/dports/games/nimuh/nimuh-1.02/src/ |
H A D | world.cpp | 108 int World::loadScene(string sc) { in loadScene() function in Martian::World
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgemscripten/ |
H A D | osgemscripten.h | 115 void loadScene(const std::string &fileName) in loadScene() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/ |
H A D | scene.cpp | 35 void BbvsEngine::loadScene(int sceneNum) { in loadScene() function in Bbvs::BbvsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/ |
H A D | scene.cpp | 42 void BbvsEngine::loadScene(int sceneNum) { in loadScene() function in Bbvs::BbvsEngine
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/dports/audio/atunes/atunes-3.1.2/src/net/sourceforge/atunes/gui/javafx/ |
H A D | JavaFXDialog.java | 205 protected Scene loadScene(String fxml) throws IOException { in loadScene() method in JavaFXDialog
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CSceneLoaderIrr.cpp | 48 bool CSceneLoaderIrr::loadScene(io::IReadFile* file, ISceneUserDataSerializer* userDataSerializer, in loadScene() function in irr::scene::CSceneLoaderIrr
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/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | inventory.cpp | 104 void Inventory::loadScene(uint32 sceneId) { in loadScene() function in Dragons::Inventory
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H A D | scene.cpp | 46 void Scene::loadScene(uint32 sceneId, uint32 cameraPointId) { in loadScene() function in Dragons::Scene
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/tools/ |
H A D | obj_rec_ransac_result.cpp | 312 loadScene (const char* file_name, PointCloud<PointXYZ>& non_plane_points, PointCloud<Normal>& non_p… in loadScene() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | toltecs.cpp | 218 void ToltecsEngine::loadScene(uint resIndex) { in loadScene() function in Toltecs::ToltecsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | toltecs.cpp | 262 void ToltecsEngine::loadScene(uint resIndex) { in loadScene() function in Toltecs::ToltecsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/ngi/ |
H A D | gameloader.cpp | 154 bool GameLoader::loadScene(int sceneId) { in loadScene() function in NGI::GameLoader
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/ |
H A D | gameloader.cpp | 153 bool GameLoader::loadScene(int sceneId) { in loadScene() function in Fullpipe::GameLoader
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | scenes.cpp | 332 void Scene::loadScene(int sceneNum) { in loadScene() function in TsAGE::Scene
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/ |
H A D | scalpel_scene.cpp | 48 bool ScalpelScene::loadScene(const Common::String &filename) { in loadScene() function in Sherlock::Scalpel::ScalpelScene
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ |
H A D | scenes.cpp | 332 void Scene::loadScene(int sceneNum) { in loadScene() function in TsAGE::Scene
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/ |
H A D | scalpel_scene.cpp | 48 bool ScalpelScene::loadScene(const Common::String &filename) { in loadScene() function in Sherlock::Scalpel::ScalpelScene
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/ |
H A D | teenagent.cpp | 888 void TeenAgentEngine::loadScene(byte id, const Common::Point &pos, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine 892 void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/ |
H A D | teenagent.cpp | 874 void TeenAgentEngine::loadScene(byte id, const Common::Point &pos, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine 878 void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) { in loadScene() function in TeenAgent::TeenAgentEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | scene.cpp | 581 void Scene::loadScene(LoadSceneParams &loadSceneParams) { in loadScene() function in Saga::Scene
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | scene.cpp | 561 void Scene::loadScene(LoadSceneParams &loadSceneParams) { in loadScene() function in Saga::Scene
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | scene.cpp | 143 void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { in loadScene() function in MADS::Scene
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/game/ |
H A D | scenes.cpp | 93 void SceneManager::loadScene(SceneIndex index) { in loadScene() function in LastExpress::SceneManager
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/game/ |
H A D | scenes.cpp | 93 void SceneManager::loadScene(SceneIndex index) { in loadScene() function in LastExpress::SceneManager
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | scene.cpp | 145 void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { in loadScene() function in MADS::Scene
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