/dports/games/widelands/widelands-build21/src/ui_fsmenu/ |
H A D | singleplayer.h | 44 UI::Button load_game; variable
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OSaveGameArray.h | 51 int load_game() { return menu(2); } in load_game() function
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/se/ |
H A D | init.lua | 10 function load_game() function
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | GameStateTitle.h | 55 bool load_game; variable
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/ |
H A D | init.lua | 33 function load_game() function
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/dports/games/endgame-singularity/singularity-1.00/singularity/code/screens/ |
H A D | main_menu.py | 106 def load_game(self): member in MainMenu
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H A D | map.py | 262 def load_game(self): member in GameMenuDialog
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/dports/games/netherearth/netherearth-0.51/ |
H A D | nethersave.cpp | 200 bool NETHER::load_game(char *filename) in load_game() function in NETHER
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/dports/irc/p5-IRC-Bot-Hangman/IRC-Bot-Hangman-0.1/lib/IRC/Bot/ |
H A D | Hangman.pm | 216 sub load_game { subroutine
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/dports/games/widelands/widelands-build21/src/game_io/ |
H A D | game_loader.cc | 63 int32_t GameLoader::load_game(bool const multiplayer) { in load_game() function in Widelands::GameLoader
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OSaveGameProvider.cpp | 155 int SaveGameProvider::load_game(const char* fileName, SaveGameInfo* /*out*/ saveGameInfo) in load_game() function in SaveGameProvider
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H A D | OGFILE.cpp | 128 int GameFile::load_game(const char* filePath, SaveGameInfo* /*out*/ saveGameInfo) in load_game() function in GameFile
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/u6/ |
H A D | init.lua | 365 function load_game() function
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/dports/games/simutrans/simutrans-121.0/gui/ |
H A D | welt.h | 82 load_game, variable
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/dports/games/xpat2/xpat2-1.07/src/ |
H A D | loadsave.c | 93 void load_game(const char *file) { in load_game() function
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | saveloadgame.c | 461 int load_game(void) in load_game() function
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/archetype/ |
H A D | interpreter.cpp | 420 bool load_game(Common::ReadStream *f_in) { in load_game() function
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/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | loadgame.cpp | 166 int load_game(int show_all, char const *title) // return 0 if the player escapes, else return the… in load_game() function
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | gamewrap.c | 357 errtype load_game(char *fname) { in load_game() function
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/dports/games/naev/naev-0.7.0/src/ |
H A D | load.c | 539 int load_game( const char* file, int version_diff ) in load_game() function
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/dports/x11-toolkits/py-fltk/pyFltk-1.3.4.1/fltk/test/ |
H A D | sudoku.py | 393 def load_game(self): member in Sudoku
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/dports/games/sarien/sarien-0.7.0/src/core/ |
H A D | savegame.c | 342 int load_game(char* s) in load_game() function
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | game_launcher.cpp | 664 bool game_launcher::load_game() in load_game() function in game_launcher
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/dports/games/wesnoth/wesnoth-1.14.17/src/hotkey/ |
H A D | command_executor.hpp | 50 virtual void load_game() {} in load_game() function in hotkey::command_executor
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H A D | hotkey_handler.cpp | 98 void play_controller::hotkey_handler::load_game(){ in load_game() function in play_controller::hotkey_handler
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