1 // 2 // SuperTuxKart - a fun racing game with go-kart 3 // Copyright (C) 2004-2015 Steve Baker <sjbaker1@airmail.net> 4 // Copyright (C) 2014-2015 SuperTuxKart-Team 5 // 6 // This program is free software; you can redistribute it and/or 7 // modify it under the terms of the GNU General Public License 8 // as published by the Free Software Foundation; either version 3 9 // of the License, or (at your option) any later version. 10 // 11 // This program is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License 17 // along with this program; if not, write to the Free Software 18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 19 20 #ifndef HEADER_EXPLOSION_HPP 21 #define HEADER_EXPLOSION_HPP 22 23 #include "graphics/hit_sfx.hpp" 24 #include "utils/cpp2011.hpp" 25 #include "utils/no_copy.hpp" 26 27 namespace irr 28 { 29 namespace scene { class IParticleSystemSceneNode; } 30 } 31 using namespace irr; 32 33 class Vec3; 34 class SFXBase; 35 class ParticleEmitter; 36 37 /** 38 * \ingroup graphics 39 */ 40 class Explosion : public HitSFX 41 { 42 private: 43 int m_remaining_ticks; 44 int m_emission_frames; 45 ParticleEmitter* m_emitter; 46 int m_explosion_ticks; 47 48 49 public: 50 Explosion(const Vec3& coord, const char* explosion_sound, const char * particle_file ); 51 ~Explosion(); 52 bool updateAndDelete(int ticks) OVERRIDE; hasEnded()53 bool hasEnded () 54 { 55 return m_remaining_ticks <= -m_explosion_ticks; 56 } 57 58 } ; 59 60 #endif 61 62 /* EOF */ 63