/dports/graphics/opencv/opencv-4.5.3/samples/python/tutorial_code/ImgTrans/remap/ |
H A D | Remap_Demo.py | 7 def update_map(ind, map_x, map_y): argument 46 map_x = np.zeros((src.shape[0], src.shape[1]), dtype=np.float32) variable
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/dports/graphics/opencv/opencv-4.5.3/samples/cpp/tutorial_code/ImgTrans/ |
H A D | Remap_Demo.cpp | 37 Mat map_x(src.size(), CV_32FC1); in main() local 75 void update_map( int &ind, Mat &map_x, Mat &map_y ) in update_map()
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/dports/games/lpairs/lpairs-1.0.5/lpairs/ |
H A D | pairs.c | 510 void draw_button( Pairs *pairs, int map_x, int map_y, int type ) in draw_button() 555 int get_map_cont( Pairs *pairs, int map_x, int map_y ) in get_map_cont() 561 void set_map_cont( Pairs *pairs, int map_x, int map_y, int cont ) in set_map_cont() 580 int get_map_pos( Pairs *pairs, int screen_x, int screen_y, int *map_x, int *map_y ) in get_map_pos()
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/dports/graphics/opencv/opencv-4.5.3/modules/stitching/src/cuda/ |
H A D | build_warp_maps.cu | 139 PtrStepf map_x, PtrStepf map_y) in buildWarpMapsKernel() 155 void buildWarpPlaneMaps(int tl_u, int tl_v, PtrStepSzf map_x, PtrStepSzf map_y, in buildWarpPlaneMaps() 177 void buildWarpCylindricalMaps(int tl_u, int tl_v, PtrStepSzf map_x, PtrStepSzf map_y, in buildWarpCylindricalMaps() 198 void buildWarpSphericalMaps(int tl_u, int tl_v, PtrStepSzf map_x, PtrStepSzf map_y, in buildWarpSphericalMaps()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | savetarget.h | 30 int32_t map_x = 0; variable
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/dports/graphics/cegui/cegui-0.8.7/samples/InventoryDemo/ |
H A D | InventoryReceiver.cpp | 103 const int map_x = item.locationOnReceiverX() + x; in writeItemToContentMap() local 126 const int map_x = item.locationOnReceiverX() + x; in eraseItemFromContentMap() local
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | objapp.c | 154 static int map_x, map_y; variable
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | overview_common.c | 63 double map_x, map_y; in gui_to_natural_pos() local 322 int map_x, int map_y) in map_to_overview_pos() 355 void overview_to_map_pos(int *map_x, int *map_y, in overview_to_map_pos()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | overview_common.c | 63 double map_x, map_y; in gui_to_natural_pos() local 322 int map_x, int map_y) in map_to_overview_pos() 355 void overview_to_map_pos(int *map_x, int *map_y, in overview_to_map_pos()
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | map.h | 162 #define MAP_TO_NATIVE_POS(pnat_x, pnat_y, map_x, map_y) \ argument 174 #define MAP_TO_NATURAL_POS(pnat_x, pnat_y, map_x, map_y) \ argument 185 #define do_in_native_pos(nat_x, nat_y, map_x, map_y) \ argument 200 #define do_in_natural_pos(ntl_x, ntl_y, map_x, map_y) \ argument 653 static inline int map_pos_to_index(int map_x, int map_y) in map_pos_to_index() 666 int map_x, map_y; in index_to_map_pos_x() local 675 int map_x, map_y; in index_to_map_pos_y() local
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | map.h | 162 #define MAP_TO_NATIVE_POS(pnat_x, pnat_y, map_x, map_y) \ argument 174 #define MAP_TO_NATURAL_POS(pnat_x, pnat_y, map_x, map_y) \ argument 185 #define do_in_native_pos(nat_x, nat_y, map_x, map_y) \ argument 200 #define do_in_natural_pos(ntl_x, ntl_y, map_x, map_y) \ argument 653 static inline int map_pos_to_index(int map_x, int map_y) in map_pos_to_index() 666 int map_x, map_y; in index_to_map_pos_x() local 675 int map_x, map_y; in index_to_map_pos_y() local
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/dports/games/eureka/eureka-1.27b-source/src/ |
H A D | r_grid.cc | 320 int Grid_State_c::QuantSnapX(double map_x, bool want_furthest, int *dir) const in QuantSnapX() 399 bool Grid_State_c::OnGrid(double map_x, double map_y) const in OnGrid() 405 void Grid_State_c::RefocusZoom(double map_x, double map_y, float before_Scale) in RefocusZoom()
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/dports/graphics/opencv/opencv-4.5.3/modules/stitching/src/ |
