/dports/games/trackballs/trackballs-1.3.3/src/ |
H A D | highScore.cc | 50 int levelSet; in load() local 97 for (int levelSet = 0; levelSet < Settings::settings->nLevelSets; levelSet++) in HighScore() local 137 int HighScore::isHighScore(int levelSet, int score) { in isHighScore() 141 void HighScore::addHighScore(int levelSet, int score, char* name) { in addHighScore()
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H A D | hofMode.h | 42 int levelSet; variable
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H A D | gamer.cc | 117 for (int levelSet = 0; levelSet < Settings::settings->nLevelSets; levelSet++) { in save() local 174 int levelSet; in doUpdate() local
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H A D | setupMode.h | 46 int levelSet, level, name; variable
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/dports/math/openturns/openturns-1.18/python/test/ |
H A D | t_MaximumDistribution_std.py | 82 levelSet, beta = distribution.computeMinimumVolumeLevelSetWithThreshold( variable 86 levelSet, beta = distribution.computeBilateralConfidenceIntervalWithMarginalProbability( variable 90 levelSet, beta = distribution.computeUnilateralConfidenceIntervalWithMarginalProbability( variable 94 levelSet, beta = distribution.computeUnilateralConfidenceIntervalWithMarginalProbability( variable
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H A D | t_GumbelCopula_std.py | 68 levelSet, beta = copula.computeMinimumVolumeLevelSetWithThreshold(0.95) variable
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H A D | t_FarlieGumbelMorgensternCopula_std.py | 67 levelSet, beta = copula.computeMinimumVolumeLevelSetWithThreshold(0.95) variable
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H A D | t_PlackettCopula_std.py | 73 levelSet, beta = copula.computeMinimumVolumeLevelSetWithThreshold(0.95) variable
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H A D | t_AliMikhailHaqCopula_std.py | 72 levelSet, beta = copula.computeMinimumVolumeLevelSetWithThreshold(0.95) variable
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H A D | t_FrankCopula_std.py | 73 levelSet, beta = copula.computeMinimumVolumeLevelSetWithThreshold(0.95) variable
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/dports/math/openturns/openturns-1.18/python/doc/examples/probabilistic_modeling/distributions/ |
H A D | plot_minimum_volume_level_sets.py | 34 levelSet, threshold = n.computeMinimumVolumeLevelSetWithThreshold(alpha) variable 45 def computeSampleInLevelSet(distribution, levelSet, sampleSize=1000): argument 78 def drawLevelSet1D(distribution, levelSet, alpha, threshold, sampleSize=100): argument 143 levelSet, threshold = m.computeMinimumVolumeLevelSetWithThreshold(alpha) variable 209 levelSet, threshold = mixture.computeMinimumVolumeLevelSetWithThreshold(alpha) variable
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Segmentation/LevelSetsv4/include/ |
H A D | itkLevelSetEvolution.hxx | 159 …typename LevelSetType::Pointer levelSet = this->m_LevelSetContainerIteratorToProcessWhenThreading-… in UpdateLevelSets() local 286 …typename LevelSetType::ConstPointer levelSet = this->m_LevelSetContainerIteratorToProcessWhenThrea… in ComputeIteration() local 340 typename LevelSetType::Pointer levelSet = it->GetLevelSet(); in UpdateLevelSets() local 377 typename LevelSetType::Pointer levelSet = it->GetLevelSet(); in UpdateLevelSets() local 410 typename LevelSetType::Pointer levelSet = it->GetLevelSet(); in UpdateLevelSets() local
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H A D | itkLevelSetEquationChanAndVeseExternalTerm.hxx | 41 LevelSetPointer levelSet = this->m_LevelSetContainer->GetLevelSet( this->m_CurrentLevelSetId ); in ComputeProduct() local 70 LevelSetPointer levelSet; in ComputeProductTerm() local 91 LevelSetPointer levelSet; in ComputeProductTerm() local
