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/dports/cad/verilator/verilator-4.216/test_regress/t/
H A Dt_inst_recurse2_bad.v14 looped looped (); instance
18 module looped (/*AUTOARG*/); module
19 looped looped (); instance
H A Dt_inst_recurse_bad.v14 looped looped (); instance
18 module looped (/*AUTOARG*/); module
23 looped looped (); instance
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
33 bool looped = false; in nbio_read_test() local
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/file/nbio/test/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
33 bool looped = false; in nbio_read_test() local
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/samples/file/nbio/
H A Dnbio_test.c9 bool looped = false; in nbio_write_test() local
36 bool looped = false; in nbio_read_test() local
/dports/games/openbve/OpenBVE-1.8.2.1/source/SoundManager/
H A DSounds.SoundSource.cs44 …r buffer, double radius, double pitch, double volume, Vector3 position, object parent, bool looped) in SoundSource()
79 …s, double pitch, double volume, Vector3 position, AbstractTrain train, SoundType type, bool looped) in SoundSource()
H A DSounds.CarSound.cs95 public void Play(AbstractCar Car, bool looped) in Play()
105 public void Play(double pitch, double volume, AbstractCar Car, bool looped) in Play()
H A DSounds.cs373 …und(SoundBuffer buffer, double pitch, double volume, OpenBveApi.Math.Vector3 position, bool looped) in PlaySound()
392 … buffer, double pitch, double volume, OpenBveApi.Math.Vector3 position, object parent, bool looped) in PlaySound()
415 …und(SoundHandle buffer, double pitch, double volume, OpenBveApi.Math.Vector3 position, bool looped) in PlaySound()
/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/include/wx/
H A Dsound.h87 inline bool wxSoundBase::Play(bool async, bool looped) const in Play()
/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/include/wx/
H A Dsound.h87 inline bool wxSoundBase::Play(bool async, bool looped) const in Play()
/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/include/wx/
H A Dsound.h87 inline bool wxSoundBase::Play(bool async, bool looped) const in Play()
/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/include/wx/
H A Dsound.h87 inline bool wxSoundBase::Play(bool async, bool looped) const in Play()
/dports/games/minetest/minetest-5.4.1/src/script/lua_api/
H A Dl_sound.cpp31 bool looped = readParam<bool>(L, 2); in l_sound_play() local
/dports/games/dunelegacy/dunelegacy-0.96.4/include/FileClasses/
H A DWsafile.h82 bool looped = false; variable
/dports/audio/ocp/ocp-0.2.90/playcda/
H A Dcdaudio.h10 int looped; /* boolean */ member
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Runtime/
H A DRuntime.cs17 public delegate SoundHandle PlaySoundDelegate(int index, double volume, double pitch, bool looped); in PlaySoundDelegate()
27 …oundHandle PlayCarSoundDelegate(int index, double volume, double pitch, bool looped, int carIndex); in PlayCarSoundDelegate()
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Route.Mechanik/Structures/
H A DSoundEvent.cs43 …internal SoundEvent(int soundIndex, Vector3 position, bool looped, bool speedDependant, int volume) in SoundEvent()

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