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Searched defs:loadGame (Results 1 – 25 of 191) sorted by relevance

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/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_init.c123 … *server, char *spawnPoint, ssState_t serverState, qBool attractLoop, qBool loadGame, qBool devMap) in SV_SpawnServer()
332 void SV_LoadMap (qBool attractLoop, char *levelString, qBool loadGame, qBool devMap) in SV_LoadMap()
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DCoreManager.cpp31 CoreController* CoreManager::loadGame(const QString& path) { in loadGame() function in CoreManager
80 CoreController* CoreManager::loadGame(VFile* vf, const QString& path, const QString& base) { in loadGame() function in CoreManager
/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/
H A DCoreManager.cpp30 CoreController* CoreManager::loadGame(const QString& path) { in loadGame() function in CoreManager
79 CoreController* CoreManager::loadGame(VFile* vf, const QString& path, const QString& base) { in loadGame() function in CoreManager
/dports/games/kigo/kigo-21.12.3/src/gui/
H A Dmainwindow.cpp94 void MainWindow::loadGame() in loadGame() function in Kigo::MainWindow
103 bool MainWindow::loadGame(const QString &fileName) in loadGame() function in Kigo::MainWindow
/dports/games/brutalchess/brutalchess-0.5.2/src/
H A Dchessgame.cpp47 void ChessGame::loadGame() in loadGame() function in ChessGame
H A Dfaileplayer.cpp35 void FailePlayer::loadGame(const ChessGameState& cgs) in loadGame() function in FailePlayer
H A Dxboardplayer.cpp36 void XboardPlayer::loadGame(const ChessGameState& cgs) in loadGame() function in XboardPlayer
H A Dchessplayer.h28 virtual void loadGame(const ChessGameState& cgs) {} in loadGame() function
/dports/games/fillets-ng/fillets-ng-1.0.1/src/level/
H A DLevelLoading.cpp43 LevelLoading::loadGame(const std::string &moves) in loadGame() function in LevelLoading
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/
H A Dsaveload.cpp120 Common::Error SavegameManager::loadGame(const Common::String &filename) { in loadGame() function in Mortevielle::SavegameManager
174 Common::Error SavegameManager::loadGame(int slot) { in loadGame() function in Mortevielle::SavegameManager
/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/
H A Dsaveload.cpp120 Common::Error SavegameManager::loadGame(const Common::String &filename) { in loadGame() function in Mortevielle::SavegameManager
174 Common::Error SavegameManager::loadGame(int slot) { in loadGame() function in Mortevielle::SavegameManager
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/
H A Dupgrade.cpp84 Upgrade * Upgrade::loadGame(const XmlNode *rootNode,Faction *faction) { in loadGame() function in Glest::Game::Upgrade
271 void UpgradeManager::loadGame(const XmlNode *rootNode,Faction *faction) { in loadGame() function in Glest::Game::UpgradeManager
H A Dresource.cpp119 void Resource::loadGame(const XmlNode *rootNode, int index,const TechTree *techTree) { in loadGame() function in Glest::Game::Resource
/dports/games/kpat/kpat-21.12.3/src/
H A Dmainwindow.cpp843 bool MainWindow::loadGame( const QUrl & url, bool addToRecentFiles ) in loadGame() function in MainWindow
924 void MainWindow::loadGame() in loadGame() function in MainWindow
944 void MainWindow::loadGame(const QUrl & url) in loadGame() function in MainWindow
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/
H A Dparticle.cpp67 void Particle::loadGame(const XmlNode *rootNode) { in loadGame() function in Shared::Graphics::Particle
462 void ParticleSystem::loadGame(const XmlNode *rootNode) { in loadGame() function in Shared::Graphics::ParticleSystem
761 void FireParticleSystem::loadGame(const XmlNode *rootNode) { in loadGame() function in Shared::Graphics::FireParticleSystem
941 void GameParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::GameParticleSystem
1432 void UnitParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::UnitParticleSystem
1734 void AttackParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::AttackParticleSystem
2110 void ProjectileParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::ProjectileParticleSystem
2321 void SplashParticleSystem::loadGame(const XmlNode *rootNode) { in setTween() function in Shared::Graphics::SplashParticleSystem
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dloadsave.cpp176 bool loadGame(const Common::String &fname) { in loadGame() function
/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dsaveload.cpp170 bool loadGame(const Common::String &fname) { in loadGame() function
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dtime_flow.cpp172 void TimeFlow::loadGame(const XmlNode *rootNode) { in loadGame() function in Glest::Game::TimeFlow
/dports/games/burgerspace/burgerspace-1.9.4/src/
H A DLocalServer.cpp111 LocalServer::loadGame(std::istream &in) in loadGame() function in LocalServer
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/corelib/serialization/savegame/
H A Dgame.cpp112 bool Game::loadGame(Game::SaveFormat saveFormat) in loadGame() function in Game
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/qt/
H A Dmainwindow.cpp62 void MainWindow::loadGame() in loadGame() function in MainWindow
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dnetwork_types.cpp172 void NetworkCommand::loadGame(const XmlNode *rootNode) { in loadGame() function in Glest::Game::NetworkCommand
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/qt/
H A Dmainwindow.cpp62 void MainWindow::loadGame() in loadGame() function in MainWindow
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/gui/
H A Ddisplay.cpp158 void Display::loadGame(const XmlNode *rootNode) { in loadGame() function in Glest::Game::Display
/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/
H A Dglkio.cpp227 Common::Error GlkIO::loadGame() { in loadGame() function in Glk::Alan3::GlkIO

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