Home
last modified time | relevance | path

Searched defs:lumpIndex (Results 1 – 13 of 13) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/filesys/
H A Dwad.cpp228 void Wad::clearCachedLump(int lumpIndex, bool *retCleared) in clearCachedLump()
256 uint8_t const *Wad::cacheLump(int lumpIndex) in cacheLump()
285 void Wad::unlockLump(int lumpIndex) in unlockLump()
305 size_t Wad::readLump(int lumpIndex, uint8_t *buffer, bool tryCache) in readLump()
311 size_t Wad::readLump(int lumpIndex, uint8_t *buffer, size_t startOffset, in readLump()
H A Dreadfile.cpp71 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in M_ReadFileIntoString() local
100 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in M_ReadFileIntoString() local
H A Dzip.cpp531 void Zip::clearCachedLump(int lumpIndex, bool *retCleared) in clearCachedLump()
559 uint8_t const *Zip::cacheLump(int lumpIndex) in cacheLump()
588 void Zip::unlockLump(int lumpIndex) in unlockLump()
607 size_t Zip::readLump(int lumpIndex, uint8_t *buffer, bool tryCache) in readLump()
613 size_t Zip::readLump(int lumpIndex, uint8_t *buffer, size_t startOffset, in readLump()
H A Dvirtualmappings.cpp157 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in FS_InitPathLumpMappings() local
H A Dlumpindex.cpp71 LumpIndex::Id1MapRecognizer::Id1MapRecognizer(LumpIndex const &lumpIndex, lumpnum_t lumpIndexOffset) in Id1MapRecognizer()
H A Dfs_main.cpp1175 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in D_CMD() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/importdeh/src/
H A Dimportdeh.cpp58 static void readLump(LumpIndex const &lumpIndex, lumpnum_t lumpNum) in readLump()
128 static void readPatchLumps(LumpIndex const &lumpIndex) in readPatchLumps()
H A Ddehreader.cpp1272 … LumpIndex const &lumpIndex = *reinterpret_cast<LumpIndex const *>(F_LumpIndex()); in parseSound() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/
H A Dmanifest.cpp139 static lumpnum_t lumpNumForIdentityKey(LumpIndex const &lumpIndex, String idKey) in lumpNumForIdentityKey()
203 LumpIndex lumpIndex; in validateWad() local
H A Dmapmanifests.cpp77 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in initMapManifests() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Ddef_main.cpp390 LumpIndex const &lumpIndex = fileSys().nameIndex(); in Def_ReadLumpDefs() local
497 LumpIndex const &lumpIndex = fileSys().nameIndex(); in allMapInfoUrns() local
/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/src/
H A Dparser_urdf.cc923 std::size_t lumpIndex = (*visualIt)->name.find(g_lumpPrefix); in ReduceVisualsToParent() local
982 std::size_t lumpIndex = (*collisionIt)->name.find(g_lumpPrefix); in ReduceCollisionsToParent() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/hud/widgets/
H A Dautomapwidget.cpp1307 LumpIndex const &lumpIndex = CentralLumpIndex(); in prepareAssets() local