/dports/devel/llvm90/llvm-9.0.1.src/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/llvm/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/llvm10/llvm-10.0.1.src/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/llvm12/llvm-project-12.0.1.src/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/llvm11/llvm-11.0.1.src/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/tinygo/tinygo-0.14.1/llvm-project/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/graphics/llvm-mesa/llvm-13.0.1.src/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/llvm13/llvm-project-13.0.1.src/llvm/test/MC/ARM/ |
H A D | thumbv8.1m.s | 193 le lr, .Lstart label 198 le .Lstart label 268 le #-106 label 308 le #-178 label 353 le #-246 label 368 le #-262 label 408 le #-338 label 473 le #-478 label 988 le lr, #-1 label 993 le lr, #2 label [all …]
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/dports/devel/bsdelf/elftoolchain-0.7.1/ld/ |
H A D | ld_exp.c | 64 ld_exp_free(struct ld_exp *le) in ld_exp_free() 83 struct ld_exp *le; in ld_exp_unary() local 96 struct ld_exp *le; in ld_exp_binary() local 110 struct ld_exp *le; in ld_exp_trinary() local 124 struct ld_exp *le; in ld_exp_sizeof_headers() local 135 struct ld_exp *le; in ld_exp_constant() local 147 struct ld_exp *le; in ld_exp_symbolic_constant() local 161 struct ld_exp *le; in ld_exp_symbol() local 175 struct ld_exp *le; in ld_exp_name() local 189 struct ld_exp *le; in ld_exp_assign() local [all …]
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/dports/devel/elftoolchain/elftoolchain-0.7.1/ld/ |
H A D | ld_exp.c | 64 ld_exp_free(struct ld_exp *le) in ld_exp_free() 83 struct ld_exp *le; in ld_exp_unary() local 96 struct ld_exp *le; in ld_exp_binary() local 110 struct ld_exp *le; in ld_exp_trinary() local 124 struct ld_exp *le; in ld_exp_sizeof_headers() local 135 struct ld_exp *le; in ld_exp_constant() local 147 struct ld_exp *le; in ld_exp_symbolic_constant() local 161 struct ld_exp *le; in ld_exp_symbol() local 175 struct ld_exp *le; in ld_exp_name() local 189 struct ld_exp *le; in ld_exp_assign() local [all …]
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/dports/editors/zile/zile-2.4.14/src/ |
H A D | lists.h | 26 struct le struct 29 struct le *branch; argument 34 struct le *next; argument 36 typedef struct le le; typedef
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_localents.cpp | 63 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() 85 localEntity_t *le; in CG_AllocLocalEntity() local 198 void CG_AddFragment( localEntity_t *le ) in CG_AddFragment() 309 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB() 331 static void CG_AddPuff( localEntity_t *le ) { in CG_AddPuff() 369 static void CG_AddLocalLight( localEntity_t *le ) in CG_AddLocalLight() 394 static void CG_AddFadeModel( localEntity_t *le ) in CG_AddFadeModel() 448 static void CG_AddQuad( localEntity_t *le ) in CG_AddQuad() 489 static void CG_AddSprite( localEntity_t *le ) in CG_AddSprite() 535 void CG_AddLine( localEntity_t *le ) in CG_AddLine() [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_localents.cpp | 60 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() 82 localEntity_t *le; in CG_AllocLocalEntity() local 195 void CG_AddFragment( localEntity_t *le ) in CG_AddFragment() 287 void CG_AddTeleporterEffect( localEntity_t *le ) { in CG_AddTeleporterEffect() 306 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB() 328 static void CG_AddPuff( localEntity_t *le ) { in CG_AddPuff() 391 static void CG_AddFadeModel( localEntity_t *le ) in CG_AddFadeModel() 445 static void CG_AddQuad( localEntity_t *le ) in CG_AddQuad() 486 static void CG_AddSprite( localEntity_t *le ) in CG_AddSprite() 532 void CG_AddLine( localEntity_t *le ) in CG_AddLine() [all …]
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/dports/audio/re/re-0.5.8/include/ |
H A D | re_list.h | 9 struct le { struct 10 struct le *prev; /**< Previous element */ argument 11 struct le *next; /**< Next element */ argument 22 struct le *head; /**< First list element */ argument 77 static inline void *list_ledata(const struct le *le) in list_ledata() 83 static inline bool list_contains(const struct list *list, const struct le *le) in list_contains() 95 #define LIST_FOREACH(list, le) \ argument
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/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/ |
H A D | cl_localentity.cpp | 48 le_t* le = nullptr; in LE_GenerateInlineModelList() local 88 le_t* le; in CL_CompleteRecalcRouting() local 354 le_t* le = nullptr; in LE_Think() local 758 le_t* le; in LE_AddProjectile() local 917 le_t* le; in LE_AddGrenade() local 1153 le_t* le; in LE_AddAmbientSound() local 1358 le_t* le; in LE_GetNext() local 1404 le_t* le = from; in LE_FindRadius() local 1476 le_t* le; in LE_AddToScene() local 1563 le_t* le; in LE_Cleanup() local [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_localents.c | 59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() 82 localEntity_t *le; in CG_AllocLocalEntity() local 122 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() 249 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment() 363 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB() 454 static void CG_AddPuff( localEntity_t *le ) { in CG_AddPuff() 639 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity() 654 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum() 740 void CG_AddOLine( localEntity_t *le ) in CG_AddOLine() 785 void CG_AddLine( localEntity_t *le ) in CG_AddLine() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_localents.c | 59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() 81 localEntity_t *le; in CG_AllocLocalEntity() local 121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() 245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment() 332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB() 354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade() 401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade() 545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze() 705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity() 721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_localents.c | 59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() 81 localEntity_t *le; in CG_AllocLocalEntity() local 121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() 245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment() 332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB() 354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade() 401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade() 545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze() 705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity() 721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum() [all …]
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_localents.c | 59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() 81 localEntity_t *le; in CG_AllocLocalEntity() local 121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() 245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment() 332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB() 354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade() 401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade() 545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze() 705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity() 721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_localents.c | 59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() 81 localEntity_t *le; in CG_AllocLocalEntity() local 121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() 245 void CG_AddFragment( localEntity_t *le ) { in CG_AddFragment() 332 void CG_AddFadeRGB( localEntity_t *le ) { in CG_AddFadeRGB() 354 static void CG_AddMoveScaleFade( localEntity_t *le ) { in CG_AddMoveScaleFade() 401 static void CG_AddScaleFade( localEntity_t *le ) { in CG_AddScaleFade() 545 void CG_AddKamikaze( localEntity_t *le ) { in CG_AddKamikaze() 705 void CG_AddRefEntity( localEntity_t *le ) { in CG_AddRefEntity() 721 void CG_AddScorePlum( localEntity_t *le ) { in CG_AddScorePlum() [all …]
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