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Searched defs:lua_pushstring (Results 1 – 25 of 255) sorted by relevance

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/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua.cc22 void lua_pushstring(lua_State* L, const std::string& s) { in lua_pushstring() function
/dports/www/luakit/luakit-2.3/clib/
H A Ddownload.c360 LUA_OBJECT_EXPORT_PROPERTY(download, download_t, destination, lua_pushstring) in LUA_OBJECT_EXPORT_PROPERTY() argument
463 LUA_OBJECT_EXPORT_PROPERTY(download, download_t, error, lua_pushstring) in LUA_OBJECT_EXPORT_PROPERTY() argument
581 LUA_OBJECT_EXPORT_PROPERTY(download, download_t, uri, lua_pushstring) in LUA_OBJECT_EXPORT_PROPERTY() argument
/dports/www/luakit-devel/luakit-2.3-20-g4b10e55/clib/
H A Ddownload.c360 LUA_OBJECT_EXPORT_PROPERTY(download, download_t, destination, lua_pushstring) in LUA_OBJECT_EXPORT_PROPERTY() argument
463 LUA_OBJECT_EXPORT_PROPERTY(download, download_t, error, lua_pushstring) in LUA_OBJECT_EXPORT_PROPERTY() argument
581 LUA_OBJECT_EXPORT_PROPERTY(download, download_t, uri, lua_pushstring) in LUA_OBJECT_EXPORT_PROPERTY() argument
/dports/lang/fpc-source/fpc-3.2.2/packages/lua/src/
H A Dlauxlib.pas35 procedure lua_pushstring(L: Plua_State; const s: string); procedure
H A Dlua.pas179 procedure lua_pushstring(L: Plua_State; const s: PChar); cdecl; procedure
396 procedure lua_pushstring(L: Plua_State; const s: PChar); cdecl; external LUA_NAME; procedure
/dports/lang/fpc-lua/fpc-3.2.2/packages/lua/src/
H A Dlauxlib.pas35 procedure lua_pushstring(L: Plua_State; const s: string); procedure
H A Dlua.pas179 procedure lua_pushstring(L: Plua_State; const s: PChar); cdecl; procedure
396 procedure lua_pushstring(L: Plua_State; const s: PChar); cdecl; external LUA_NAME; procedure
/dports/x11-wm/awesome/awesome-4.3/objects/
H A Dtag.c470 LUA_OBJECT_EXPORT_PROPERTY(tag, tag_t, name, lua_pushstring) in LUA_OBJECT_EXPORT_PROPERTY() argument
/dports/editors/fxite/fxite-FXITE-0_92/src/
H A Dluafuncs.cpp649 lua_pushstring(L, sci->Filename().text()); in filename() local
736 lua_pushstring(L, sci->Filename().text()); in documents() local
/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/
H A Dlapi.cpp265 void lua_pushstring(const char *s) { in lua_pushstring() function
/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/
H A Dlapi.cpp265 void lua_pushstring(const char *s) { in lua_pushstring() function
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/
H A Dlapi.cpp337 void lua_pushstring (const char *s) in lua_pushstring() function
/dports/astro/celestia/celestia-1.6.1/windows/inc/lua-5.1/
H A Dlua.h163 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/astro/celestia-gtk/celestia-1.6.1/windows/inc/lua-5.1/
H A Dlua.h163 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/astro/celestia/celestia-1.6.1/macosx/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/astro/celestia-gtk/celestia-1.6.1/macosx/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/libretro-scummvm/scummvm-7b1e929/common/lua/
H A Dlua.h165 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/palomino/palomino/src/lua_lang/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/q2pro/q2pro/win32-libs-mgw/include/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/q2pro/q2pro/win32-libs-vc8/include/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/hedgewars-server/hedgewars-src-1.0.0/misc/liblua/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/graphics/aloadimage/arcan-0.6.1/external/lua/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/lua/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/hedgewars/hedgewars-src-1.0.0/misc/liblua/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable
/dports/games/stratagus/stratagus-3.2.0/third-party/lua-5.1.5/src/
H A Dlua.h164 LUA_API void (lua_pushstring) (lua_State *L, const char *s); variable

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