H A D | warpers_cuda.cpp | 90 GpuMat map_x = _map_x.getGpuMat(); in buildWarpPlaneMaps() local 116 GpuMat map_x = _map_x.getGpuMat(); in buildWarpSphericalMaps() local 141 GpuMat map_x = _map_x.getGpuMat(); in buildWarpCylindricalMaps() local
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/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | grtrackmap.h | 122 static int map_x; variable
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/dports/databases/grass7/grass-7.8.6/raster3d/r3.out.vtk/ |
H A D | globalDefs.h | 29 void *map_x; member
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/dports/games/vultures-eye/vulture-2.3.67/vulture/winclass/ |
H A D | minimap.cpp | 47 int map_x, map_y, sym; in draw() local
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H A D | map.cpp | 88 int map_x, map_y; in draw() local
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/dports/devel/efl/efl-1.25.1/src/modules/evas/engines/software_generic/filters/ |
H A D | evas_filter_displace.c | 9 int x, y, map_x, map_y; in _filter_displace_cpu_alpha_do() local 84 int x, y, map_x, map_y; in _filter_displace_cpu_rgba_do() local
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/ |
H A D | lvledit_widget_minimap.c | 52 static void screen_to_minimap(float x, float y, float *map_x, float *map_y) in screen_to_minimap()
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/dports/games/augustus/augustus-3.1.0/src/widget/ |
H A D | city_building_ghost.c | 296 static int get_building_image_id(int map_x, int map_y, building_type type, const building_propertie… in get_building_image_id() 335 static int get_new_building_image_id(int map_x, int map_y, int grid_offset, in get_new_building_image_id() 354 static void get_building_base_xy(int map_x, int map_y, int building_size, int *x, int *y) in get_building_base_xy() 378 static int is_fully_blocked(int map_x, int map_y, building_type type, int building_size, int grid_o… in is_fully_blocked() 510 int map_x = tile->x - 1; in draw_draggable_reservoir() local
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/dports/games/julius/julius-1.7.0/src/widget/ |
H A D | city_building_ghost.c | 186 static int get_building_image_id(int map_x, int map_y, building_type type, const building_propertie… in get_building_image_id() 223 static void get_building_base_xy(int map_x, int map_y, int building_size, int *x, int *y) in get_building_base_xy() 247 static int is_fully_blocked(int map_x, int map_y, building_type type, int building_size, int grid_o… in is_fully_blocked() 343 int map_x = tile->x - 1; in draw_draggable_reservoir() local
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | gamestate.cpp | 209 int map_x = offset_map_x_c + 16 * this->xpos; in render() local 670 int map_x = this->off_x - 8 * map_width_c + 16 * x; in reset() local 794 int map_x = -1; in mouseClick() local 1229 int map_x = offset_map_x_c + 16 * x; in setupMapGUI() local 1511 int map_x = offset_map_x_c + 16 * x; in draw() local 1533 int map_x = offset_map_x_c + 16 * current_sector->getXPos(); in draw() local 2202 void PlayingGameState::moveTo(int map_x,int map_y) { in moveTo() 2375 int map_x = ( s_m_x - offset_map_x_c ) / 16; in mouseClick() local 3189 void PlayingGameState::loadStateParseXMLMapXY(int *map_x, int *map_y, const TiXmlAttribute *attribu… in loadStateParseXMLMapXY() 3314 int map_x = -1, map_y = -1; in loadStateParseXMLNode() local [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/drivers/dri/swrast/ |
H A D | swrast_priv.h | 110 int map_x, map_y, map_w, map_h; member
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/dports/games/lbreakout2/lbreakout2-2.6.5/client/ |
H A D | bricks.c | 222 void brick_draw( SDL_Surface *surf, int map_x, int map_y, int shadow ) in brick_draw()
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/dports/graphics/opencv/opencv-4.5.3/modules/imgproc/perf/ |
H A D | perf_warp.cpp | 222 Mat map_x(height, width, CV_32F); in PERF_TEST_P() local 237 void update_map(const Mat& src, Mat& map_x, Mat& map_y, const int remapMode ) in update_map()
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