Searched defs:load_audio (Results 1 – 4 of 4) sorted by relevance
42 auto load_audio(std::string filename) in load_audio() function
237 bool gamedata::load_audio (u_int32 pos) in load_audio() function in gamedata
1191 LiVESWidget *load_audio; member
4189 load_audio = staticmethod(_adonthell.gamedata_load_audio) variable in gamedata