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Searched defs:loadScene (Results 1 – 25 of 50) sorted by relevance

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/dports/games/nimuh/nimuh-1.02/src/
H A Dworld.cpp108 int World::loadScene(string sc) { in loadScene() function in Martian::World
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgemscripten/
H A Dosgemscripten.h115 void loadScene(const std::string &fileName) in loadScene() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/
H A Dscene.cpp35 void BbvsEngine::loadScene(int sceneNum) { in loadScene() function in Bbvs::BbvsEngine
/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/
H A Dscene.cpp42 void BbvsEngine::loadScene(int sceneNum) { in loadScene() function in Bbvs::BbvsEngine
/dports/audio/atunes/atunes-3.1.2/src/net/sourceforge/atunes/gui/javafx/
H A DJavaFXDialog.java205 protected Scene loadScene(String fxml) throws IOException { in loadScene() method in JavaFXDialog
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCSceneLoaderIrr.cpp48 bool CSceneLoaderIrr::loadScene(io::IReadFile* file, ISceneUserDataSerializer* userDataSerializer, in loadScene() function in irr::scene::CSceneLoaderIrr
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dinventory.cpp104 void Inventory::loadScene(uint32 sceneId) { in loadScene() function in Dragons::Inventory
H A Dscene.cpp46 void Scene::loadScene(uint32 sceneId, uint32 cameraPointId) { in loadScene() function in Dragons::Scene
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/tools/
H A Dobj_rec_ransac_result.cpp312 loadScene (const char* file_name, PointCloud<PointXYZ>& non_plane_points, PointCloud<Normal>& non_p… in loadScene() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dtoltecs.cpp218 void ToltecsEngine::loadScene(uint resIndex) { in loadScene() function in Toltecs::ToltecsEngine
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dtoltecs.cpp262 void ToltecsEngine::loadScene(uint resIndex) { in loadScene() function in Toltecs::ToltecsEngine
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dgameloader.cpp154 bool GameLoader::loadScene(int sceneId) { in loadScene() function in NGI::GameLoader
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dgameloader.cpp153 bool GameLoader::loadScene(int sceneId) { in loadScene() function in Fullpipe::GameLoader
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dscenes.cpp332 void Scene::loadScene(int sceneNum) { in loadScene() function in TsAGE::Scene
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/
H A Dscalpel_scene.cpp48 bool ScalpelScene::loadScene(const Common::String &filename) { in loadScene() function in Sherlock::Scalpel::ScalpelScene
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dscenes.cpp332 void Scene::loadScene(int sceneNum) { in loadScene() function in TsAGE::Scene
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/
H A Dscalpel_scene.cpp48 bool ScalpelScene::loadScene(const Common::String &filename) { in loadScene() function in Sherlock::Scalpel::ScalpelScene
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/
H A Dteenagent.cpp888 void TeenAgentEngine::loadScene(byte id, const Common::Point &pos, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine
892 void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine
/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/
H A Dteenagent.cpp874 void TeenAgentEngine::loadScene(byte id, const Common::Point &pos, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine
878 void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dscene.cpp581 void Scene::loadScene(LoadSceneParams &loadSceneParams) { in loadScene() function in Saga::Scene
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dscene.cpp561 void Scene::loadScene(LoadSceneParams &loadSceneParams) { in loadScene() function in Saga::Scene
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dscene.cpp143 void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { in loadScene() function in MADS::Scene
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/game/
H A Dscenes.cpp93 void SceneManager::loadScene(SceneIndex index) { in loadScene() function in LastExpress::SceneManager
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/game/
H A Dscenes.cpp93 void SceneManager::loadScene(SceneIndex index) { in loadScene() function in LastExpress::SceneManager
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dscene.cpp145 void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { in loadScene() function in MADS::Scene

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