/dports/games/barony/Barony-3.3.7/src/ |
H A D | light.hpp | 13 typedef struct light_t struct 22 } light_t; typedef
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/dports/multimedia/kodi/xbmc-19.3-Matrix/tools/EventClients/Clients/WiiRemote/wiiuse_v0.12/example-sdl/ |
H A D | sdl.c | 72 struct light_t { struct 82 struct light_t light = { argument
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/dports/games/spring/spring_98.0/rts/Map/ |
H A D | MapInfo.h | 119 struct light_t { struct 121 float sunOrbitTime; 122 float sunStartAngle; 123 float3 groundAmbientColor; 124 float3 groundSunColor; 125 float3 groundSpecularColor; 127 float4 unitAmbientColor; 128 float4 unitSunColor; 129 float unitShadowDensity; 130 float3 unitSpecularColor; [all …]
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/dports/graphics/tachyon/tachyon/src/ |
H A D | light.h | 9 typedef struct light_t { struct 11 flt (* shade_diffuse)(struct light_t *, shadedata *); /* diffuse shading function */ argument
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/ |
H A D | background.h | 11 class light_t; variable
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H A D | light.h | 81 …light_t(): flags(LIGHT_NONE),lLightEnabled(true),lCastShadows(true),lShootCaustic(true),lShootDiff… in light_t() function 82 light_t(LIGHTF_t _flags): flags(_flags) {} in light_t() function
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H A D | surface.h | 33 class light_t; variable
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H A D | object3d.h | 11 class light_t; variable
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H A D | volume.h | 15 class light_t; variable
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H A D | environment.h | 12 class light_t; variable
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H A D | scene.h | 37 class light_t; variable
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/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/ |
H A D | types.h | 14 typedef float light_t; typedef
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_light.h | 33 } light_t; typedef
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/interface/ |
H A D | yafrayinterface.h | 15 class light_t; variable
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_local.h | 297 struct light_t struct 299 TVec origin; 300 float radius; 301 vuint32 colour; 302 int leafnum;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_lights.h | 63 } light_t; typedef
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/ |
H A D | mesh.h | 101 }light_t, *light_p; typedef
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_spec.h | 61 light_t; typedef
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_surf.c | 2146 …onFromSurface(msurface_t *fa, float xscale, float yscale, int light_s, int light_t, int firstedge,… in BSP_BuildPolygonFromSurface() 2252 void BSP_CreateSurfaceLightmap (msurface_t *surf, int smax, int tmax, int *light_s, int *light_t) in BSP_CreateSurfaceLightmap()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_surf.c | 2146 …onFromSurface(msurface_t *fa, float xscale, float yscale, int light_s, int light_t, int firstedge,… in BSP_BuildPolygonFromSurface() 2252 void BSP_CreateSurfaceLightmap (msurface_t *surf, int smax, int tmax, int *light_s, int *light_t) in BSP_CreateSurfaceLightmap()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_model.h | 108 int light_s, light_t; // gl lightmap coordinates member
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_model.h | 108 int light_s, light_t; // gl lightmap coordinates member
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_model.h | 108 int light_s, light_t; // gl lightmap coordinates member
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_model.h | 108 int light_s, light_t; // gl lightmap coordinates member
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/dports/games/tuxracer/tuxracer-0.61/src/ |
H A D | tux_types.h | 146 } light_t; typedef
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