/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Static.h | 46 idMat3 localAxis; member
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H A D | Physics_RigidBody.h | 63 idMat3 localAxis; // axis relative to master member
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H A D | Physics_AF.h | 626 idMat3 localAxis; // orientation of suspension relative to body1 variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_Static.h | 46 idMat3 localAxis; member
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H A D | Physics_RigidBody.h | 63 idMat3 localAxis; // axis relative to master member
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H A D | Physics_AF.h | 626 idMat3 localAxis; // orientation of suspension relative to body1 variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/bv/ |
H A D | Frustum.cpp | 222 idMat3 localAxis; in CullBounds() local 246 idMat3 localAxis; in CullBox() local 868 idMat3 localAxis; in IntersectsBounds() local 911 idMat3 localAxis; in IntersectsBox() local 2059 idMat3 localAxis, localScaled; in ProjectionBounds() local 2406 idMat3 scaled, localAxis, transpose; in ClipFrustumToBox() local
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/dports/math/R/R-4.1.2/src/library/graphics/R/ |
H A D | contour.R | 76 localAxis <- function(..., col, bg, pch, cex, lty, lwd) Axis(...) function
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H A D | pairs.R | 57 localAxis <- function(side, x, y, xpd, bg, col=NULL, main, oma, ...) { function
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H A D | plot.R | 60 localAxis <- function(..., col, bg, pch, cex, lty, lwd) Axis(...) function
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/dports/math/libRmath/R-4.1.1/src/library/graphics/R/ |
H A D | contour.R | 76 localAxis <- function(..., col, bg, pch, cex, lty, lwd) Axis(...) function
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H A D | pairs.R | 57 localAxis <- function(side, x, y, xpd, bg, col=NULL, main, oma, ...) { function
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H A D | plot.R | 60 localAxis <- function(..., col, bg, pch, cex, lty, lwd) Axis(...) function
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 51 btVector3 localAxis = dir * trans.getBasis(); in project() local
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 51 btVector3 localAxis = dir * trans.getBasis(); in project() local
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 48 btVector3 localAxis = dir*trans.getBasis(); in project() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 53 btVector3 localAxis = dir*trans.getBasis(); in project() local
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 51 btVector3 localAxis = dir * trans.getBasis(); in project() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 53 btVector3 localAxis = dir*trans.getBasis(); in project() local
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 51 btVector3 localAxis = dir * trans.getBasis(); in project() local
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 51 btVector3 localAxis = dir * trans.getBasis(); in project() local
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 52 btVector3 localAxis = dir * trans.getBasis(); in project() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Weapon.cpp | 1640 idMat3 localAxis, axistemp; in BloodSplat() local
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H A D | Entity.cpp | 1347 idVec3 localOrigin, localAxis[2]; in ProjectOverlay() local 2237 idMat3 localAxis; in GetMasterPosition() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Weapon.cpp | 1922 idMat3 localAxis, axistemp; in BloodSplat() local
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