Searched defs:light_normal (Results 1 – 5 of 5) sorted by relevance
/dports/devel/tbb/oneTBB-2020.3/examples/parallel_for/tachyon/src/ |
H A D | light.cpp | 112 static void light_normal(point_light * l, vector * pnt, ray * incident, vector * N) { in light_normal() function
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/dports/devel/taskflow/taskflow-3.2.0/3rd-party/tbb/examples/parallel_for/tachyon/src/ |
H A D | light.cpp | 112 static void light_normal(point_light * l, vector * pnt, ray * incident, vector * N) { in light_normal() function
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/dports/devel/onetbb/oneTBB-2021.4.0/examples/parallel_for/tachyon/src/ |
H A D | light.cpp | 111 static void light_normal(point_light *l, vector *pnt, ray *incident, vector *N) { in light_normal() function
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/dports/graphics/tachyon/tachyon/src/ |
H A D | light.c | 266 static void light_normal(const point_light * l, const vector * pnt, const ray * incident, vector * … in light_normal() function
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | r_md2.cc | 106 u8_t light_normal; member
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