit() function in events::menu_handler
/dports/games/freeciv/freeciv-2.6.6/server/
H A Dunittools.c1985 void kill_unit(struct unit *pkiller, struct unit *punit, bool vet) in kill_unit() function
/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dunittools.c1985 void kill_unit(struct unit *pkiller, struct unit *punit, bool vet) in kill_unit() function
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dunit.c2540 kill_unit(Unit *unit, int reason) in kill_unit() function