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Searched defs:light_t (Results 1 – 25 of 45) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/
H A Dlight.hpp13 typedef struct light_t struct
22 } light_t; typedef
/dports/multimedia/kodi/xbmc-19.3-Matrix/tools/EventClients/Clients/WiiRemote/wiiuse_v0.12/example-sdl/
H A Dsdl.c72 struct light_t { struct
82 struct light_t light = { argument
/dports/games/spring/spring_98.0/rts/Map/
H A DMapInfo.h119 struct light_t { struct
121 float sunOrbitTime;
122 float sunStartAngle;
123 float3 groundAmbientColor;
124 float3 groundSunColor;
125 float3 groundSpecularColor;
127 float4 unitAmbientColor;
128 float4 unitSunColor;
129 float unitShadowDensity;
130 float3 unitSpecularColor;
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/dports/graphics/tachyon/tachyon/src/
H A Dlight.h9 typedef struct light_t { struct
11 flt (* shade_diffuse)(struct light_t *, shadedata *); /* diffuse shading function */ argument
/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/
H A Dbackground.h11 class light_t; variable
H A Dlight.h81light_t(): flags(LIGHT_NONE),lLightEnabled(true),lCastShadows(true),lShootCaustic(true),lShootDiff… in light_t() function
82 light_t(LIGHTF_t _flags): flags(_flags) {} in light_t() function
H A Dsurface.h33 class light_t; variable
H A Dobject3d.h11 class light_t; variable
H A Dvolume.h15 class light_t; variable
H A Denvironment.h12 class light_t; variable
H A Dscene.h37 class light_t; variable
/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/
H A Dtypes.h14 typedef float light_t; typedef
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_light.h33 } light_t; typedef
/dports/graphics/yafaray/libYafaRay-3.5.1/include/interface/
H A Dyafrayinterface.h15 class light_t; variable
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_local.h297 struct light_t struct
299 TVec origin;
300 float radius;
301 vuint32 colour;
302 int leafnum;
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_lights.h63 } light_t; typedef
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dmesh.h101 }light_t, *light_p; typedef
/dports/games/edge/Edge-1.35-source/src/
H A Dp_spec.h61 light_t; typedef
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_surf.c2146 …onFromSurface(msurface_t *fa, float xscale, float yscale, int light_s, int light_t, int firstedge,… in BSP_BuildPolygonFromSurface()
2252 void BSP_CreateSurfaceLightmap (msurface_t *surf, int smax, int tmax, int *light_s, int *light_t) in BSP_CreateSurfaceLightmap()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_surf.c2146 …onFromSurface(msurface_t *fa, float xscale, float yscale, int light_s, int light_t, int firstedge,… in BSP_BuildPolygonFromSurface()
2252 void BSP_CreateSurfaceLightmap (msurface_t *surf, int smax, int tmax, int *light_s, int *light_t) in BSP_CreateSurfaceLightmap()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_model.h108 int light_s, light_t; // gl lightmap coordinates member
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_model.h108 int light_s, light_t; // gl lightmap coordinates member
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_model.h108 int light_s, light_t; // gl lightmap coordinates member
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_model.h108 int light_s, light_t; // gl lightmap coordinates member
/dports/games/tuxracer/tuxracer-0.61/src/
H A Dtux_types.h146 } light_t; typedef

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