/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/filters/ |
H A D | FEDiffuseLighting.cpp | 34 …useConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FEDiffuseLighting() 41 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in create() 115 const LightSource* FEDiffuseLighting::lightSource() const in lightSource() function in WebCore::FEDiffuseLighting 120 void FEDiffuseLighting::setLightSource(PassRefPtr<LightSource> lightSource) in setLightSource()
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H A D | FESpecularLighting.cpp | 35 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in FESpecularLighting() 42 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) in create() 130 const LightSource* FESpecularLighting::lightSource() const in lightSource() function in WebCore::FESpecularLighting 135 void FESpecularLighting::setLightSource(PassRefPtr<LightSource> lightSource) in setLightSource()
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/dports/www/kf5-khtml/khtml-5.89.0/src/svg/graphics/filters/ |
H A D | SVGFEDiffuseLighting.cpp | 96 const SVGLightSource *SVGFEDiffuseLighting::lightSource() const in lightSource() function in WebCore::SVGFEDiffuseLighting 101 void SVGFEDiffuseLighting::setLightSource(SVGLightSource *lightSource) in setLightSource()
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H A D | SVGFESpecularLighting.cpp | 106 const SVGLightSource *SVGFESpecularLighting::lightSource() const in lightSource() function in WebCore::SVGFESpecularLighting 111 void SVGFESpecularLighting::setLightSource(SVGLightSource *lightSource) in setLightSource()
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/dports/www/kf5-khtml/khtml-5.89.0/src/svg/ |
H A D | SVGFEDistantLightElement.cpp | 36 SVGLightSource *SVGFEDistantLightElement::lightSource() const in lightSource() function in WebCore::SVGFEDistantLightElement
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H A D | SVGFEPointLightElement.cpp | 36 SVGLightSource *SVGFEPointLightElement::lightSource() const in lightSource() function in WebCore::SVGFEPointLightElement
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H A D | SVGFESpotLightElement.cpp | 36 SVGLightSource *SVGFESpotLightElement::lightSource() const in lightSource() function in WebCore::SVGFESpotLightElement
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/svg/ |
H A D | SVGFEDiffuseLightingElement.cpp | 102 LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSource()); in setFilterEffectAttribute() local 204 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); in build() local
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H A D | SVGFESpecularLightingElement.cpp | 109 LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightSource()); in setFilterEffectAttribute() local 215 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); in build() local
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H A D | SVGFEDistantLightElement.cpp | 39 PassRefPtr<LightSource> SVGFEDistantLightElement::lightSource() const in lightSource() function in WebCore::SVGFEDistantLightElement
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H A D | SVGFEPointLightElement.cpp | 39 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource() const in lightSource() function in WebCore::SVGFEPointLightElement
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H A D | SVGFESpotLightElement.cpp | 39 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const in lightSource() function in WebCore::SVGFESpotLightElement
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/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/ |
H A D | lightutil.cpp | 88 …osg::ref_ptr<LightSource> lightSource = createLightSource(esmLight, lightMask, isExterior, osg::Ve… in addLight() local 95 osg::ref_ptr<SceneUtil::LightSource> lightSource (new SceneUtil::LightSource); in createLightSource() local
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H A D | lightcontroller.cpp | 65 auto* lightSource = static_cast<SceneUtil::LightSource*>(node); in operator ()() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/ |
H A D | cameralensfx.cpp | 152 void LensFx_MarkLightVisibleInFrame(IPointLightSource const &lightSource) in LensFx_MarkLightVisibleInFrame()
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/ |
H A D | Lighting.cpp | 106 GenerateGL3LightingUniforms::apply(osg::LightSource& lightSource) in apply() 133 osg::LightSource* lightSource = dynamic_cast<osg::LightSource*>(obj); in run() local
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/dports/games/palomino/palomino/src/graph/ |
H A D | shadow_scene_graph.cc | 95 RefPtr<osg::LightSource> lightSource = new osg::LightSource; in ShadowSceneGraph() local
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/sky_gl/ |
H A D | GLSkyNode.cpp | 70 osg::LightSource* lightSource = new osg::LightSource(); in construct() local
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | BillboardSceneNode.h | 93 bool lightSource; variable
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | BillboardSceneNode.h | 93 bool lightSource; variable
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgprecipitation/ |
H A D | osgprecipitation.cpp | 209 osg::LightSource* lightSource = new osg::LightSource; in main() local
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgprecipitation/ |
H A D | osgprecipitation.cpp | 209 osg::LightSource* lightSource = new osg::LightSource; in main() local
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Graphics/ |
H A D | ModelActorPreview.cs | 24 readonly WRot lightSource; field in OpenRA.Mods.Common.Graphics.ModelPreview
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/extension/internal/filter/ |
H A D | bumps.h | 214 const gchar *lightSource = ext->get_param_optiongroup("lightSource"); in get_filter_text() local
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/ |
H A D | RenderVoxels.cs | 114 readonly WRot lightSource; field in OpenRA.Mods.Common.Traits.Render.RenderVoxels
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