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Searched defs:lightHandler (Results 1 – 6 of 6) sorted by relevance

/dports/games/spring/spring_98.0/rts/Map/SMF/
H A DSMFRenderState.cpp95 const GL::LightHandler* lightHandler = smfGroundDrawer->GetLightHandler(); in Init() local
409 const GL::LightHandler* lightHandler = smfGroundDrawer->GetLightHandler(); in Enable() local
H A DSMFGroundDrawer.h91 GL::LightHandler lightHandler; variable
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnsyncedCtrl.cpp1225 GL::LightHandler* lightHandler = readMap->GetGroundDrawer()->GetLightHandler(); in AddMapLight() local
1246 GL::LightHandler* lightHandler = unitDrawer->GetLightHandler(); in AddModelLight() local
1270 GL::LightHandler* lightHandler = readMap->GetGroundDrawer()->GetLightHandler(); in UpdateMapLight() local
1291 GL::LightHandler* lightHandler = unitDrawer->GetLightHandler(); in UpdateModelLight() local
1376 GL::LightHandler* lightHandler = readMap->GetGroundDrawer()->GetLightHandler(); in SetMapLightTrackingState() local
1405 GL::LightHandler* lightHandler = unitDrawer->GetLightHandler(); in SetModelLightTrackingState() local
/dports/games/spring/spring_98.0/rts/Rendering/
H A DUnitDrawer.h236 GL::LightHandler lightHandler; variable
H A DUnitDrawerState.cpp342 const GL::LightHandler* lightHandler = ud->GetLightHandler(); in Init() local
/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DmaterialXFilter.cpp118 mx::LightHandler lightHandler; in HdSt_GenMaterialXShaderCode() local