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H A D | itkLevelSetBase.hxx | 213 const auto * levelSet = dynamic_cast< const LevelSetBase * >( data ); in CopyInformation() local 240 const auto * levelSet = dynamic_cast< const Self * >( data ); in Graft() local 298 const auto * levelSet = dynamic_cast< const Self * >( data ); in SetRequestedRegion() local
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H A D | itkLevelSetQuadEdgeMesh.hxx | 106 const auto * levelSet = dynamic_cast< const Self * >( data ); in CopyInformation() local 122 const auto * levelSet = dynamic_cast< const Self* >( data ); in Graft() local
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H A D | itkLevelSetEquationOverlapPenaltyTerm.hxx | 111 LevelSetPointer levelSet; in ComputeSumTerm() local 132 LevelSetPointer levelSet; in ComputeSumTerm() local
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H A D | itkLevelSetEvolutionUpdateLevelSetsThreader.hxx | 52 typename LevelSetType::Pointer levelSet = levelSetContainerIt->GetLevelSet(); in ThreadedExecution() local
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H A D | itkLevelSetEvolutionComputeIterationThreader.hxx | 35 typename LevelSetType::Pointer levelSet = levelSetContainerIt->GetLevelSet(); in ThreadedExecution() local 178 typename LevelSetType::ConstPointer levelSet = it->GetLevelSet(); in ThreadedExecution() local
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/dports/math/openturns/openturns-1.18/lib/src/Uncertainty/Model/ |
H A D | RandomVector.cxx | 239 …const LevelSet* levelSet = dynamic_cast<LevelSet*>(eventDomain->getDomain().getImplementation().ge… in intersect() local 257 …const LevelSet* levelSet = dynamic_cast<LevelSet*>(eventDomain->getDomain().getImplementation().ge… in intersect() local 292 …const LevelSet* levelSet = dynamic_cast<LevelSet*>(eventDomain->getDomain().getImplementation().ge… in join() local 310 …const LevelSet* levelSet = dynamic_cast<LevelSet*>(eventDomain->getDomain().getImplementation().ge… in join() local
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/dports/games/katomic/katomic-21.12.3/src/ |
H A D | gamewidget.cpp | 26 GameWidget::GameWidget ( const QString& levelSet, QWidget *parent ) in GameWidget() 73 bool GameWidget::setLevelSet(const QString& levelSet) in setLevelSet() 98 const LevelSet& GameWidget::levelSet() const in levelSet() function in GameWidget 209 QString levelSet = gr.readEntry("LevelSet"); in loadGame() local
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonz/ |
H A D | castviewer.cpp | 69 MoveLevelToFolderUndo(TLevelSet *levelSet, std::wstring levelName, in MoveLevelToFolderUndo() 341 TLevelSet *levelSet = getLevelSet(); in dropEvent() local 421 TLevelSet *levelSet = in newFolder() local 440 TLevelSet *levelSet = in deleteFolder() local 592 TLevelSet *levelSet = CastTreeViewer::getLevelSet(); in refreshData() local
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H A D | levelcommand.cpp | 77 TLevelSet *levelSet = scene->getLevelSet(); in execute() local 444 TLevelSet *levelSet = in undo() local 452 TLevelSet *levelSet = in redo() local 508 TLevelSet *levelSet = in addMissingLevelsToCast() local
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/dports/math/openturns/openturns-1.18/lib/src/Base/Geom/ |
H A D | LevelSetMesher.cxx | 110 Mesh LevelSetMesher::build(const LevelSet & levelSet, in build() 119 Mesh LevelSetMesher::build(const LevelSet & levelSet, in build()
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/dports/math/openturns/openturns-1.18/lib/test/ |
H A D | t_AliMikhailHaqCopula_std.cxx | 95 LevelSet levelSet(copula.computeMinimumVolumeLevelSetWithThreshold(0.95, beta)); in main() local
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H A D | t_FarlieGumbelMorgensternCopula_std.cxx | 96 LevelSet levelSet(copula.computeMinimumVolumeLevelSetWithThreshold(0.95, beta)); in main() local
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