/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_init.c | 123 … *server, char *spawnPoint, ssState_t serverState, qBool attractLoop, qBool loadGame, qBool devMap) in SV_SpawnServer() 332 void SV_LoadMap (qBool attractLoop, char *levelString, qBool loadGame, qBool devMap) in SV_LoadMap()
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/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/ |
H A D | CoreManager.cpp | 31 CoreController* CoreManager::loadGame(const QString& path) { in loadGame() function in CoreManager 80 CoreController* CoreManager::loadGame(VFile* vf, const QString& path, const QString& base) { in loadGame() function in CoreManager
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/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/ |
H A D | CoreManager.cpp | 30 CoreController* CoreManager::loadGame(const QString& path) { in loadGame() function in CoreManager 79 CoreController* CoreManager::loadGame(VFile* vf, const QString& path, const QString& base) { in loadGame() function in CoreManager
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/dports/games/kigo/kigo-21.12.3/src/gui/ |
H A D | mainwindow.cpp | 94 void MainWindow::loadGame() in loadGame() function in Kigo::MainWindow 103 bool MainWindow::loadGame(const QString &fileName) in loadGame() function in Kigo::MainWindow
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/dports/games/brutalchess/brutalchess-0.5.2/src/ |
H A D | chessgame.cpp | 47 void ChessGame::loadGame() in loadGame() function in ChessGame
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H A D | faileplayer.cpp | 35 void FailePlayer::loadGame(const ChessGameState& cgs) in loadGame() function in FailePlayer
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H A D | xboardplayer.cpp | 36 void XboardPlayer::loadGame(const ChessGameState& cgs) in loadGame() function in XboardPlayer
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H A D | chessplayer.h | 28 virtual void loadGame(const ChessGameState& cgs) {} in loadGame() function
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/dports/games/fillets-ng/fillets-ng-1.0.1/src/level/ |
H A D | LevelLoading.cpp | 43 LevelLoading::loadGame(const std::string &moves) in loadGame() function in LevelLoading
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/ |
H A D | saveload.cpp | 120 Common::Error SavegameManager::loadGame(const Common::String &filename) { in loadGame() function in Mortevielle::SavegameManager 174 Common::Error SavegameManager::loadGame(int slot) { in loadGame() function in Mortevielle::SavegameManager
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/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/ |
H A D | saveload.cpp | 120 Common::Error SavegameManager::loadGame(const Common::String &filename) { in loadGame() function in Mortevielle::SavegameManager 174 Common::Error SavegameManager::loadGame(int slot) { in loadGame() function in Mortevielle::SavegameManager
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/ |
H A D | upgrade.cpp | 84 Upgrade * Upgrade::loadGame(const XmlNode *rootNode,Faction *faction) { in loadGame() function in Glest::Game::Upgrade 271 void UpgradeManager::loadGame(const XmlNode *rootNode,Faction *faction) { in loadGame() function in Glest::Game::UpgradeManager
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H A D | resource.cpp | 119 void Resource::loadGame(const XmlNode *rootNode, int index,const TechTree *techTree) { in loadGame() function in Glest::Game::Resource
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/dports/games/kpat/kpat-21.12.3/src/ |
H A D | mainwindow.cpp | 843 bool MainWindow::loadGame( const QUrl & url, bool addToRecentFiles ) in loadGame() function in MainWindow 924 void MainWindow::loadGame() in loadGame() function in MainWindow 944 void MainWindow::loadGame(const QUrl & url) in loadGame() function in MainWindow
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/ |
H A D | particle.cpp | 67 void Particle::loadGame(const XmlNode *rootNode) { in loadGame() function in Shared::Graphics::Particle 462 void ParticleSystem::loadGame(const XmlNode *rootNode) { in loadGame() function in Shared::Graphics::ParticleSystem 761 void FireParticleSystem::loadGame(const XmlNode *rootNode) { in loadGame() function in Shared::Graphics::FireParticleSystem 941 void GameParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::GameParticleSystem 1432 void UnitParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::UnitParticleSystem 1734 void AttackParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::AttackParticleSystem 2110 void ProjectileParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::ProjectileParticleSystem 2321 void SplashParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::SplashParticleSystem
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | loadsave.cpp | 176 bool loadGame(const Common::String &fname) { in loadGame() function
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | saveload.cpp | 170 bool loadGame(const Common::String &fname) { in loadGame() function
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/ |
H A D | time_flow.cpp | 172 void TimeFlow::loadGame(const XmlNode *rootNode) { in loadGame() function in Glest::Game::TimeFlow
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/dports/games/burgerspace/burgerspace-1.9.4/src/ |
H A D | LocalServer.cpp | 111 LocalServer::loadGame(std::istream &in) in loadGame() function in LocalServer
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/corelib/serialization/savegame/ |
H A D | game.cpp | 112 bool Game::loadGame(Game::SaveFormat saveFormat) in loadGame() function in Game
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/qt/ |
H A D | mainwindow.cpp | 62 void MainWindow::loadGame() in loadGame() function in MainWindow
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/ |
H A D | network_types.cpp | 172 void NetworkCommand::loadGame(const XmlNode *rootNode) { in loadGame() function in Glest::Game::NetworkCommand
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/qt/ |
H A D | mainwindow.cpp | 62 void MainWindow::loadGame() in loadGame() function in MainWindow
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/gui/ |
H A D | display.cpp | 158 void Display::loadGame(const XmlNode *rootNode) { in loadGame() function in Glest::Game::Display
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/ |
H A D | glkio.cpp | 227 Common::Error GlkIO::loadGame() { in loadGame() function in Glk::Alan3::GlkIO
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