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/dports/devel/llvm90/llvm-9.0.1.src/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/llvm/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/llvm10/llvm-10.0.1.src/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/llvm12/llvm-project-12.0.1.src/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/llvm11/llvm-11.0.1.src/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/tinygo/tinygo-0.14.1/llvm-project/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/graphics/llvm-mesa/llvm-13.0.1.src/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/llvm13/llvm-project-13.0.1.src/llvm/test/MC/ARM/
H A Dthumbv8.1m.s193 le lr, .Lstart label
198 le .Lstart label
268 le #-106 label
308 le #-178 label
353 le #-246 label
368 le #-262 label
408 le #-338 label
473 le #-478 label
988 le lr, #-1 label
993 le lr, #2 label
[all …]
/dports/devel/bsdelf/elftoolchain-0.7.1/ld/
H A Dld_exp.c64 ld_exp_free(struct ld_exp *le) in ld_exp_free()
83 struct ld_exp *le; in ld_exp_unary() local
96 struct ld_exp *le; in ld_exp_binary() local
110 struct ld_exp *le; in ld_exp_trinary() local
124 struct ld_exp *le; in ld_exp_sizeof_headers() local
135 struct ld_exp *le; in ld_exp_constant() local
147 struct ld_exp *le; in ld_exp_symbolic_constant() local
161 struct ld_exp *le; in ld_exp_symbol() local
175 struct ld_exp *le; in ld_exp_name() local
189 struct ld_exp *le; in ld_exp_assign() local
[all …]
/dports/devel/elftoolchain/elftoolchain-0.7.1/ld/
H A Dld_exp.c64 ld_exp_free(struct ld_exp *le) in ld_exp_free()
83 struct ld_exp *le; in ld_exp_unary() local
96 struct ld_exp *le; in ld_exp_binary() local
110 struct ld_exp *le; in ld_exp_trinary() local
124 struct ld_exp *le; in ld_exp_sizeof_headers() local
135 struct ld_exp *le; in ld_exp_constant() local
147 struct ld_exp *le; in ld_exp_symbolic_constant() local
161 struct ld_exp *le; in ld_exp_symbol() local
175 struct ld_exp *le; in ld_exp_name() local
189 struct ld_exp *le; in ld_exp_assign() local
[all …]
/dports/editors/zile/zile-2.4.14/src/
H A Dlists.h26 struct le struct
29 struct le *branch; argument
34 struct le *next; argument
36 typedef struct le le; typedef
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_localents.cpp63 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity()
85 localEntity_t *le; in CG_AllocLocalEntity() local
198 void CG_AddFragment( localEntity_t *le ) in CG_AddFragment()
309 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB()
331 static void CG_AddPuff( localEntity_t *le ) { in CG_AddPuff()
369 static void CG_AddLocalLight( localEntity_t *le ) in CG_AddLocalLight()
394 static void CG_AddFadeModel( localEntity_t *le ) in CG_AddFadeModel()
448 static void CG_AddQuad( localEntity_t *le ) in CG_AddQuad()
489 static void CG_AddSprite( localEntity_t *le ) in CG_AddSprite()
535 void CG_AddLine( localEntity_t *le ) in CG_AddLine()
[all …]
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_localents.cpp60 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity()
82 localEntity_t *le; in CG_AllocLocalEntity() local
195 void CG_AddFragment( localEntity_t *le ) in CG_AddFragment()
287 void CG_AddTeleporterEffect( localEntity_t *le ) { in CG_AddTeleporterEffect()
306 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB()
328 static void CG_AddPuff( localEntity_t *le ) { in CG_AddPuff()
391 static void CG_AddFadeModel( localEntity_t *le ) in CG_AddFadeModel()
445 static void CG_AddQuad( localEntity_t *le ) in CG_AddQuad()
486 static void CG_AddSprite( localEntity_t *le ) in CG_AddSprite()
532 void CG_AddLine( localEntity_t *le ) in CG_AddLine()
[all …]
/dports/audio/re/re-0.5.8/include/
H A Dre_list.h9 struct le { struct
10 struct le *prev; /**< Previous element */ argument
11 struct le *next; /**< Next element */ argument
22 struct le *head; /**< First list element */ argument
77 static inline void *list_ledata(const struct le *le) in list_ledata()
83 static inline bool list_contains(const struct list *list, const struct le *le) in list_contains()
95 #define LIST_FOREACH(list, le) \ argument
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_localentity.cpp48 le_t* le = nullptr; in LE_GenerateInlineModelList() local
88 le_t* le; in CL_CompleteRecalcRouting() local
354 le_t* le = nullptr; in LE_Think() local
758 le_t* le; in LE_AddProjectile() local
917 le_t* le; in LE_AddGrenade() local
1153 le_t* le; in LE_AddAmbientSound() local
1358 le_t* le; in LE_GetNext() local
1404 le_t* le = from; in LE_FindRadius() local
1476 le_t* le; in LE_AddToScene() local
1563 le_t* le; in LE_Cleanup() local
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity()
82 localEntity_t *le; in CG_AllocLocalEntity() local
122 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail()
249 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment()
363 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB()
454 static void CG_AddPuff( localEntity_t *le ) { in CG_AddPuff()
639 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity()
654 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum()
740 void CG_AddOLine( localEntity_t *le ) in CG_AddOLine()
785 void CG_AddLine( localEntity_t *le ) in CG_AddLine()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity()
81 localEntity_t *le; in CG_AllocLocalEntity() local
121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail()
245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment()
332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB()
354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade()
401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade()
545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze()
705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity()
721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity()
81 localEntity_t *le; in CG_AllocLocalEntity() local
121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail()
245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment()
332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB()
354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade()
401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade()
545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze()
705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity()
721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum()
[all …]
/dports/games/evq3/evq3/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity()
81 localEntity_t *le; in CG_AllocLocalEntity() local
121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail()
245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment()
332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB()
354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade()
401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade()
545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze()
705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity()
721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity()
81 localEntity_t *le; in CG_AllocLocalEntity() local
121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail()
245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment()
332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB()
354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade()
401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade()
545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze()
705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity()
721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum()
[all …]

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