Searched defs:lumpIndex (Results 1 – 13 of 13) sorted by relevance
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/filesys/ |
H A D | wad.cpp | 228 void Wad::clearCachedLump(int lumpIndex, bool *retCleared) in clearCachedLump() 256 uint8_t const *Wad::cacheLump(int lumpIndex) in cacheLump() 285 void Wad::unlockLump(int lumpIndex) in unlockLump() 305 size_t Wad::readLump(int lumpIndex, uint8_t *buffer, bool tryCache) in readLump() 311 size_t Wad::readLump(int lumpIndex, uint8_t *buffer, size_t startOffset, in readLump()
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H A D | readfile.cpp | 71 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in M_ReadFileIntoString() local 100 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in M_ReadFileIntoString() local
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H A D | zip.cpp | 531 void Zip::clearCachedLump(int lumpIndex, bool *retCleared) in clearCachedLump() 559 uint8_t const *Zip::cacheLump(int lumpIndex) in cacheLump() 588 void Zip::unlockLump(int lumpIndex) in unlockLump() 607 size_t Zip::readLump(int lumpIndex, uint8_t *buffer, bool tryCache) in readLump() 613 size_t Zip::readLump(int lumpIndex, uint8_t *buffer, size_t startOffset, in readLump()
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H A D | virtualmappings.cpp | 157 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in FS_InitPathLumpMappings() local
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H A D | lumpindex.cpp | 71 LumpIndex::Id1MapRecognizer::Id1MapRecognizer(LumpIndex const &lumpIndex, lumpnum_t lumpIndexOffset) in Id1MapRecognizer()
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H A D | fs_main.cpp | 1175 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in D_CMD() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/importdeh/src/ |
H A D | importdeh.cpp | 58 static void readLump(LumpIndex const &lumpIndex, lumpnum_t lumpNum) in readLump() 128 static void readPatchLumps(LumpIndex const &lumpIndex) in readPatchLumps()
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H A D | dehreader.cpp | 1272 … LumpIndex const &lumpIndex = *reinterpret_cast<LumpIndex const *>(F_LumpIndex()); in parseSound() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/ |
H A D | manifest.cpp | 139 static lumpnum_t lumpNumForIdentityKey(LumpIndex const &lumpIndex, String idKey) in lumpNumForIdentityKey() 203 LumpIndex lumpIndex; in validateWad() local
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H A D | mapmanifests.cpp | 77 LumpIndex const &lumpIndex = App_FileSystem().nameIndex(); in initMapManifests() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ |
H A D | def_main.cpp | 390 LumpIndex const &lumpIndex = fileSys().nameIndex(); in Def_ReadLumpDefs() local 497 LumpIndex const &lumpIndex = fileSys().nameIndex(); in allMapInfoUrns() local
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/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/src/ |
H A D | parser_urdf.cc | 923 std::size_t lumpIndex = (*visualIt)->name.find(g_lumpPrefix); in ReduceVisualsToParent() local 982 std::size_t lumpIndex = (*collisionIt)->name.find(g_lumpPrefix); in ReduceCollisionsToParent() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/hud/widgets/ |
H A D | automapwidget.cpp | 1307 LumpIndex const &lumpIndex = CentralLumpIndex(); in prepareAssets() local
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